Výsledky vyhledávání - "I.3.7 Computer Graphics—Three-Dimensional Graphics and Realism"

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    A Review of Eye Gaze in Virtual Agents, Social Robotics and HCI: Behaviour Generation, User Interaction and Perception Autor Ruhland, K., Peters, C. E., Andrist, S., Badler, J. B., Badler, N. I., Gleicher, M., Mutlu, B., McDonnell, R.

    ISSN: 0167-7055, 1467-8659, 1467-8659
    Vydáno: Oxford Blackwell Publishing Ltd 01.09.2015
    Vydáno v Computer graphics forum (01.09.2015)
    “…A person's emotions and state of mind are apparent in their face and eyes. As a Latin proverb states: ‘The face is the portrait of the mind; the eyes, its…”
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    Journal Article
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    State of the Art in Transfer Functions for Direct Volume Rendering Autor Ljung, Patric, Krüger, Jens, Groller, Eduard, Hadwiger, Markus, Hansen, Charles D., Ynnerman, Anders

    ISSN: 0167-7055, 1467-8659, 1467-8659
    Vydáno: Oxford Blackwell Publishing Ltd 01.06.2016
    Vydáno v Computer graphics forum (01.06.2016)
    “…A central topic in scientific visualization is the transfer function (TF) for volume rendering. The TF serves a fundamental role in translating scalar and…”
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    Journal Article
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    Nonlinearly Weighted First-order Regression for Denoising Monte Carlo Renderings Autor Bitterli, Benedikt, Rousselle, Fabrice, Moon, Bochang, Iglesias-Guitián, José A., Adler, David, Mitchell, Kenny, Jarosz, Wojciech, Novák, Jan

    ISSN: 0167-7055, 1467-8659
    Vydáno: Oxford Blackwell Publishing Ltd 01.07.2016
    Vydáno v Computer graphics forum (01.07.2016)
    “…We address the problem of denoising Monte Carlo renderings by studying existing approaches and proposing a new algorithm that yields state‐of‐the‐art…”
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    Journal Article
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    Foveated Real-Time Ray Tracing for Head-Mounted Displays Autor Weier, Martin, Roth, Thorsten, Kruijff, Ernst, Hinkenjann, André, Pérard-Gayot, Arsène, Slusallek, Philipp, Li, Yongmin

    ISSN: 0167-7055, 1467-8659
    Vydáno: Oxford Blackwell Publishing Ltd 01.10.2016
    Vydáno v Computer graphics forum (01.10.2016)
    “…Head‐mounted displays with dense pixel arrays used for virtual reality applications require high frame rates and low latency rendering. This forms a…”
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    Journal Article
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    Visualization of Particle-based Data with Transparency and Ambient Occlusion Autor Staib, Joachim, Grottel, Sebastian, Gumhold, Stefan

    ISSN: 0167-7055, 1467-8659
    Vydáno: Oxford Blackwell Publishing Ltd 01.06.2015
    Vydáno v Computer graphics forum (01.06.2015)
    “…Particle‐based simulation techniques, like the discrete element method or molecular dynamics, are widely used in many research fields. In real‐time explorative…”
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    Journal Article
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    BRDF Representation and Acquisition Autor Guarnera, D., Guarnera, G.C., Ghosh, A., Denk, C., Glencross, M.

    ISSN: 0167-7055, 1467-8659
    Vydáno: Oxford Blackwell Publishing Ltd 01.05.2016
    Vydáno v Computer graphics forum (01.05.2016)
    “…Photorealistic rendering of real world environments is important in a range of different areas; including Visual Special effects, Interior/Exterior Modelling,…”
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    Journal Article
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    Practical Path Guiding for Efficient Light‐Transport Simulation Autor Müller, Thomas, Gross, Markus, Novák, Jan

    ISSN: 0167-7055, 1467-8659
    Vydáno: Oxford Blackwell Publishing Ltd 01.07.2017
    Vydáno v Computer graphics forum (01.07.2017)
    “…We present a robust, unbiased technique for intelligent light‐path construction in path‐tracing algorithms. Inspired by existing path‐guiding algorithms, our…”
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    Journal Article
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    A Survey on Position-Based Simulation Methods in Computer Graphics Autor Bender, Jan, Müller, Matthias, Otaduy, Miguel A., Teschner, Matthias, Macklin, Miles

    ISSN: 0167-7055, 1467-8659
    Vydáno: Oxford Blackwell Publishing Ltd 01.09.2014
    Vydáno v Computer graphics forum (01.09.2014)
    “…The dynamic simulation of mechanical effects has a long history in computer graphics. The classical methods in this field discretize Newton's second law in a…”
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    Journal Article
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    Manifold Next Event Estimation Autor Hanika, Johannes, Droske, Marc, Fascione, Luca

    ISSN: 0167-7055, 1467-8659
    Vydáno: Oxford Blackwell Publishing Ltd 01.07.2015
    Vydáno v Computer graphics forum (01.07.2015)
    “…We present manifold next event estimation (MNEE), a specialised technique for Monte Carlo light transport simulation to render refractive caustics by…”
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    Journal Article
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    The role of interaction in virtual embodiment: Effects of the virtual hand representation Autor Argelaguet, Ferran, Hoyet, Ludovic, Trico, Michael, Lecuyer, Anatole

    ISSN: 2375-5334
    Vydáno: IEEE 01.03.2016
    “…How do people appropriate their virtual hand representation when interacting in virtual environments? In order to answer this question, we conducted an…”
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    Konferenční příspěvek
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    Scalable Realistic Rendering with Many-Light Methods Autor Dachsbacher, Carsten, Křivánek, Jaroslav, Hašan, Miloš, Arbree, Adam, Walter, Bruce, Novák, Jan

    ISSN: 0167-7055, 1467-8659
    Vydáno: Oxford Blackwell Publishing Ltd 01.02.2014
    Vydáno v Computer graphics forum (01.02.2014)
    “…Recent years have seen increasing attention and significant progress in many‐light rendering, a class of methods for efficient computation of global…”
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    Makeup Lamps: Live Augmentation of Human Faces via Projection Autor Bermano, Amit H., Billeter, Markus, Iwai, Daisuke, Grundhöfer, Anselm

    ISSN: 0167-7055, 1467-8659, 1467-8659
    Vydáno: Oxford Blackwell Publishing Ltd 01.05.2017
    Vydáno v Computer graphics forum (01.05.2017)
    “…We propose the first system for live dynamic augmentation of human faces. Using projector‐based illumination, we alter the appearance of human performers…”
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    Journal Article
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    Narrow Band FLIP for Liquid Simulations Autor Ferstl, Florian, Ando, Ryoichi, Wojtan, Chris, Westermann, Rüdiger, Thuerey, Nils

    ISSN: 0167-7055, 1467-8659
    Vydáno: Oxford Blackwell Publishing Ltd 01.05.2016
    Vydáno v Computer graphics forum (01.05.2016)
    “…The Fluid Implicit Particle method (FLIP) for liquid simulations uses particles to reduce numerical dissipation and provide important visual cues for events…”
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    Journal Article
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    Seamless Montage for Texturing Models Autor Gal, Ran, Wexler, Yonatan, Ofek, Eyal, Hoppe, Hugues, Cohen-Or, Daniel

    ISSN: 0167-7055, 1467-8659
    Vydáno: Oxford, UK Blackwell Publishing Ltd 01.05.2010
    Vydáno v Computer graphics forum (01.05.2010)
    “…We present an automatic method to recover high‐resolution texture over an object by mapping detailed photographs onto its surface. Such high‐resolution detail…”
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    Journal Article
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    Gradient‐based steering for vision‐based crowd simulation algorithms Autor Dutra, T. B., Marques, R., Cavalcante‐Neto, J.B., Vidal, C. A., Pettré, J.

    ISSN: 0167-7055, 1467-8659
    Vydáno: Oxford Blackwell Publishing Ltd 01.05.2017
    Vydáno v Computer graphics forum (01.05.2017)
    “…Most recent crowd simulation algorithms equip agents with a synthetic vision component for steering. They offer promising perspectives through a more realistic…”
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    Journal Article
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    AppFusion: Interactive Appearance Acquisition Using a Kinect Sensor Autor Wu, Hongzhi, Zhou, Kun

    ISSN: 0167-7055, 1467-8659
    Vydáno: Oxford Blackwell Publishing Ltd 01.09.2015
    Vydáno v Computer graphics forum (01.09.2015)
    “…We present an interactive material acquisition system for average users to capture the spatially varying appearance of daily objects. While an object is being…”
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    Journal Article
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    4D video textures for interactive character appearance Autor Casas, Dan, Volino, Marco, Collomosse, John, Hilton, Adrian

    ISSN: 0167-7055, 1467-8659
    Vydáno: Oxford Blackwell Publishing Ltd 01.05.2014
    Vydáno v Computer graphics forum (01.05.2014)
    “…4D Video Textures (4DVT) introduce a novel representation for rendering video‐realistic interactive character animation from a database of 4D actor performance…”
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    Journal Article