Výsledky vyhledávání - "Concurrent Programming – parallel programming"
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1
Ternary Sparse Matrix Representation for Volumetric Mesh Subdivision and Processing on GPUs
ISSN: 0167-7055, 1467-8659Vydáno: Oxford Blackwell Publishing Ltd 01.08.2017Vydáno v Computer graphics forum (01.08.2017)“…In this paper, we present a novel volumetric mesh representation suited for parallel computing on modern GPU architectures. The data structure is based on a…”
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High-Performance Publish-Subscribe Matching Using Parallel Hardware
ISSN: 1045-9219Vydáno: IEEE 01.01.2014Vydáno v IEEE transactions on parallel and distributed systems (01.01.2014)“…Matching incoming event notifications against received subscriptions are a fundamental part of every publish-subscribe infrastructure. In the case of…”
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3
Zippy: A Framework for Computation and Visualization on a GPU Cluster
ISSN: 0167-7055, 1467-8659Vydáno: Oxford, UK Blackwell Publishing Ltd 01.04.2008Vydáno v Computer graphics forum (01.04.2008)“…Due to its high performance/cost ratio, a GPU cluster is an attractive platform for large scale general‐purpose computation and visualization applications…”
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4
Register Efficient Dynamic Memory Allocator for GPUs
ISSN: 0167-7055, 1467-8659Vydáno: Oxford Blackwell Publishing Ltd 01.12.2015Vydáno v Computer graphics forum (01.12.2015)“…We compare five existing dynamic memory allocators optimized for GPUs and show their strengths and weaknesses. In the measurements, we use three generic…”
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5
ParaFlow: Fine-grained parallel SDN controller for large-scale networks
ISSN: 1084-8045, 1095-8592Vydáno: Elsevier Ltd 01.06.2017Vydáno v Journal of network and computer applications (01.06.2017)“…Using Software-Defined Networking (SDN), the flexibility and programmability of networks can be significantly increased through the decoupling of the control…”
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Reducing application-stage latencies of interprocess communication techniques for real-time interactive systems
ISSN: 2375-5334Vydáno: IEEE 01.03.2016Vydáno v Proceedings of the Workshop on Future Trends of Distributed Computing Systems (01.03.2016)“…Latency jitter is a pressing problem in Virtual Reality (VR) applications. This paper analyzes latency jitter caused by typical interprocess communication…”
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7
Accelerating Value-at-Risk estimation on highly parallel architectures
ISSN: 1532-0626, 1532-0634Vydáno: Chichester, UK John Wiley & Sons, Ltd 10.06.2012Vydáno v Concurrency and computation (10.06.2012)“…SUMMARY Values of portfolios in modern financial markets may change precipitously with changing market conditions. The utility of financial risk management…”
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Effects of Latency Jitter on Simulator Sickness in a Search Task
Vydáno: IEEE 01.03.2018Vydáno v 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (01.03.2018)“…Low latency is a fundamental requirement for Virtual Reality (VR) systems to reduce the potential risks of cybersickness and to increase effectiveness,…”
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Engineering parallel applications with tunable architectures
ISBN: 9781605587196, 1605587192ISSN: 0270-5257Vydáno: New York, NY, USA ACM 01.05.2010Vydáno v 2010 ACM/IEEE 32nd International Conference on Software Engineering (01.05.2010)“…Current multicore computers differ in many hardware characteristics. Software developers thus hand-tune their parallel programs for a specific platform to…”
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10
Scalable Vision-based Gesture Interaction for Cluster-driven High Resolution Display Systems
ISBN: 9781424439430, 1424439434ISSN: 1087-8270Vydáno: IEEE 01.03.2009Vydáno v 2009 IEEE Virtual Reality Conference (01.03.2009)“…We present a coordinated ensemble of scalable computing techniques to accelerate a number of key tasks needed for vision-based gesture interaction, by using…”
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11
Scalable parallel building blocks for custom data analysis
ISBN: 9781467301565, 1467301566Vydáno: IEEE 01.10.2011Vydáno v 2011 IEEE Symposium on Large Data Analysis and Visualization (01.10.2011)“…We present a set of building blocks that provide scalable data movement capability to computational scientists and visualization researchers for writing their…”
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12
A scalable algorithm for single-linkage hierarchical clustering on distributed-memory architectures
Vydáno: IEEE 01.10.2013Vydáno v 2013 IEEE Symposium on Large-Scale Data Analysis and Visualization (LDAV) (01.10.2013)“…Hierarchical clustering is a fundamental and widely-used clustering algorithm with many advantages over traditional partitional clustering. Due to the…”
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Evaluating the benefits of an extended memory hierarchy for parallel streamline algorithms
ISBN: 9781467301565, 1467301566Vydáno: IEEE 01.10.2011Vydáno v 2011 IEEE Symposium on Large Data Analysis and Visualization (01.10.2011)“…The increasing cost of achieving sufficient I/O bandwidth for high end supercomputers is leading to architectural evolutions in the I/O subsystem space…”
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14
HPC/PDC immunization in the introductory computer science sequence
ISBN: 9781479970216, 1479970212Vydáno: Piscataway, NJ, USA IEEE Press 16.11.2014Vydáno v 2014 Workshop on Education for High Performance Computing (16.11.2014)“…Immunization is the process in which we fortify our immune systems by injecting just enough of an active agent so as to cause the immune system to gear up with…”
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15
Portable data-parallel visualization and analysis in distributed memory environments
Vydáno: IEEE 01.10.2013Vydáno v 2013 IEEE Symposium on Large-Scale Data Analysis and Visualization (LDAV) (01.10.2013)“…Data-parallelism is a programming model that maps well to architectures with a high degree of concurrency. Algorithms written using data-parallel primitives…”
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Parallel stream surface computation for large data sets
ISBN: 1467347329, 9781467347327Vydáno: IEEE 01.10.2012Vydáno v 2012 IEEE Symposium on Large Data Analysis and Visualization (01.10.2012)“…Parallel stream surface calculation, while highly related to other particle advection-based techniques such as streamlines, has its own unique characteristics…”
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17
A Latency and Latency Jitter Simulation Framework with OSVR
ISSN: 2328-7829Vydáno: IEEE 01.03.2017Vydáno v Workshop on Software Engineering and Architectures for Realtime Interactive Systems (Print) (01.03.2017)“…Latency is a pressing problem in Virtual Reality (VR) applications. Low latencies are required for VR to reduce perceptual artifacts and cyber sickness…”
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