Search Results - "I.3.5 [Computer Graphics]: Computational Geometry AND Object Modeling-Object hierarchies"

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  1. 1

    gProximity: Hierarchical GPU-based Operations for Collision and Distance Queries by Lauterbach, C., Mo, Q., Manocha, D.

    ISSN: 0167-7055, 1467-8659
    Published: Oxford, UK Blackwell Publishing Ltd 01.05.2010
    Published in Computer graphics forum (01.05.2010)
    “…We present novel parallel algorithms for collision detection and separation distance computation for rigid and deformable models that exploit the computational…”
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    Journal Article
  2. 2

    Layer-Based Procedural Design of Façades by Ilčík, Martin, Musialski, Przemyslaw, Auzinger, Thomas, Wimmer, Michael

    ISSN: 0167-7055, 1467-8659
    Published: Oxford Blackwell Publishing Ltd 01.05.2015
    Published in Computer graphics forum (01.05.2015)
    “…We present a novel procedural framework for interactively modeling building façades. Common procedural approaches, such as shape grammars, assume that building…”
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    Journal Article
  3. 3

    Hierarchical Convex Approximation of 3D Shapes for Fast Region Selection by Attene, Marco, Mortara, Michela, Spagnuolo, Michela, Falcidieno, Bianca

    ISSN: 0167-7055, 1467-8659
    Published: Oxford, UK Blackwell Publishing Ltd 01.07.2008
    Published in Computer graphics forum (01.07.2008)
    “…Given a 3D solid model S represented by a tetrahedral mesh, we describe a novel algorithm to compute a hierarchy of convex polyhedra that tightly enclose S…”
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    Journal Article
  4. 4

    Semantizing Complex 3D Scenes using Constrained Attribute Grammars by Boulch, A., Houllier, S., Marlet, R., Tournaire, O.

    ISSN: 0167-7055, 1467-8659
    Published: Oxford, UK Blackwell Publishing Ltd 01.08.2013
    Published in Computer graphics forum (01.08.2013)
    “…We propose a new approach to automatically semantize complex objects in a 3D scene. For this, we define an expressive formalism combining the power of both…”
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    Journal Article
  5. 5

    ManyLoDs: Parallel Many-View Level-of-Detail Selection for Real-Time Global Illumination by Hollander, Matthias, Ritschel, Tobias, Eisemann, Elmar, Boubekeur, Tamy

    ISSN: 0167-7055, 1467-8659
    Published: Oxford, UK Blackwell Publishing Ltd 01.06.2011
    Published in Computer graphics forum (01.06.2011)
    “…Level‐of‐Detail structures are a key component for scalable rendering. Built from raw 3D data, these structures are often defined as Bounding Volume…”
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    Journal Article
  6. 6

    Intelligent GPGPU Classification in Volume Visualization: A framework based on Error-Correcting Output Codes by Escalera, S., Puig, A., Amoros, O., Salamó, M.

    ISSN: 0167-7055, 1467-8659
    Published: Oxford, UK Blackwell Publishing Ltd 01.09.2011
    Published in Computer graphics forum (01.09.2011)
    “…In volume visualization, the definition of the regions of interest is inherently an iterative trial‐and‐error process finding out the best parameters to…”
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    Journal Article
  7. 7

    Interactive visual exploration of a trillion particles by Schatz, Karsten, Muller, Christoph, Krone, Michael, Schneider, Jens, Reina, Guido, Ertl, Thomas

    Published: IEEE 01.10.2016
    “…We present a method for the interactive exploration of tera-scale particle data sets. Such data sets arise from molecular dynamics, particle-based fluid…”
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    Conference Proceeding
  8. 8

    Balanced Hierarchies for Collision Detection between Fracturing Objects by Otaduy, Miguel A., Chassot, Olivier, Steinemann, Denis, Gross, Markus

    ISBN: 9781424409051, 1424409055
    ISSN: 1087-8270
    Published: IEEE 01.03.2007
    Published in 2007 IEEE Virtual Reality Conference (01.03.2007)
    “…The simulation of fracture leads to collision-intensive situations that call for efficient collision detection algorithms and data structures. Bounding volume…”
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    Conference Proceeding
  9. 9

    OCTOR: OCcurrence selecTOR in pattern hierarchies by Jang, J., Rossignac, J.

    ISBN: 9781424422609, 1424422604
    Published: IEEE 01.06.2008
    “…Hierarchies of patterns of features, of sub-assemblies, or of CSG sub-expressions are used in architectural and mechanical CAD to eliminate laborious…”
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    Conference Proceeding