Search Results - "Computing methodologies Computer graphics Rendering"
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1
Vulkan-Sim: A GPU Architecture Simulator for Ray Tracing
Published: IEEE 01.10.2022Published in 2022 55th IEEE/ACM International Symposium on Microarchitecture (MICRO) (01.10.2022)“…Ray tracing can generate photorealistic images with more convincing visual effects compared to rasterization. Recent hardware advances have enabled ray tracing…”
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2
AdaOPC: A Self-Adaptive Mask Optimization Framework For Real Design Patterns
ISSN: 1558-2434Published: ACM 29.10.2022Published in 2022 IEEE/ACM International Conference On Computer Aided Design (ICCAD) (29.10.2022)“…Optical proximity correction (OPC) is a widely-used resolution enhancement technique (RET) for printability optimization. Recently, rigorous numerical…”
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3
Garment Animation NeRF with Color Editing
ISSN: 0167-7055, 1467-8659Published: Oxford Blackwell Publishing Ltd 01.12.2024Published in Computer graphics forum (01.12.2024)“…Generating high‐fidelity garment animations through traditional workflows, from modeling to rendering, is both tedious and expensive. These workflows often…”
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4
Creating a 3D Mesh in A‐pose from a Single Image for Character Rigging
ISSN: 0167-7055, 1467-8659Published: Oxford Blackwell Publishing Ltd 01.12.2024Published in Computer graphics forum (01.12.2024)“…Learning‐based methods for 3D content generation have shown great potential to create 3D characters from text prompts, videos, and images. However, current…”
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5
Real-Time Continuous Level of Detail Rendering of Point Clouds
ISSN: 2642-5254Published: IEEE 01.03.2019Published in Proceedings (IEEE Conference on Virtual Reality and 3D User Interfaces. Online) (01.03.2019)“…Real-time rendering of large point clouds requires acceleration structures that reduce the number of points drawn on screen. State-of-the art algorithms group…”
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6
FPDsim: A Structural Simulator For Power Grid Analysis Of Flat Panel Display
Published: IEEE 09.07.2023Published in 2023 60th ACM/IEEE Design Automation Conference (DAC) (09.07.2023)“…As the resolution continues to increase, the scale of the power grid of the flat panel display (FPD) becomes huge. This imposes a severe computational…”
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7
Silhouette-Aware Warping for Image-Based Rendering
ISSN: 0167-7055, 1467-8659Published: Oxford, UK Blackwell Publishing Ltd 01.06.2011Published in Computer graphics forum (01.06.2011)“…Image‐based rendering (IBR) techniques allow capture and display of 3D environments using photographs. Modern IBR pipelines reconstruct proxy geometry using…”
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Trends in augmented reality tracking, interaction and display: A review of ten years of ISMAR
ISBN: 9781424428403, 1424428408Published: Washington, DC, USA IEEE Computer Society 15.09.2008Published in 2008 7th IEEE International Symposium on Mixed and Augmented Reality (15.09.2008)“…Although Augmented Reality technology was first developed over forty years ago, there has been little survey work giving an overview of recent research in the…”
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9
Consolidation of Low-quality Point Clouds from Outdoor Scenes
ISSN: 0167-7055, 1467-8659Published: Oxford, UK Blackwell Publishing Ltd 01.08.2013Published in Computer graphics forum (01.08.2013)“…The emergence of laser/LiDAR sensors, reliable multi‐view stereo techniques and more recently consumer depth cameras have brought point clouds to the forefront…”
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10
GSAcc: Accelerate 3D Gaussian Splatting via Depth Speculation and Gaussian-centric Rasterization
Published: IEEE 22.06.2025Published in 2025 62nd ACM/IEEE Design Automation Conference (DAC) (22.06.2025)“…D Gaussian Splatting (3DGS) has emerged as a promising real-time photorealistic radiance field rendering technique. Existing GPU and hardware accelerators face…”
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11
Shape Matching via Quotient Spaces
ISSN: 0167-7055, 1467-8659Published: Oxford, UK Blackwell Publishing Ltd 01.08.2013Published in Computer graphics forum (01.08.2013)“…We introduce a novel method for non‐rigid shape matching, designed to address the symmetric ambiguity problem present when matching shapes with intrinsic…”
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12
Guided Image Filtering for Interactive High-quality Global Illumination
ISSN: 0167-7055, 1467-8659Published: Oxford, UK Blackwell Publishing Ltd 01.06.2011Published in Computer graphics forum (01.06.2011)“…Interactive computation of global illumination is a major challenge in current computer graphics research. Global illumination heavily affects the visual…”
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13
DTexL: Decoupled Raster Pipeline for Texture Locality
Published: IEEE 01.10.2022Published in 2022 55th IEEE/ACM International Symposium on Microarchitecture (MICRO) (01.10.2022)“…Contemporary GPU architectures have multiple shader cores and a scheduler that distributes work (threads) among them, focusing on load balancing. These load…”
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14
A Volumetric Approach to Predictive Rendering of Fabrics
ISSN: 0167-7055, 1467-8659Published: Oxford, UK Blackwell Publishing Ltd 01.06.2011Published in Computer graphics forum (01.06.2011)“…Efficient physically accurate modeling and rendering of woven cloth at a yarn level is an inherently complicated task due to the underlying geometrical and…”
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15
Locally Adapted Projections to Reduce Panorama Distortions
ISSN: 0167-7055, 1467-8659Published: Oxford, UK Blackwell Publishing Ltd 01.06.2009Published in Computer graphics forum (01.06.2009)“…Displaying panoramic and wide angle views on a flat 2D display surface is necessarily prone to distortions. Perspective projections are limited to fairly…”
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16
Optimizing Environment Maps for Material Depiction
ISSN: 0167-7055, 1467-8659Published: Oxford, UK Blackwell Publishing Ltd 01.06.2011Published in Computer graphics forum (01.06.2011)“…We present an automated system for optimizing and synthesizing environment maps that enhance the appearance of materials in a scene. We first identify a set of…”
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17
A Ray Tracing Approach to Diffusion Curves
ISSN: 0167-7055, 1467-8659Published: Oxford, UK Blackwell Publishing Ltd 01.06.2011Published in Computer graphics forum (01.06.2011)“…Diffusion curves [OBW*08] provide a flexible tool to create smooth‐shaded images from curves defined with colors. The resulting image is typically computed by…”
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18
Real-Time Rendering of Stereo-Consistent Contours
ISSN: 2642-5254Published: IEEE 01.03.2019Published in Proceedings (IEEE Conference on Virtual Reality and 3D User Interfaces. Online) (01.03.2019)“…Line drawing is an important and concise method to depict the shape of an object. Stereo line drawing, a combination of line drawing and stereo rendering, not…”
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19
Interactive Continuous Collision Detection for Topology Changing Models Using Dynamic Clustering
ISSN: 1931-4027Published: United States 01.02.2015Published in Proceedings (ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games) (01.02.2015)“…We present a fast algorithm for continuous collision detection between deformable models. Our approach performs no precomputation and can handle general…”
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20
Hardware Acceleration of Robot Scene Perception Algorithms
ISSN: 1558-2434Published: Association on Computer Machinery 02.11.2020Published in Digest of technical papers - IEEE/ACM International Conference on Computer-Aided Design (02.11.2020)“…Hybrid machine learning algorithms that combine deep learning with probabilistic inference techniques provide highly accurate scene perception for robot…”
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