Suchergebnisse - "Computing methodologies Machine learning Machine learning approaches Stochastic game"

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  1. 1

    Multi-Structural Games and Number of Quantifiers von Fagin, Ronald, Lenchner, Jonathan, Regan, Kenneth W., Vyas, Nikhil

    Veröffentlicht: IEEE 29.06.2021
    “… We study multi-structural games, played on two sets {\mathcal{A}} and {\mathcal{B}} of structures. These games generalize Ehrenfeucht-Fraïssé games. Whereas …”
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  2. 2

    Markov decision process routing games von Calderone, Dan, Sastry, S. Shankar

    ISBN: 9781450349659, 145034965X
    Veröffentlicht: New York, NY, USA ACM 18.04.2017
    “… We explore an extension of nonatomic routing games that we call Markov decision process routing games where each agent chooses a transition policy between …”
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  3. 3

    A peer-to-peer simulation technique for instanced massively multiplayer games von Cecin, Fabio Reis, Geyer, Claudio Fernando Resin, Rabello, Solon, Barbosa, Jorge Luis Victoria

    ISBN: 9780769526973, 0769526977
    ISSN: 1550-6525
    Veröffentlicht: Washington, DC, USA IEEE Computer Society 02.10.2006
    “… We propose a peer-to-peer event ordering and simulation technique aimed at networked real-time action games. Partially based on replicated simulators, its goal …”
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  4. 4

    The Distinctive Challenges of Pervasive Games as Distributed Real-Time Applications von Benford, Steve

    ISBN: 9780769526973, 0769526977
    ISSN: 1550-6525
    Veröffentlicht: Washington, DC, USA IEEE Computer Society 02.10.2006
    “… Pervasive games are an emerging form of distributed real-time application that extend computer gaming out into the real world. From the city streets to the …”
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  5. 5

    How Relevant is Game Theory to Intelligent Agent Technology? von Shoham, Professor Yoav

    ISBN: 0769530265, 9780769530260
    Veröffentlicht: Washington, DC, USA IEEE Computer Society 02.11.2007
    “… At this point, restricted to rather specialized areas, and even there must be taken with a grain of salt. But at the same time you can't afford not to know it; …”
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  6. 6

    Designing the Market Game for a Commodity Trading Simulation von Cheng, Shih-Fen

    ISBN: 0769530273, 9780769530277
    Veröffentlicht: Washington, DC, USA IEEE Computer Society 02.11.2007
    “… In this paper, we propose to design a market game that (a) can be used in modeling and studying commodity trading scenarios, and (b) can be used in capturing …”
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  7. 7

    Social Collaboration, Stochastic Strategies and Information Referrals von Nowostawski, Mariusz, Foukia, Noria

    ISBN: 0769530273, 9780769530277
    Veröffentlicht: Washington, DC, USA IEEE Computer Society 02.11.2007
    “… Referrals are used in multi-agent systems, network agents and peer-to-peer systems for the purpose of global or local information spreading to facilitate trust …”
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  8. 8

    A Game Theoretic Approach to Active Distributed Data Mining von Zhang, Xiaofeng, Cheung, William K.

    ISBN: 0769530273, 9780769530277
    Veröffentlicht: Washington, DC, USA IEEE Computer Society 02.11.2007
    “… Learning-from-abstraction(LFA) is a recently proposed model-based distributed data mining approach which aims to the mining process both scalable and privacy …”
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  9. 9

    Modeling as Craft von Fishwick, Paul

    ISBN: 0769519113, 9780769519111
    Veröffentlicht: Washington, DC, USA IEEE Computer Society 30.03.2003
    Veröffentlicht in 36th Annual Simulation Symposium (30.03.2003)
    “… Toy boats, automobiles, and planesare models that entertain and delight us inchildhood. As we grow, we might availourselves of more advanced models that …”
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  10. 10

    Path lookahead: a data flow view of PDES models von Meyer, Richard A., Bargrodia, Rajive L.

    ISBN: 0769501559, 9780769501550
    Veröffentlicht: Washington, DC, USA IEEE Computer Society 01.05.1999
    “… Architectural advances are making PDES more difficult. Processor speed improves much more quickly than interprocessor communication and memory. Lagging memory …”
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