Výsledky vyhledávání - "Educational Benefits"
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ChatGPT for Language Teaching and Learning
ISSN: 0033-6882, 1745-526XVydáno: London, England SAGE Publications 01.08.2023Vydáno v RELC journal (01.08.2023)“…In this technology review, we explore the affordances of the generative AI chatbot ChatGPT for language teaching and learning. In addition to this, we also…”
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Příklad tvorby vážné digitální hry na základě zkušeností z kurzu „Design vážných her" na letní škole v Tallinu
ISSN: 1211-4669, 1805-9511Vydáno: Brno Pedagogicka Orientace Journal 01.10.2022Vydáno v Pedagogická orientace (01.10.2022)Získat plný text
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The COVID-19 pandemic and E-learning: challenges and opportunities from the perspective of students and instructors
ISSN: 1042-1726, 1867-1233Vydáno: New York Springer US 01.04.2022Vydáno v Journal of computing in higher education (01.04.2022)“…The spread of COVID-19 poses a threat to humanity, as this pandemic has forced many global activities to close, including educational activities. To reduce the…”
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Unlocking the Power of ChatGPT: A Framework for Applying Generative AI in Education
ISSN: 2096-5311, 2632-1742Vydáno: London, England SAGE Publications 01.08.2023Vydáno v ECNU Review of Education (01.08.2023)“…Purpose Artificial intelligence (AI) chatbots, such as ChatGPT and GPT-4, developed by OpenAI, have the potential to revolutionize education. This study…”
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Plurilingualism and translanguaging: commonalities and divergences
ISSN: 1367-0050, 1747-7522Vydáno: Abingdon Routledge 02.01.2020Vydáno v International journal of bilingual education and bilingualism (02.01.2020)“…The concepts of plurilingualism and translanguaging are explained and distinguished, showing how each has contributed to transformations in the study of…”
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Benefits of Taking a Virtual Field Trip in Immersive Virtual Reality: Evidence for the Immersion Principle in Multimedia Learning
ISSN: 1040-726X, 1573-336XVydáno: New York Springer US 01.09.2022Vydáno v Educational psychology review (01.09.2022)“…This study describes and investigates the immersion principle in multimedia learning. A sample of 102 middle school students took a virtual field trip to…”
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Artificial intelligence for education: Knowledge and its assessment in AI-enabled learning ecologies
ISSN: 0013-1857, 1469-5812Vydáno: Abingdon Routledge 15.10.2021Vydáno v Educational philosophy and theory (15.10.2021)“…Over the past ten years, we have worked in a collaboration between educators and computer scientists at the University of Illinois to imagine futures for…”
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Does Burnout Affect Academic Achievement? A Meta-Analysis of over 100,000 Students
ISSN: 1040-726X, 1573-336XVydáno: New York Springer Science + Business Media 01.06.2021Vydáno v Educational psychology review (01.06.2021)“…Burnout is understood to have many adverse consequences for students. However, several equivocal findings in the literature mean that it is currently unclear…”
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Foundations of Game-Based Learning
ISSN: 0046-1520, 1532-6985Vydáno: Philadelphia Routledge 02.10.2015Vydáno v Educational psychologist (02.10.2015)“…In this article we argue that to study or apply games as learning environments, multiple perspectives have to be taken into account. We first define game-based…”
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Is Metaverse in education a blessing or a curse: a combined content and bibliometric analysis
ISSN: 2196-7091, 2196-7091Vydáno: Singapore Springer Nature Singapore 06.07.2022Vydáno v Smart learning environments (06.07.2022)“…The Metaverse has been the centre of attraction for educationists for quite some time. This field got renewed interest with the announcement of social media…”
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Designing educational technologies in the age of AI: A learning sciences‐driven approach
ISSN: 0007-1013, 1467-8535Vydáno: Coventry Wiley-Blackwell 01.11.2019Vydáno v British journal of educational technology (01.11.2019)“…Interdisciplinary research from the learning sciences has helped us understand a great deal about the way that humans learn, and as a result we now have an…”
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Students’ voices on generative AI: perceptions, benefits, and challenges in higher education
ISSN: 2365-9440, 2365-9440Vydáno: Cham Springer International Publishing 01.12.2023Vydáno v International Journal of Educational Technology in Higher Education (01.12.2023)“…This study explores university students’ perceptions of generative AI (GenAI) technologies, such as ChatGPT, in higher education, focusing on familiarity,…”
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Digital Games, Design, and Learning: A Systematic Review and Meta-Analysis
ISSN: 0034-6543, 1935-1046Vydáno: Los Angeles, CA SAGE Publications 01.03.2016Vydáno v Review of educational research (01.03.2016)“…In this meta-analysis, we systematically reviewed research on digital games and learning for K–16 students. We synthesized comparisons of game versus nongame…”
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Potential to use metaverse for future teaching and learning
ISSN: 1360-2357, 1573-7608Vydáno: New York Springer US 01.05.2024Vydáno v Education and information technologies (01.05.2024)“…Metaverse, a virtual shared space integrating augmented reality and virtual reality technologies, is often hailed as the “Internet of the future” for its…”
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6755 Improving confidence in neonatal management through effective in-situ simulation teaching
ISSN: 0003-9888, 1468-2044Vydáno: London BMJ Publishing Group Ltd and Royal College of Paediatrics and Child Health 01.08.2024Vydáno v Archives of disease in childhood (01.08.2024)“…ObjectivesWe set out to improve an existing in-situ neonatal simulation programme in a District General Hospital setting. The paediatric department had a…”
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Learning from Errors
ISSN: 1545-2085, 1545-2085Vydáno: United States 03.01.2017Vydáno v Annual review of psychology (03.01.2017)“…Although error avoidance during learning appears to be the rule in American classrooms, laboratory studies suggest that it may be a counterproductive strategy,…”
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A Meta-Analytic Review of Preschool Social and Emotional Learning Interventions
ISSN: 0034-6543, 1935-1046Vydáno: Los Angeles, CA SAGE Publications 01.04.2020Vydáno v Review of educational research (01.04.2020)“…This meta-analysis summarized the effects of universal and targeted social and emotional learning (SEL) interventions in 48 studies on the development of…”
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A systematic literature review of empirical evidence on computer games and serious games
ISSN: 0360-1315, 1873-782XVydáno: Elsevier Ltd 01.09.2012Vydáno v Computers and education (01.09.2012)“…This paper examines the literature on computer games and serious games in regard to the potential positive impacts of gaming on users aged 14 years or above,…”
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A systematic literature review on synchronous hybrid learning: gaps identified
ISSN: 1387-1579, 1573-1855Vydáno: Dordrecht Springer Netherlands 01.10.2020Vydáno v Learning environments research (01.10.2020)“…More and more higher educational institutions invest in technology-enhanced learning spaces, which raises the question of how these environments can be shaped…”
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Defining the nature of blended learning through its depiction in current research
ISSN: 0729-4360, 1469-8366Vydáno: Routledge 23.02.2019Vydáno v Higher education research and development (23.02.2019)“…Blended learning has been a feature of higher education practice and research for almost two decades. This article takes stock of current blended learning…”
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