Výsledky vyhledávání - "I.3.1 [Computer Graphics] Hardware Architecture-Parallel processing"

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  1. 1

    Parallel generation of architecture on the GPU Autor Steinberger, Markus, Kenzel, Michael, Kainz, Bernhard, Müller, Jörg, Peter, Wonka, Schmalstieg, Dieter

    ISSN: 0167-7055, 1467-8659
    Vydáno: Oxford Blackwell Publishing Ltd 01.05.2014
    Vydáno v Computer graphics forum (01.05.2014)
    “…In this paper, we present a novel approach for the parallel evaluation of procedural shape grammars on the graphics processing unit (GPU). Unlike previous…”
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  2. 2

    A Parallel Approach to Compression and Decompression of Triangle Meshes using the GPU Autor Jakob, Johannes, Buchenau, Christoph, Guthe, Michael

    ISSN: 0167-7055, 1467-8659
    Vydáno: Oxford Blackwell Publishing Ltd 01.08.2017
    Vydáno v Computer graphics forum (01.08.2017)
    “…Most state‐of‐the‐art compression algorithms use complex connectivity traversal and prediction schemes, which are not efficient enough for online compression…”
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  3. 3

    Real-Time Weighted Pose-Space Deformation on the GPU Autor Rhee, Taehyun, Lewis, J.P., Neumann, Ulrich

    ISSN: 0167-7055, 1467-8659
    Vydáno: Oxford, UK and Boston, USA Blackwell Publishing, Inc 01.09.2006
    Vydáno v Computer graphics forum (01.09.2006)
    “…WPSD (Weighted Pose Space Deformation) is an example based skinning method for articulated body animation. The per‐vertex computation required in WPSD can be…”
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