Suchergebnisse - "Methodology and Techniques—Graphics data structures and data types"

  1. 1

    Real-Time Concurrent Linked List Construction on the GPU von Yang, Jason C., Hensley, Justin, Grün, Holger, Thibieroz, Nicolas

    ISSN: 0167-7055, 1467-8659
    Veröffentlicht: Oxford, UK Blackwell Publishing Ltd 01.06.2010
    Veröffentlicht in Computer graphics forum (01.06.2010)
    “… We introduce a method to dynamically construct highly concurrent linked lists on modern graphics processors. Once constructed, these data structures can be …”
    Volltext
    Journal Article
  2. 2

    Atomistic Visualization of Mesoscopic Whole-Cell Simulations Using Ray-Casted Instancing von Falk, Martin, Krone, Michael, Ertl, Thomas

    ISSN: 0167-7055, 1467-8659, 1467-8659
    Veröffentlicht: Oxford Blackwell Publishing Ltd 01.12.2013
    Veröffentlicht in Computer graphics forum (01.12.2013)
    “… Molecular visualization is an important tool for analysing the results of biochemical simulations. With modern GPU ray casting approaches, it is only possible …”
    Volltext
    Journal Article
  3. 3

    Performance Comparison of Bounding Volume Hierarchies and Kd-Trees for GPU Ray Tracing von Vinkler, Marek, Havran, Vlastimil, Bittner, Jiří

    ISSN: 0167-7055, 1467-8659
    Veröffentlicht: Oxford Blackwell Publishing Ltd 01.12.2016
    Veröffentlicht in Computer graphics forum (01.12.2016)
    “… We present a performance comparison of bounding volume hierarchies and kd‐trees for ray tracing on many‐core architectures (GPUs). The comparison is focused on …”
    Volltext
    Journal Article
  4. 4

    Networks of Names: Visual Exploration and Semi-Automatic Tagging of Social Networks from Newspaper Articles von Kochtchi, A., Landesberger, T. von, Biemann, C.

    ISSN: 0167-7055, 1467-8659
    Veröffentlicht: Oxford Blackwell Publishing Ltd 01.06.2014
    Veröffentlicht in Computer graphics forum (01.06.2014)
    “… Understanding relationships between people and organizations by reading newspaper articles is difficult to manage for humans due to the large amount of data …”
    Volltext
    Journal Article
  5. 5

    Sample-Based Manifold Filtering for Interactive Global Illumination and Depth of Field von Bauszat, P., Eisemann, M., John, S., Magnor, M.

    ISSN: 0167-7055, 1467-8659
    Veröffentlicht: Oxford Blackwell Publishing Ltd 01.02.2015
    Veröffentlicht in Computer graphics forum (01.02.2015)
    “… We present a fast reconstruction filtering method for images generated with Monte Carlo–based rendering techniques. Our approach specializes in reducing global …”
    Volltext
    Journal Article
  6. 6

    Rendering Wave Effects with Augmented Light Field von Oh, Se Baek, Kashyap, Sriram, Garg, Rohit, Chandran, Sharat, Raskar, Ramesh

    ISSN: 0167-7055, 1467-8659
    Veröffentlicht: Oxford, UK Blackwell Publishing Ltd 01.05.2010
    Veröffentlicht in Computer graphics forum (01.05.2010)
    “… Ray–based representations can model complex light transport but are limited in modeling diffraction effects that require the simulation of wavefront …”
    Volltext
    Journal Article
  7. 7

    Massively Parallel Hierarchical Scene Processing with Applications in Rendering von Vinkler, Marek, Bittner, Jiří, Havran, Vlastimil, Hapala, Michal

    ISSN: 0167-7055, 1467-8659
    Veröffentlicht: Oxford Blackwell Publishing Ltd 01.12.2013
    Veröffentlicht in Computer graphics forum (01.12.2013)
    “… We present a novel method for massively parallel hierarchical scene processing on the GPU, which is based on sequential decomposition of the given hierarchical …”
    Volltext
    Journal Article
  8. 8

    On Floating-Point Normal Vectors von Meyer, Quirin, Süßmuth, Jochen, Sußner, Gerd, Stamminger, Marc, Greiner, Günther

    ISSN: 0167-7055, 1467-8659
    Veröffentlicht: Oxford, UK Blackwell Publishing Ltd 01.06.2010
    Veröffentlicht in Computer graphics forum (01.06.2010)
    “… In this paper we analyze normal vector representations. We derive the error of the most widely used representation, namely 3D floating‐point normal vectors …”
    Volltext
    Journal Article
  9. 9

    Approximating the Generalized Voronoi Diagram of Closely Spaced Objects von Edwards, John, Daniel, Eric, Pascucci, Valerio, Bajaj, Chandrajit

    ISSN: 0167-7055, 1467-8659
    Veröffentlicht: England Blackwell Publishing Ltd 01.05.2015
    Veröffentlicht in Computer graphics forum (01.05.2015)
    “… We present an algorithm to compute an approximation of the generalized Voronoi diagram (GVD) on arbitrary collections of 2D or 3D geometric objects. In …”
    Volltext
    Journal Article
  10. 10

    Decoupled Space and Time Sampling of Motion and Defocus Blur for Unified Rendering of Transparent and Opaque Objects von Widmer, S., Wodniok, D., Thul, D., Guthe, S., Goesele, M.

    ISSN: 0167-7055, 1467-8659
    Veröffentlicht: Oxford Blackwell Publishing Ltd 01.10.2016
    Veröffentlicht in Computer graphics forum (01.10.2016)
    “… We propose a unified rendering approach that jointly handles motion and defocus blur for transparent and opaque objects at interactive frame rates. Our key …”
    Volltext
    Journal Article
  11. 11

    Hardware-Assisted Projected Tetrahedra von Maximo, A., Marroquim, R., Farias, R.

    ISSN: 0167-7055, 1467-8659
    Veröffentlicht: Oxford, UK Blackwell Publishing Ltd 01.06.2010
    Veröffentlicht in Computer graphics forum (01.06.2010)
    “… We present a flexible and highly efficient hardware‐assisted volume renderer grounded on the original Projected Tetrahedra (PT) algorithm. Unlike recent …”
    Volltext
    Journal Article
  12. 12

    Spatial Matching of Animated Meshes von Seo, H., Cordier, F.

    ISSN: 0167-7055, 1467-8659
    Veröffentlicht: Oxford Blackwell Publishing Ltd 01.10.2016
    Veröffentlicht in Computer graphics forum (01.10.2016)
    “… This paper presents a new technique which makes use of deformation and motion properties between animated meshes for finding their spatial correspondences …”
    Volltext
    Journal Article
  13. 13

    Simplex and Diamond Hierarchies: Models and Applications von Weiss, K., De Floriani, L.

    ISSN: 0167-7055, 1467-8659
    Veröffentlicht: Oxford, UK Blackwell Publishing Ltd 01.12.2011
    Veröffentlicht in Computer graphics forum (01.12.2011)
    “… Hierarchical spatial decompositions are a basic modelling tool in a variety of application domains. Several papers on this subject deal with hierarchical …”
    Volltext
    Journal Article
  14. 14

    Rasterized Bounding Volume Hierarchies von Novák, Jan, Dachsbacher, Carsten

    ISSN: 0167-7055, 1467-8659
    Veröffentlicht: Oxford, UK Blackwell Publishing Ltd 01.05.2012
    Veröffentlicht in Computer graphics forum (01.05.2012)
    “… We present the rasterized bounding volume hierarchy (RBVH), a compact data structure that accelerates approximate ray casting of complex meshes and provides …”
    Volltext
    Journal Article
  15. 15

    Estimation and Modeling of Actual Numerical Errors in Volume Rendering von Kronander, Joel, Unger, Jonas, Möller, Torsten, Ynnerman, Anders

    ISSN: 0167-7055, 1467-8659
    Veröffentlicht: Oxford, UK Blackwell Publishing Ltd 01.06.2010
    Veröffentlicht in Computer graphics forum (01.06.2010)
    “… In this paper we study the comprehensive effects on volume rendered images due to numerical errors caused by the use of finite precision for data …”
    Volltext
    Journal Article
  16. 16

    Improving Memory Space Efficiency of Kd-tree for Real-time Ray Tracing von Choi, B., Chang, B., Ihm, I.

    ISSN: 0167-7055, 1467-8659
    Veröffentlicht: Oxford Blackwell Publishing Ltd 01.10.2013
    Veröffentlicht in Computer graphics forum (01.10.2013)
    “… Compared with its competitors such as the bounding volume hierarchy, a drawback of the kd‐tree structure is that a large number of triangles are repeatedly …”
    Volltext
    Journal Article
  17. 17

    Matrix Trees von Andrysco, Nathan, Tricoche, Xavier

    ISSN: 0167-7055, 1467-8659
    Veröffentlicht: Oxford, UK Blackwell Publishing Ltd 01.06.2010
    Veröffentlicht in Computer graphics forum (01.06.2010)
    “… We propose a new data representation for octrees and kd‐trees that improves upon memory size and algorithm speed of existing techniques. While pointerless …”
    Volltext
    Journal Article
  18. 18

    Data-Parallel Decompression of Triangle Mesh Topology von Meyer, Quirin, Keinert, Benjamin, Sußner, Gerd, Stamminger, Marc

    ISSN: 0167-7055, 1467-8659
    Veröffentlicht: Oxford, UK Blackwell Publishing Ltd 01.12.2012
    Veröffentlicht in Computer graphics forum (01.12.2012)
    “… We propose a lossless, single‐rate triangle mesh topology codec tailored for fast data‐parallel GPU decompression. Our compression scheme coherently orders …”
    Volltext
    Journal Article
  19. 19

    Spherical Visibility Sampling von Eikel, Benjamin, Jähn, Claudius, Fischer, Matthias, auf der Heide, Friedhelm Meyer

    ISSN: 0167-7055, 1467-8659
    Veröffentlicht: Oxford, UK Blackwell Publishing Ltd 01.07.2013
    Veröffentlicht in Computer graphics forum (01.07.2013)
    “… Many 3D scenes (e.g. generated from CAD data) are composed of a multitude of objects that are nested in each other. A showroom, for instance, may contain …”
    Volltext
    Journal Article
  20. 20

    Geometry Presorting for Implicit Object Space Partitioning von Eisemann, M., Bauszat, P., Guthe, S., Magnor, M.

    ISSN: 0167-7055, 1467-8659
    Veröffentlicht: Oxford, UK Blackwell Publishing Ltd 01.06.2012
    Veröffentlicht in Computer graphics forum (01.06.2012)
    “… We present a new data structure for object space partitioning that can be represented completely implicitly. The bounds of each node in the tree structure are …”
    Volltext
    Journal Article