Search Results - "Human-centered computing—Visualization— Visualization design and evaluation methods"

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  1. 1

    Warehouse Vis: A Visual Analytics Approach to Facilitating Warehouse Location Selection for Business Districts by Li, Q., Liu, Q. Q., Tang, C. F., Li, Z. W., Wei, S. C., Peng, X. R., Zheng, M. H., Chen, T. J., Yang, Q.

    ISSN: 0167-7055, 1467-8659
    Published: Oxford Blackwell Publishing Ltd 01.06.2020
    Published in Computer graphics forum (01.06.2020)
    “…Selecting a proper warehouse location serving to satisfy the demands of the goods from a certain business area is important to a successful retail business…”
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    Journal Article
  2. 2

    SEEVis: A Smart Emergency Evacuation Plan Visualization System with Data‐Driven Shot Designs by Li, Q., Liu, Y. J., Chen, L., Yang, X. C., Peng, Y., Yuan, X. R., Wijerathne, M. L. L.

    ISSN: 0167-7055, 1467-8659
    Published: Oxford Blackwell Publishing Ltd 01.06.2020
    Published in Computer graphics forum (01.06.2020)
    “…Despite the significance of tracking human mobility dynamics in a large‐scale earthquake evacuation for an effective first response and disaster relief, the…”
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    Journal Article
  3. 3

    Power, Performance, and Image Quality Tradeoffs in Foveated Rendering by Singh, Rahul, Huzaifa, Muhammad, Liu, Jeffrey, Patney, Anjul, Sharif, Hashim, Zhao, Yifan, Adve, Sarita

    ISSN: 2642-5254
    Published: IEEE 01.03.2023
    “…Extended reality (XR) devices, including augmented, virtual, and mixed reality, provide a deeply immersive experience. However, practical limitations like…”
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    Conference Proceeding
  4. 4

    Chart-to-Experience: Benchmarking Multimodal LLMs for Predicting Experiential Impact of Charts by Kim, Seon Gyeom, Choi, Jae Young, Rossi, Ryan, Koh, Eunyee, Lee, Tak Yeon

    ISSN: 2165-8773
    Published: IEEE 22.04.2025
    Published in IEEE Pacific Visualization Symposium (22.04.2025)
    “…The field of Multimodal Large Language Models (MLLMs) has made remarkable progress in visual understanding tasks, presenting a vast opportunity to predict the…”
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    Conference Proceeding
  5. 5

    Utilizing Typographic Layout to Faithfully and Metaphorically Visualize One Dimensional Chaos by Wang, Dongyang, Lyu, Ruimin, Yang, Guoying

    ISSN: 2165-8773
    Published: IEEE 22.04.2025
    Published in IEEE Pacific Visualization Symposium (22.04.2025)
    “…The visualization of chaotic systems plays a crucial role in revealing their dynamic behavior and inherent complexity. However, traditional methods often lack…”
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    Conference Proceeding
  6. 6

    Evaluating Visual Cues for Future Airborne Surveillance Using Simulated Augmented Reality Displays by Barbotin, Nicolas, Baumeister, James, Cunningham, Andrew, Duval, Thierry, Grisvard, Olivier, Thomas, Bruce H.

    ISSN: 2642-5254
    Published: IEEE 01.03.2022
    “…This work explores the interaction between Augmented Reality (AR) and eye accommodation for airborne surveillance by simulating AR environments in Virtual…”
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    Conference Proceeding
  7. 7

    A study of the influence of AR on the perception, comprehension and projection levels of situation awareness by Truong-Allie, Camille, Herbeth, Martin, Paljic, Alexis

    ISSN: 2642-5254
    Published: IEEE 01.03.2023
    “…In this work, we examine how Augmented Reality (AR) impacts user's situation awareness (SA) on elements secondary to an AR-assisted main task, i.e. not…”
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    Conference Proceeding
  8. 8

    Tapping with a Handheld Stick in VR: Redirection Detection Thresholds for Passive Haptic Feedback by Zhou, Yuqi, Popescu, Voicu

    ISSN: 2642-5254
    Published: IEEE 01.03.2022
    “…This paper investigates providing grounded passive haptic feedback to a user of a VR application through a handheld stick with which the user taps virtual…”
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    Conference Proceeding
  9. 9

    Why? Why not? When? Visual Explanations of Agent Behaviour in Reinforcement Learning by Mishra, Aditi, Soni, Utkarsh, Huang, Jinbin, Bryan, Chris

    ISSN: 2165-8773
    Published: IEEE 01.04.2022
    Published in IEEE Pacific Visualization Symposium (01.04.2022)
    “…Reinforcement learning (RL) is used in many domains, including autonomous driving, robotics, stock trading, and video games. Unfortunately, the black box…”
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    Conference Proceeding
  10. 10

    Creating a Stressful Decision Making Environment for Aerial Firefighter Training in Virtual Reality by Clifford, Rory M.S., Jung, Sungchul, Hoermann, Simon, Billinghurst, Mark, Lindeman, Robert W.

    ISSN: 2642-5254
    Published: IEEE 01.03.2019
    “…The decisions made by an Air Attack Supervisor (AAS) helicopter co-pilots in aerial firefighting have critical and immediate impacts. It is difficult to always…”
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    Conference Proceeding
  11. 11

    Immersive EEG: Evaluating Electroencephalography in Virtual Reality by Tauscher, Jan-Philipp, Schottky, Fabian Wolf, Grogorick, Steve, Bittner, Paul Maximilian, Mustafa, Maryam, Magnor, Marcus

    ISSN: 2642-5254
    Published: IEEE 01.03.2019
    “…We investigate the feasibility of combining off-the-shelf virtual reality headsets and electroencephalography. EEG is a highly sensitive tool and subject to…”
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    Conference Proceeding
  12. 12

    Analysis and Validation for Kinematic and Physiological Data of VR Training System by Chen, Shuwei, Hu, Ben, Gao, Yang, Liu, Yang, Liao, Zhiping, Li, Jianhua, Hao, Aimin

    Published: IEEE 01.10.2021
    “…Virtual reality applications can provide a more immersive environment that improves users' enthusiasm to participate. For VR-based limb motor training…”
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    Conference Proceeding
  13. 13

    Studying Gaze Behaviour during Collision Avoidance with a Virtual Walker: Influence of the Virtual Reality Setup by Berton, Florian, Olivier, Anne-Helene, Bruneau, Julien, Hoyet, Ludovic, Pettre, Julien

    ISSN: 2642-5254
    Published: IEEE 01.03.2019
    “…Simulating realistic interactions between virtual characters has been of interest to research communities for years, and is particularly important to…”
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    Conference Proceeding
  14. 14

    Evaluating the Effect of Enhanced Text-Visualization Integration on Combating Misinformation in Data Story by Zheng, Chengbo, Ma, Xiaojuan

    ISSN: 2165-8773
    Published: IEEE 01.04.2022
    Published in IEEE Pacific Visualization Symposium (01.04.2022)
    “…Misinformation has disruptive effects on our lives. Many researchers have looked into means to identify and combat misinformation in text or data…”
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    Conference Proceeding
  15. 15

    Visualization for Spectators in Cybersecurity Competitions by Peng, Chao, Schwartz, David, Johnson, Daryl, Stackpole, Bill, Weeden, Chad, Marcovecchio, Jacob, Richards, Drake, Fogle, Chris, Brown, Christopher, Walrond, Victoria

    ISSN: 2639-4332
    Published: IEEE 01.10.2020
    “…The goal is to raise awareness and encourage learning cybersecurity principles by making competitions appealing to a wider audience. In an effort to make…”
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    Conference Proceeding
  16. 16

    Visual-Auditory Redirection: Multimodal Integration of Incongruent Visual and Auditory Cues for Redirected Walking by Gao, Peizhong, Matsumoto, Keigo, Narumi, Takuji, Hirose, Michitaka

    Published: IEEE 01.11.2020
    “…In this paper, we present a study of redirected walking (RDW) that shifts the positional relationship between visual and auditory cues during curvature…”
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    Conference Proceeding
  17. 17

    iVRNote: Design, Creation and Evaluation of an Interactive Note-Taking Interface for Study and Reflection in VR Learning Environments by Yi-Ting Chen, Chi-Hsuan Hsu, Chih-Han Chung, Yu-Shuen Wang, Babu, Sabarish V.

    ISSN: 2642-5254
    Published: IEEE 01.03.2019
    “…In this contribution, we design, implement and evaluate the pedagogical benefits of a novel interactive note taking interface (iVRNote) in VR for the purpose…”
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    Conference Proceeding
  18. 18

    Fully Automatic Blendshape Generation for Stylized Characters by Wang, Jingying, Qiu, Yilin, Chen, Keyu, Ding, Yu, Pan, Ye

    ISSN: 2642-5254
    Published: IEEE 01.03.2023
    “…Avatars are one of the most important elements in virtual environments. Real-time facial retargeting technology is of vital importance in AR/VR interactions,…”
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    Conference Proceeding
  19. 19

    Effects of Stereoscopic Viewing and Haptic Feedback, Sensory-Motor Congruence and Calibration on Near-Field Fine Motor Perception-Action Coordination in Virtual Reality by Brickler, David, Volonte, Matias, Bertrand, Jeffrey W., Duchowski, Andrew T., Babu, Sabarish V.

    ISSN: 2642-5254
    Published: IEEE 01.03.2019
    “…We present an empirical evaluation on how stereoscopic viewing and haptic feedback deferentially affects fine motor perception-action coordination in a…”
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    Conference Proceeding
  20. 20

    A Reference Model for Empirically Comparing LLMs with Humans by Schneider, Kurt, Fotrousi, Farnaz, Wohlrab, Rebekka

    ISBN: 9798331537074
    ISSN: 0270-5257, 2832-7616
    Published: IEEE 27.04.2025
    “…Large Language Models (LLM) have shown stunning abilities to carry out tasks that were previously conducted by humans. The future role of humans and the…”
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    Conference Proceeding