Search Results - "Computing methodologies Machine learning Machine learning approaches Stochastic games"

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  1. 1

    Multi-Structural Games and Number of Quantifiers by Fagin, Ronald, Lenchner, Jonathan, Regan, Kenneth W., Vyas, Nikhil

    Published: IEEE 29.06.2021
    “…We study multi-structural games, played on two sets {\mathcal{A}} and {\mathcal{B}} of structures. These games generalize Ehrenfeucht-Fraïssé games. Whereas…”
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    Conference Proceeding
  2. 2

    Markov decision process routing games by Calderone, Dan, Sastry, S. Shankar

    ISBN: 9781450349659, 145034965X
    Published: New York, NY, USA ACM 18.04.2017
    “…We explore an extension of nonatomic routing games that we call Markov decision process routing games where each agent chooses a transition policy between…”
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    Conference Proceeding
  3. 3

    A peer-to-peer simulation technique for instanced massively multiplayer games by Cecin, Fabio Reis, Geyer, Claudio Fernando Resin, Rabello, Solon, Barbosa, Jorge Luis Victoria

    ISBN: 9780769526973, 0769526977
    ISSN: 1550-6525
    Published: Washington, DC, USA IEEE Computer Society 02.10.2006
    “…We propose a peer-to-peer event ordering and simulation technique aimed at networked real-time action games. Partially based on replicated simulators, its goal…”
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    Conference Proceeding
  4. 4

    The Distinctive Challenges of Pervasive Games as Distributed Real-Time Applications by Benford, Steve

    ISBN: 9780769526973, 0769526977
    ISSN: 1550-6525
    Published: Washington, DC, USA IEEE Computer Society 02.10.2006
    “…Pervasive games are an emerging form of distributed real-time application that extend computer gaming out into the real world. From the city streets to the…”
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  5. 5

    How Relevant is Game Theory to Intelligent Agent Technology? by Shoham, Professor Yoav

    ISBN: 0769530265, 9780769530260
    Published: Washington, DC, USA IEEE Computer Society 02.11.2007
    “…At this point, restricted to rather specialized areas, and even there must be taken with a grain of salt. But at the same time you can't afford not to know it;…”
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  6. 6

    Designing the Market Game for a Commodity Trading Simulation by Cheng, Shih-Fen

    ISBN: 0769530273, 9780769530277
    Published: Washington, DC, USA IEEE Computer Society 02.11.2007
    “…In this paper, we propose to design a market game that (a) can be used in modeling and studying commodity trading scenarios, and (b) can be used in capturing…”
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  7. 7

    Social Collaboration, Stochastic Strategies and Information Referrals by Nowostawski, Mariusz, Foukia, Noria

    ISBN: 0769530273, 9780769530277
    Published: Washington, DC, USA IEEE Computer Society 02.11.2007
    “…Referrals are used in multi-agent systems, network agents and peer-to-peer systems for the purpose of global or local information spreading to facilitate trust…”
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  8. 8

    A Game Theoretic Approach to Active Distributed Data Mining by Zhang, Xiaofeng, Cheung, William K.

    ISBN: 0769530273, 9780769530277
    Published: Washington, DC, USA IEEE Computer Society 02.11.2007
    “…Learning-from-abstraction(LFA) is a recently proposed model-based distributed data mining approach which aims to the mining process both scalable and privacy…”
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  9. 9

    Modeling as Craft by Fishwick, Paul

    ISBN: 0769519113, 9780769519111
    Published: Washington, DC, USA IEEE Computer Society 30.03.2003
    Published in 36th Annual Simulation Symposium (30.03.2003)
    “…Toy boats, automobiles, and planesare models that entertain and delight us inchildhood. As we grow, we might availourselves of more advanced models that…”
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  10. 10

    Path lookahead: a data flow view of PDES models by Meyer, Richard A., Bargrodia, Rajive L.

    ISBN: 0769501559, 9780769501550
    Published: Washington, DC, USA IEEE Computer Society 01.05.1999
    “…Architectural advances are making PDES more difficult. Processor speed improves much more quickly than interprocessor communication and memory. Lagging memory…”
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