Suchergebnisse - "I.3.2 [Computer Graphics] Graphics Systems—distributed/network graphics"
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In Situ Methods, Infrastructures, and Applications on High Performance Computing Platforms
ISSN: 0167-7055, 1467-8659Veröffentlicht: Oxford Blackwell Publishing Ltd 01.06.2016Veröffentlicht in Computer graphics forum (01.06.2016)“… The considerable interest in the high performance computing (HPC) community regarding analyzing and visualization data without first writing to disk, i. e., in …”
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State-of-the-Art Report in Web-based Visualization
ISSN: 0167-7055, 1467-8659Veröffentlicht: Oxford Blackwell Publishing Ltd 01.06.2016Veröffentlicht in Computer graphics forum (01.06.2016)“… In this report, we review the current state of the art of web‐based visualization applications. Recently, an increasing number of web‐based visualization …”
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RBF Volume Ray Casting on Multicore and Manycore CPUs
ISSN: 0167-7055, 1467-8659Veröffentlicht: Oxford Blackwell Publishing Ltd 01.06.2014Veröffentlicht in Computer graphics forum (01.06.2014)“… Modern supercomputers enable increasingly large N‐body simulations using unstructured point data. The structures implied by these points can be reconstructed …”
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I-SI: Scalable Architecture for Analyzing Latent Topical-Level Information From Social Media Data
ISSN: 0167-7055, 1467-8659Veröffentlicht: Oxford, UK Blackwell Publishing Ltd 01.06.2012Veröffentlicht in Computer graphics forum (01.06.2012)“… We present a general visual analytics architecture that is designed and implemented to effectively analyze unstructured social media data on a large scale …”
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Level-of-Detail Streaming and Rendering using Bidirectional Sparse Virtual Texture Functions
ISSN: 0167-7055, 1467-8659Veröffentlicht: Oxford Blackwell Publishing Ltd 01.10.2013Veröffentlicht in Computer graphics forum (01.10.2013)“… Bidirectional Texture Functions (BTFs) are among the highest quality material representations available today and thus well suited whenever an exact …”
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Optimizing multi-image sort-last parallel rendering
Veröffentlicht: IEEE 01.10.2016Veröffentlicht in 2016 IEEE 6th Symposium on Large Data Analysis and Visualization (LDAV) (01.10.2016)“… Sort-last parallel rendering can be improved by considering the rendering of multiple images at a time. Most parallel rendering algorithms consider the …”
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Effective Cooperative Haptic Interaction over the Internet
ISBN: 9781424409051, 1424409055ISSN: 1087-8270Veröffentlicht: IEEE 01.03.2007Veröffentlicht in 2007 IEEE Virtual Reality Conference (01.03.2007)“… We present a system that enables, for the first time, effective transatlantic cooperative haptic manipulation of objects whose motion is computed using a …”
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Parallel Partial Reduction for Large-Scale Data Analysis and Visualization
Veröffentlicht: IEEE 01.10.2018Veröffentlicht in 2018 IEEE 8th Symposium on Large Data Analysis and Visualization (LDAV) (01.10.2018)“… We present a novel partial reduction algorithm to aggregate sparsely distributed intermediate results that are generated by data-parallel analysis and …”
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A Unified Calibration Method with a Parametric Approach for Wide-Field-of-View Multiprojector Displays
ISBN: 9781424439430, 1424439434ISSN: 1087-8270Veröffentlicht: IEEE 01.03.2009Veröffentlicht in 2009 IEEE Virtual Reality Conference (01.03.2009)“… In this paper, we describe techniques for supporting a wide-field-of-view multiprojector curved screen display system. Our main contribution is in achieving …”
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Parallel multi-layer ghost cell generation for distributed unstructured grids
Veröffentlicht: IEEE 01.10.2017Veröffentlicht in 2017 IEEE 7th Symposium on Large Data Analysis and Visualization (LDAV) (01.10.2017)“… Ghost cells are important for distributed memory parallel operations that require neighborhood information, and are required for correctness on the boundaries …”
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On the Characterization of Peer-To-Peer Distributed Virtual Environments
ISBN: 9781424409051, 1424409055ISSN: 1087-8270Veröffentlicht: IEEE 01.03.2007Veröffentlicht in 2007 IEEE Virtual Reality Conference (01.03.2007)“… Large scale distributed virtual environments (DVEs) have become a major trend in distributed applications, mainly due to the enormous popularity of …”
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Advanced Multi-Frame Rate Rendering Techniques
ISBN: 9781424419715, 1424419719ISSN: 1087-8270Veröffentlicht: IEEE 01.03.2008Veröffentlicht in 2008 IEEE Virtual Reality Conference (01.03.2008)“… Multi-frame rate rendering is a parallel rendering technique that renders interactive parts of the scene on one graphics card while the rest of the scene is …”
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A Framework for Cluster-based Rendering and Postprocessing
ISSN: 2328-7829Veröffentlicht: IEEE 01.03.2017Veröffentlicht in Workshop on Software Engineering and Architectures for Realtime Interactive Systems (Print) (01.03.2017)“… Despite the ever increasing performance of computer hardware, single machines are not always capable of processing complex tasks in reasonable time, if at all …”
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Experimental Internet Haptic Collaboration using Virtual Coupling Schemes
ISBN: 1424420059, 9781424420056ISSN: 2324-7347Veröffentlicht: IEEE 01.03.2008Veröffentlicht in 2008 Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (01.03.2008)“… In this paper we present the results from several global-scale haptic collaboration experiments that were performed using the Internet. These experiments …”
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An actor-based distribution model for Realtime Interactive Systems
ISSN: 2328-7772Veröffentlicht: IEEE 01.03.2013Veröffentlicht in Workshop on Software Engineering and Architectures for Realtime Interactive Systems (Print) (01.03.2013)“… This article illustrates the design and development of distribution properties for Realtime Interactive Systems (RIS). The approach is based on the actor model …”
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