Výsledky vyhledávání - "Human‐centered computing → Visualization; Visualization design and evaluation methods"

  • Zobrazuji výsledky 1 - 11 z 11
Upřesnit hledání
  1. 1

    Warehouse Vis: A Visual Analytics Approach to Facilitating Warehouse Location Selection for Business Districts Autor Li, Q., Liu, Q. Q., Tang, C. F., Li, Z. W., Wei, S. C., Peng, X. R., Zheng, M. H., Chen, T. J., Yang, Q.

    ISSN: 0167-7055, 1467-8659
    Vydáno: Oxford Blackwell Publishing Ltd 01.06.2020
    Vydáno v Computer graphics forum (01.06.2020)
    “…Selecting a proper warehouse location serving to satisfy the demands of the goods from a certain business area is important to a successful retail business…”
    Získat plný text
    Journal Article
  2. 2

    Immersive EEG: Evaluating Electroencephalography in Virtual Reality Autor Tauscher, Jan-Philipp, Schottky, Fabian Wolf, Grogorick, Steve, Bittner, Paul Maximilian, Mustafa, Maryam, Magnor, Marcus

    ISSN: 2642-5254
    Vydáno: IEEE 01.03.2019
    “… EEG is a highly sensitive tool and subject to strong distortions when exerting physical force like mounting a VR headset on top of it that twists sensors and cables…”
    Získat plný text
    Konferenční příspěvek
  3. 3

    Evaluating the Effect of Enhanced Text-Visualization Integration on Combating Misinformation in Data Story Autor Zheng, Chengbo, Ma, Xiaojuan

    ISSN: 2165-8773
    Vydáno: IEEE 01.04.2022
    Vydáno v IEEE Pacific Visualization Symposium (01.04.2022)
    “…Misinformation has disruptive effects on our lives. Many researchers have looked into means to identify and combat misinformation in text or data…”
    Získat plný text
    Konferenční příspěvek
  4. 4

    A Neurophysiological Approach for Measuring Presence in Immersive Virtual Environments Autor Dey, Arindam, Phoon, Jane, Saha, Shuvodeep, Dobbins, Chelsea, Billinghurst, Mark

    Vydáno: IEEE 01.11.2020
    “… It can also be difficult for subjects to accurately remember their feelings of presence after they have left the VR experience…”
    Získat plný text
    Konferenční příspěvek
  5. 5

    Design and Evaluation of Visual Cues for Restoring and Guiding Visual Attention in Eye-Tracked VR Autor Woodworth, Jason W., Yoshimura, Andrew, Lipari, Nicholas G., Borst, Christoph W.

    Vydáno: IEEE 01.03.2023
    “…) shifts focus away from an object. Our study includes a guidance task in which subjects gaze at objects in a randomized order and a restoration task in which gaze sequences are interrupted by distraction events after which gaze must…”
    Získat plný text
    Konferenční příspěvek
  6. 6

    Design of Experiment for Evaluation of Anomalous Environments for Product Visualization in Virtual Reality Autor Musolino, Francesco, Gentile, Dario, Vangi, Fabio, Fiorentino, Michele

    Vydáno: IEEE 16.03.2024
    “… The experimentation on 42 subjects, shows that anomalous environments, especially when aligned with the product's storytelling, can increase products likeability, interest…”
    Získat plný text
    Konferenční příspěvek
  7. 7
  8. 8
  9. 9

    Human Vision vs. Computer Vision: A Readability Study in a Virtual Reality Environment Autor Qing, Zhu, Edara, Praveen

    Vydáno: IEEE 01.03.2022
    “… In this study, cloud computer vision was used to evaluate text readability in VR. Human subjects were recruited to test the same text scenarios…”
    Získat plný text
    Konferenční příspěvek
  10. 10

    A Preliminary Investigation of the Effects of Discrete Virtual Rotation on Cybersickness Autor Ryge, Andreas N., Vollmers, Casper, Hvass, Jonatan S., Andersen, Lars K., Berthelsen, Theis, Bruun-Pedersen, Jon R., Nilsson, Niels C., Nordahl, Rolf

    Vydáno: IEEE 01.03.2018
    “… One approach to minimizing cybersickness is to rotate the user in discrete steps. This poster presents a between-subjects study (n=42…”
    Získat plný text
    Konferenční příspěvek
  11. 11

    Towards Understanding the Authoring Strategy and Effectiveness of Visualization Sketches Autor Jiang, Ruike, Liang, Yiheng, Shao, Hanning, Liu, Le, Yuan, Xiaoru

    ISSN: 2165-8773
    Vydáno: IEEE 23.04.2024
    Vydáno v IEEE Pacific Visualization Symposium (23.04.2024)
    “… Based on the sketch patterns, we conduct a between-subject study to evaluate whether animated sketches can improve users' performance of visualization tasks…”
    Získat plný text
    Konferenční příspěvek