Suchergebnisse - "Human-centered computing Human computer interaction (HCI) HCI design and evaluation methods"

  1. 1

    A Reference Model for Empirically Comparing LLMs with Humans von Schneider, Kurt, Fotrousi, Farnaz, Wohlrab, Rebekka

    ISSN: 0270-5257, 2832-7616
    Veröffentlicht: IEEE 27.04.2025
    “… Large Language Models (LLM) have shown stunning abilities to carry out tasks that were previously conducted by humans. The future role of humans and the …”
    Volltext
    Tagungsbericht
  2. 2

    The Effect of Avatar Appearance on Social Presence in an Augmented Reality Remote Collaboration von Yoon, Boram, Kim, Hyung-il, Lee, Gun A., Billinghurst, Mark, Woo, Woontack

    ISSN: 2642-5254
    Veröffentlicht: IEEE 01.03.2019
    “… This paper investigates the effect of avatar appearance on Social Presence and users' perception in an Augmented Reality (AR) telep-resence system. Despite the …”
    Volltext
    Tagungsbericht
  3. 3

    GazeDock: Gaze-Only Menu Selection in Virtual Reality using Auto-Triggering Peripheral Menu von Yi, Xin, Lu, Yiqin, Cai, Ziyin, Wu, Zihan, Wang, Yuntao, Shi, Yuanchun

    ISSN: 2642-5254
    Veröffentlicht: IEEE 01.03.2022
    “… Gaze-only input techniques in VR face the challenge of avoiding false triggering due to continuous eye tracking while maintaining interaction performance. In …”
    Volltext
    Tagungsbericht
  4. 4

    The Effects of Body Tracking Fidelity on Embodiment of an Inverse-Kinematic Avatar for Male Participants von Eubanks, James Coleman, Moore, Alec G., Fishwick, Paul A., McMahan, Ryan P.

    Veröffentlicht: IEEE 01.11.2020
    “… Many research studies have investigated avatar embodiment and its effects on self-location, agency, and body ownership. Researchers have also investigated the …”
    Volltext
    Tagungsbericht
  5. 5

    Limitations of Using Mobile Phones for Managing Type 1 Diabetes (T1D) Among Youth in Low and Middle-Income Countries: Implications for mHealth von Wyche, Susan, Olson, Jennifer, Karanu, Mary, Omondi, Eric, Olonyo, Mike

    ISSN: 2573-0142, 2573-0142
    Veröffentlicht: United States 01.11.2024
    “… The prevalence of Type 1 Diabetes (T1D) among youth is increasing worldwide. Mobile phones, particularly mHealth applications, can potentially improve youth's …”
    Weitere Angaben
    Journal Article
  6. 6

    Communicating Robot Motion Intent with Augmented Reality von Walker, Michael, Hedayati, Hooman, Lee, Jennifer, Szafir, Daniel

    ISBN: 9781450349536, 1450349536
    ISSN: 2167-2148
    Veröffentlicht: New York, NY, USA ACM 26.02.2018
    “… Humans coordinate teamwork by conveying intent through social cues, such as gestures and gaze behaviors. However, these methods may not be possible for …”
    Volltext
    Tagungsbericht
  7. 7

    Does GenAI Make Usability Testing Obsolete? von Pourasad, Ali Ebrahimi, Maalej, Walid

    ISSN: 1558-1225
    Veröffentlicht: IEEE 26.04.2025
    “… Ensuring usability is crucial for the success of mobile apps. Usability issues can compromise user experience and negatively impact the perceived app quality …”
    Volltext
    Tagungsbericht
  8. 8

    Efficient Domain Augmentation for Autonomous Driving Testing Using Diffusion Models von Baresi, Luciano, Xian Hu, Davide Yi, Stocco, Andrea, Tonella, Paolo

    ISSN: 1558-1225
    Veröffentlicht: IEEE 26.04.2025
    “… Simulation-based testing is widely used to assess the reliability of Autonomous Driving Systems (ADS), but its effectiveness is limited by the operational …”
    Volltext
    Tagungsbericht
  9. 9

    Real-Time Dynamic IR-drop Prediction for IR ECO von Lee, Yu-Che, Chen, Yu-Hsuan, Cheng, Yu-Chen, Chang, Yong-Fong, Lin, Jia-Wei, Pao, Hsun-Wei, Chen, Yung-Chih, Li, Yi-Ting, Tang, Wuqian, Chang, Shih-Chieh, Wang, Chun-Yao

    Veröffentlicht: IEEE 22.06.2025
    “… During the IR Engineering Change Order (ECO) stage, cell moving leads to uncertain IR-drop results, requiring designers to explore multiple ECO candidates in …”
    Volltext
    Tagungsbericht
  10. 10

    Exploring the Social Influence of Virtual Humans Unintentionally Conveying Conflicting Emotions von Choudhary, Zubin, Norouzi, Nahal, Erickson, Austin, Schubert, Ryan, Bruder, Gerd, Welch, Gregory F.

    ISSN: 2642-5254
    Veröffentlicht: IEEE 01.03.2023
    “… The expression of human emotion is integral to social interaction, and in virtual reality it is increasingly common to develop virtual avatars that attempt to …”
    Volltext
    Tagungsbericht
  11. 11

    Designing Edutainment Software for Digital Skills Nurturing of Preschoolers. A Method Proposal von Guran, Adriana-Mihaela, Cojocar, Grigoreta-Sofia, Moldovan, Anamaria

    Veröffentlicht: ACM 01.10.2020
    “… The children born nowadays are called digital natives, but their digital skills are under the expectations of the future workforce, which will be tremendously …”
    Volltext
    Tagungsbericht
  12. 12

    Recommending Pre-Trained Models for IoT Devices von Patil, Parth V., Jiang, Wenxin, Peng, Huiyun, Lugo, Daniel, Kalu, Kelechi G., LeBlanc, Josh, Smith, Lawrence, Heo, Hyeonwoo, Aou, Nathanael, Davis, James C.

    ISSN: 2832-7632
    Veröffentlicht: IEEE 27.04.2025
    “… The availability of pre-trained models (PTMs) has enabled faster deployment of machine learning across applications by reducing the need for extensive …”
    Volltext
    Tagungsbericht
  13. 13

    Evaluating Remote Virtual Hands Models on Social Presence in Hand-based 3D Remote Collaboration von Yoon, Boram, Kim, Hyung-il, Oh, Seo Young, Woo, Woontack

    Veröffentlicht: IEEE 01.11.2020
    “… This study investigates the effects of a virtual hand representation on the user experience including social presence during hand-based 3D remote …”
    Volltext
    Tagungsbericht
  14. 14

    Engineering Gender-Inclusivity into Software: Ten Teams' Tales from the Trenches von Hilderbrand, Claudia, Perdriau, Christopher, Letaw, Lara, Emard, Jillian, Steine-Hanson, Zoe, Burnett, Margaret, Sarma, Anita

    ISSN: 1558-1225
    Veröffentlicht: ACM 01.10.2020
    “… Although the need for gender-inclusivity in software is gaining attention among SE researchers and SE practitioners, and at least one method (GenderMag) has …”
    Volltext
    Tagungsbericht
  15. 15

    Exploring 3D Interaction with Gaze Guidance in Augmented Reality von Bao, Yiwei, Wang, Jiaxi, Wang, Zhimin, Lu, Feng

    ISSN: 2642-5254
    Veröffentlicht: IEEE 01.03.2023
    “… Recent research based on hand-eye coordination has shown that gaze could improve object selection and translation experience under certain scenarios in AR …”
    Volltext
    Tagungsbericht
  16. 16

    A Theoretical and Empirical Reflection on Technology Acceptance Models for Autonomous Delivery Robots von Abrams, Anna M.H., Dautzenberg, Pia S. C., Jakobowsky, Carla, Ladwig, Stefan, Putten, Astrid M.Rosenthal-Von Der

    ISSN: 2167-2148
    Veröffentlicht: ACM 09.03.2021
    “… In this work, we provide an argument and first empirical insights that existing technology acceptance models fall short when it comes to explaining …”
    Volltext
    Tagungsbericht
  17. 17

    Evaluating the user Experience of a Photorealistic Social VR Movie von Li, Jie, Subramanyam, Shishir, Jansen, Jack, Mei, Yanni, Reimat, Ignacio, Lawicka, Kinga, Cesar, Pablo

    Veröffentlicht: IEEE 01.10.2021
    “… We all enjoy watching movies together. However, this is not always possible if we live apart. While we can remotely share our screens, the experience differs …”
    Volltext
    Tagungsbericht
  18. 18

    Three Techniques for Enhancing Emotional Expression on Embodied Avatar Face in VR von Jeong, Jaejoon, Lee, Gun A., Yang, Hyung-Jeong, Kim, Soo-Hyung, Shin, Ji-eun, Suh, Gayun, Kang, Sei, Kim, Seungwon

    ISSN: 2473-0726
    Veröffentlicht: IEEE 08.10.2025
    “… People often attempt to mask their true emotions through deliberate facial expressions, but such efforts are not always successful. In contrast, emotional …”
    Volltext
    Tagungsbericht
  19. 19

    Understanding Large-Language Model (LLM)-powered Human-Robot Interaction von Kim, Callie Y., Lee, Christine P, Mutlu, Bilge

    Veröffentlicht: ACM 11.03.2024
    “… Large-language models (LLMs) hold significant promise in improving human-robot interaction, offering advanced conversational skills and versatility in managing …”
    Volltext
    Tagungsbericht
  20. 20

    A Tale from the Trenches: Cognitive Biases and Software Development von Chattopadhyay, Souti, Nelson, Nicholas, Au, Audrey, Morales, Natalia, Sanchez, Christopher, Pandita, Rahul, Sarma, Anita

    ISSN: 1558-1225
    Veröffentlicht: ACM 01.10.2020
    “… Cognitive biases are hard-wired behaviors that influence developer actions and can set them on an incorrect course of action, necessitating backtracking. While …”
    Volltext
    Tagungsbericht