Suchergebnisse - "IMMERSIVE design"
-
1
3D sketching in immersive environments: Shape from disordered ribbon strokes
ISSN: 0097-8493Veröffentlicht: Elsevier Ltd 01.10.2024Veröffentlicht in Computers & graphics (01.10.2024)“… Immersive environments with head mounted displays (HMD) and hand-held controllers, either in Virtual or Augmented Reality (VR/AR), offer new possibilities for …”
Volltext
Journal Article -
2
Immersive storytelling experiences: a design methodology
ISSN: 1462-6268, 1744-3806Veröffentlicht: Routledge 01.10.2024Veröffentlicht in Digital creativity (Exeter) (01.10.2024)“… This paper synthesizes the findings from The Last Play, The Fall of R'Thea and Sticklebacks, three immersive storytelling experiences developed by the author …”
Volltext
Journal Article -
3
Research on the effect model of immersive design in interactive advertising
ISSN: 2953-4860Veröffentlicht: 06.03.2025Veröffentlicht in Salud, Ciencia y Tecnología - Serie de Conferencias (06.03.2025)“… Introduction: The impact of immersive design in interactive advertising focuses on how visuals in Virtual Reality (VR) and interactive elements influence user …”
Volltext
Journal Article -
4
The impact of immersive design on the relations between students’ motivational and science literacy awareness: a mixed methods study
ISSN: 2331-186X, 2331-186XVeröffentlicht: Taylor & Francis Group 31.12.2025Veröffentlicht in Cogent education (31.12.2025)“… This study examines the use of immersive techniques, intrinsic motivation, and instructional approaches to advance science literacy (SL) awareness in STEM …”
Volltext
Journal Article -
5
Exploring User Experience from an Emotional Context When Designing Immersive Games for Education
ISSN: 2289-7844, 0127-9750Veröffentlicht: Pejabat Karang Mengarang UPSI 01.03.2021Veröffentlicht in Journal of ICT in Education (01.03.2021)“… Abstract In the past decade, the science of learning has taken on a fresh approach through the conceptual incorporation video games. Educational games are now …”
Volltext
Journal Article -
6
The Role of Virtual and Augmented Reality in Industrial Design: A Case Study of Usability Assessment
ISSN: 2076-3417, 2076-3417Veröffentlicht: Basel MDPI AG 01.08.2025Veröffentlicht in Applied sciences (01.08.2025)“… The integration of virtual and augmented reality is transforming processes in the field of product design. This study evaluates the usability of immersive …”
Volltext
Journal Article -
7
System design and user evaluation of Co-Star: An immersive stereoscopic system for cable harness design
ISSN: 0010-4485, 1879-2685Veröffentlicht: Elsevier Ltd 01.04.2007Veröffentlicht in Computer aided design (01.04.2007)“… The system design and results of a user evaluation of Co-Star an immersive design system for cable harness design is described. The system used a stereoscopic …”
Volltext
Journal Article -
8
Research on Visual Innovation Design based on Virtual Reality Technology
Veröffentlicht: IEEE 24.01.2025Veröffentlicht in 2025 International Conference on Intelligent Systems and Computational Networks (ICISCN) (24.01.2025)“… Traditional visual design processes often encounter significant challenges, including limited spatial visualization, time-consuming prototyping, and restricted …”
Volltext
Tagungsbericht -
9
Embedding VRAD (Virtual Reality Aided Design) in Architectural Pedagogy
ISSN: 2470-6698Veröffentlicht: IEEE 05.12.2021Veröffentlicht in Proceedings of IEEE International Conference on Teaching, Assessment, and Learning for Engineering (Online) (05.12.2021)“… As architectural pedagogy slowly transitions to embed VRAD to its existing curriculum, educators often face the lack of a scaffolded and structured approach …”
Volltext
Tagungsbericht -
10
Work-in-Progress--Game Design Informed by Learning Progressions for Science Practices
Veröffentlicht: Immersive Learning Research Network 17.05.2021Veröffentlicht in 2021 7th International Conference of the Immersive Learning Research Network (iLRN) (17.05.2021)“… Learning progressions allow researchers to describe key milestones along a pathway of thinking about a topic or practice that ranges from beginner to advanced …”
Volltext
Tagungsbericht -
11
ISAAC: a meta- cad system for virtual environments
ISSN: 0010-4485, 1879-2685Veröffentlicht: Elsevier Ltd 1997Veröffentlicht in Computer aided design (1997)“… This paper presents a description of ISAAC; the Immersive Simulation Animation And Construction program designed and built at the University of North Carolina …”
Volltext
Journal Article -
12
Application of Virtual Reality Combined with Eye Tracking Technology for Design Flows
Veröffentlicht: IEEE 01.04.2020Veröffentlicht in 2020 International Conference on Big Data and Informatization Education (ICBDIE) (01.04.2020)“… In this paper, a combination of virtual reality (VR) and eye tracking technology applied in design process is presented. The efficacy evaluation of the …”
Volltext
Tagungsbericht -
13
The Verb Collective
Veröffentlicht: IEEE 01.06.2019Veröffentlicht in 2019 IEEE Games, Entertainment, Media Conference (GEM) (01.06.2019)“… The Verb Collective is a toolkit designed to aid instructors in teaching virtual and augmented reality to artists and creatives who are exploring the medium of …”
Volltext
Tagungsbericht -
14
Development of a Haptic Device with Tactile and Proprioceptive Feedback for Spatial Design Tasks
Veröffentlicht: IEEE 01.10.2017Veröffentlicht in 2017 IEEE International Symposium on Mixed and Augmented Reality : adjunct proceedings : Nantes, France, 9-13 October 2017 (01.10.2017)“… We present a novel, low-cost haptic feedback device for spatial design tasks that provides proprioceptive and tactile feedback. It uses the Manus VR datagloves …”
Volltext
Tagungsbericht