Search Results - "I.3.7 Computer Graphics: Three-Dimensional Graphics and Realism"

Refine Results
  1. 1

    Product Importance Sampling for Light Transport Path Guiding by Herholz, Sebastian, Elek, Oskar, Vorba, Jiří, Lensch, Hendrik, Křivánek, Jaroslav

    ISSN: 0167-7055, 1467-8659
    Published: Blackwell Publishing Ltd 01.07.2016
    Published in Computer graphics forum (01.07.2016)
    Get full text
    Journal Article
  2. 2
  3. 3

    Multi-layer Lattice Model for Real-Time Dynamic Character Deformation by Iwamoto, Naoya, Shum, Hubert P. H., Yang, Longzhi, Morishima, Shigeo

    ISSN: 0167-7055, 1467-8659
    Published: Blackwell Publishing Ltd 01.10.2015
    Published in Computer Graphics Forum (01.10.2015)
    Get full text
    Journal Article
  4. 4

    State of the Art in Transfer Functions for Direct Volume Rendering by Ljung, Patric, Krüger, Jens, Groller, Eduard, Hadwiger, Markus, Hansen, Charles D., Ynnerman, Anders

    ISSN: 0167-7055, 1467-8659, 1467-8659
    Published: Oxford Blackwell Publishing Ltd 01.06.2016
    Published in Computer graphics forum (01.06.2016)
    “…A central topic in scientific visualization is the transfer function (TF) for volume rendering. The TF serves a fundamental role in translating scalar and…”
    Get full text
    Journal Article
  5. 5

    Nonlinearly Weighted First-order Regression for Denoising Monte Carlo Renderings by Bitterli, Benedikt, Rousselle, Fabrice, Moon, Bochang, Iglesias-Guitián, José A., Adler, David, Mitchell, Kenny, Jarosz, Wojciech, Novák, Jan

    ISSN: 0167-7055, 1467-8659
    Published: Oxford Blackwell Publishing Ltd 01.07.2016
    Published in Computer graphics forum (01.07.2016)
    “…We address the problem of denoising Monte Carlo renderings by studying existing approaches and proposing a new algorithm that yields state‐of‐the‐art…”
    Get full text
    Journal Article
  6. 6

    Foveated Real-Time Ray Tracing for Head-Mounted Displays by Weier, Martin, Roth, Thorsten, Kruijff, Ernst, Hinkenjann, André, Pérard-Gayot, Arsène, Slusallek, Philipp, Li, Yongmin

    ISSN: 0167-7055, 1467-8659
    Published: Oxford Blackwell Publishing Ltd 01.10.2016
    Published in Computer graphics forum (01.10.2016)
    “…Head‐mounted displays with dense pixel arrays used for virtual reality applications require high frame rates and low latency rendering. This forms a…”
    Get full text
    Journal Article
  7. 7

    BRDF Representation and Acquisition by Guarnera, D., Guarnera, G.C., Ghosh, A., Denk, C., Glencross, M.

    ISSN: 0167-7055, 1467-8659
    Published: Oxford Blackwell Publishing Ltd 01.05.2016
    Published in Computer graphics forum (01.05.2016)
    “…Photorealistic rendering of real world environments is important in a range of different areas; including Visual Special effects, Interior/Exterior Modelling,…”
    Get full text
    Journal Article
  8. 8

    Visualization of Particle-based Data with Transparency and Ambient Occlusion by Staib, Joachim, Grottel, Sebastian, Gumhold, Stefan

    ISSN: 0167-7055, 1467-8659
    Published: Oxford Blackwell Publishing Ltd 01.06.2015
    Published in Computer graphics forum (01.06.2015)
    “…Particle‐based simulation techniques, like the discrete element method or molecular dynamics, are widely used in many research fields. In real‐time explorative…”
    Get full text
    Journal Article
  9. 9

    Practical Path Guiding for Efficient Light‐Transport Simulation by Müller, Thomas, Gross, Markus, Novák, Jan

    ISSN: 0167-7055, 1467-8659
    Published: Oxford Blackwell Publishing Ltd 01.07.2017
    Published in Computer graphics forum (01.07.2017)
    “…We present a robust, unbiased technique for intelligent light‐path construction in path‐tracing algorithms. Inspired by existing path‐guiding algorithms, our…”
    Get full text
    Journal Article
  10. 10

    Manifold Next Event Estimation by Hanika, Johannes, Droske, Marc, Fascione, Luca

    ISSN: 0167-7055, 1467-8659
    Published: Oxford Blackwell Publishing Ltd 01.07.2015
    Published in Computer graphics forum (01.07.2015)
    “…We present manifold next event estimation (MNEE), a specialised technique for Monte Carlo light transport simulation to render refractive caustics by…”
    Get full text
    Journal Article
  11. 11

    Makeup Lamps: Live Augmentation of Human Faces via Projection by Bermano, Amit H., Billeter, Markus, Iwai, Daisuke, Grundhöfer, Anselm

    ISSN: 0167-7055, 1467-8659, 1467-8659
    Published: Oxford Blackwell Publishing Ltd 01.05.2017
    Published in Computer graphics forum (01.05.2017)
    “…We propose the first system for live dynamic augmentation of human faces. Using projector‐based illumination, we alter the appearance of human performers…”
    Get full text
    Journal Article
  12. 12

    Narrow Band FLIP for Liquid Simulations by Ferstl, Florian, Ando, Ryoichi, Wojtan, Chris, Westermann, Rüdiger, Thuerey, Nils

    ISSN: 0167-7055, 1467-8659
    Published: Oxford Blackwell Publishing Ltd 01.05.2016
    Published in Computer graphics forum (01.05.2016)
    “…The Fluid Implicit Particle method (FLIP) for liquid simulations uses particles to reduce numerical dissipation and provide important visual cues for events…”
    Get full text
    Journal Article
  13. 13

    4D video textures for interactive character appearance by Casas, Dan, Volino, Marco, Collomosse, John, Hilton, Adrian

    ISSN: 0167-7055, 1467-8659
    Published: Oxford Blackwell Publishing Ltd 01.05.2014
    Published in Computer graphics forum (01.05.2014)
    “…4D Video Textures (4DVT) introduce a novel representation for rendering video‐realistic interactive character animation from a database of 4D actor performance…”
    Get full text
    Journal Article
  14. 14

    Extracting Microfacet-based BRDF Parameters from Arbitrary Materials with Power Iterations by Dupuy, Jonathan, Heitz, Eric, Iehl, Jean-Claude, Poulin, Pierre, Ostromoukhov, Victor

    ISSN: 0167-7055, 1467-8659
    Published: Oxford Blackwell Publishing Ltd 01.07.2015
    Published in Computer graphics forum (01.07.2015)
    “…We introduce a novel fitting procedure that takes as input an arbitrary material, possibly anisotropic, and automatically converts it to a microfacet BRDF. Our…”
    Get full text
    Journal Article
  15. 15

    Hero Wavelength Spectral Sampling by Wilkie, A., Nawaz, S., Droske, M., Weidlich, A., Hanika, J.

    ISSN: 0167-7055, 1467-8659
    Published: Oxford Blackwell Publishing Ltd 01.07.2014
    Published in Computer graphics forum (01.07.2014)
    “…We present a spectral rendering technique that offers a compelling set of advantages over existing approaches. The key idea is to propagate energy along paths…”
    Get full text
    Journal Article
  16. 16

    Implicit Formulation for SPH-based Viscous Fluids by Takahashi, Tetsuya, Dobashi, Yoshinori, Fujishiro, Issei, Nishita, Tomoyuki, Lin, Ming C.

    ISSN: 0167-7055, 1467-8659
    Published: Oxford Blackwell Publishing Ltd 01.05.2015
    Published in Computer graphics forum (01.05.2015)
    “…We propose a stable and efficient particle‐based method for simulating highly viscous fluids that can generate coiling and buckling phenomena and handle…”
    Get full text
    Journal Article
  17. 17

    Importance Sampling Microfacet-Based BSDFs using the Distribution of Visible Normals by Heitz, E., d'Eon, E.

    ISSN: 0167-7055, 1467-8659
    Published: Oxford Blackwell Publishing Ltd 01.07.2014
    Published in Computer graphics forum (01.07.2014)
    “…We present a new approach to microfacet‐based BSDF importance sampling. Previously proposed sampling schemes for popular analytic BSDFs typically begin by…”
    Get full text
    Journal Article
  18. 18

    Multi‐View Stereo on Consistent Face Topology by Fyffe, G., Nagano, K., Huynh, L., Saito, S., Busch, J., Jones, A., Li, H., Debevec, P.

    ISSN: 0167-7055, 1467-8659
    Published: Oxford Blackwell Publishing Ltd 01.05.2017
    Published in Computer graphics forum (01.05.2017)
    “… Our approach consists of deforming a common template model to match multi‐view input images of the subject, while satisfying cross‐view, cross‐subject, and cross…”
    Get full text
    Journal Article
  19. 19

    Improved Half Vector Space Light Transport by Hanika, Johannes, Kaplanyan, Anton, Dachsbacher, Carsten

    ISSN: 0167-7055, 1467-8659
    Published: Oxford Blackwell Publishing Ltd 01.07.2015
    Published in Computer graphics forum (01.07.2015)
    “…In this paper, we present improvements to half vector space light transport (HSLT) [KHD14], which make this approach more practical, robust for difficult input…”
    Get full text
    Journal Article
  20. 20

    Portal-Masked Environment Map Sampling by Bitterli, Benedikt, Novák, Jan, Jarosz, Wojciech

    ISSN: 0167-7055, 1467-8659
    Published: Oxford Blackwell Publishing Ltd 01.07.2015
    Published in Computer graphics forum (01.07.2015)
    “…We present a technique to efficiently importance sample distant, all‐frequency illumination in indoor scenes. Standard environment sampling is inefficient in…”
    Get full text
    Journal Article