Suchergebnisse - "Computing methodologies Computer graphics Graphics systems and interfaces Virtual reality"

  1. 1

    Designing VR Music Game for Stress Reduction von Kim, Kirak, Kim, Hyojin, Choi, Youjin, Nam, Juhan, Lee, Jeongmi

    ISSN: 2642-5254
    Veröffentlicht: IEEE 08.03.2025
    “… Many individuals experience everyday stress. Effective stress management in daily life is crucial before this stress accumulates. Music has been extensively …”
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  2. 2

    Revisiting Distance Perception with Scaled Embodied Cues in Social Virtual Reality von Choudhary, Zubin, Gottsacker, Matthew, Kim, Kangsoo, Schubert, Ryan, Stefanucci, Jeanine, Bruder, Gerd, Welch, Gregory F.

    ISSN: 2642-5254
    Veröffentlicht: IEEE 01.03.2021
    “… Previous research on distance estimation in virtual reality (VR) has well established that even for geometrically accurate virtual objects and environments …”
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  3. 3

    Evaluating the benefits of augmented reality for task localization in maintenance of an armored personnel carrier turret von Henderson, Steven J., Feiner, Steven

    ISBN: 9781424453900, 1424453909
    Veröffentlicht: Washington, DC, USA IEEE Computer Society 01.10.2009
    “… A within-subject controlled user study examined professional military mechanics using our system to complete 18 common tasks under field conditions …”
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  4. 4

    Virtual Big Heads: Analysis of Human Perception and Comfort of Head Scales in Social Virtual Reality von Choudhary, Zubin, Kim, Kangsoo, Schubert, Ryan, Bruder, Gerd, Welch, Gregory F.

    ISSN: 2642-5254
    Veröffentlicht: IEEE 01.03.2020
    “… Virtual reality (VR) technologies provide a shared platform for collaboration among users in a spatial context. To enhance the quality of social signals during …”
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  5. 5

    Beyond Replication: Augmenting Social Behaviors in Multi-User Virtual Realities von Roth, Daniel, Klelnbeck, Constantin, Feigl, Tobias, Mutschler, Christopher, Latoschik, Marc Erich

    Veröffentlicht: IEEE 01.03.2018
    “… Using a between-subject design (N = 125) we formed groups of five participants. Participants were represented as simplified avatars and experienced the virtual museum simultaneously, either with or without the augmentations …”
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  6. 6

    Interaction and presentation techniques for shake menus in tangible augmented reality von White, Sean, Feng, David, Feiner, Steven

    ISBN: 9781424453900, 1424453909
    Veröffentlicht: Washington, DC, USA IEEE Computer Society 19.10.2009
    “… We conducted a within-subjects user study to compare the speed and efficacy of several alternative methods for presenting shake menus in augmented reality …”
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  7. 7

    Virtual Therapy Exergame for Upper Extremity Rehabilitation Using Smart Wearable Sensors von Baron, Lauren, Chheang, Vuthea, Chaudhari, Amit, Liaqat, Arooj, Chandrasekaran, Aishwarya, Wang, Yufan, Cashaback, Joshua, Thostenson, Erik, Barmaki, Roghayeh Leila

    ISSN: 2832-2975
    Veröffentlicht: ACM 01.06.2023
    “… We conducted a preliminary study with non-clinical participants (\mathrm{n}=12,7\ \mathrm{F}) . In a 2\times 2 within-subjects study …”
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  8. 8

    Interference avoidance in multi-user hand-held augmented reality von Oda, Ohan, Feiner, Steven

    ISBN: 9781424453900, 1424453909
    Veröffentlicht: Washington, DC, USA IEEE Computer Society 19.10.2009
    “… In a multi-user augmented reality application for a shared physical environment, it is possible for users to interfere with each other. For example, in a …”
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  9. 9

    Comparison of head gaze and head and eye gaze within an immersive environment von Murray, Norman, Roberts, Dave

    ISBN: 9780769526973, 0769526977
    ISSN: 1550-6525
    Veröffentlicht: Washington, DC, USA IEEE Computer Society 01.01.2006
    “… For efficient collaboration between participants, eye gaze is seen as being critical for interaction. Teleconferencing systems such as the AcessGrid allow …”
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  10. 10

    A Capture and Access Mechanism for Accurate Recording and Playing of 3D Virtual Environment Simulations von Boukerche, Azzedine, Lopes, Altieres Ribeiro, de Araujo, Regina Borges

    ISBN: 9780769526973, 0769526977
    ISSN: 1550-6525
    Veröffentlicht: Washington, DC, USA IEEE Computer Society 02.10.2006
    “… 3D virtual environments (3DVEs), wireless sensor networks and context aware computing can be integrated for accurate monitoring of physical environments subject to emergency situations …”
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  11. 11

    Humans-Robots Sliding Collaboration Control in Complex Environments with Adjustable Autonomy von Cote, Nicolas, Canu, Arnaud, Bouzid, Maroua, Mouaddib, Abdel-Iillah

    ISBN: 9781467360579, 1467360570
    Veröffentlicht: IEEE 01.12.2012
    “… Autonomous agents dealing with partial knowledge about the environment are a classical subject of study for the decision making community …”
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  12. 12

    Psychometric reliability of the NeuroVR-based virtual version of the Multiple Errands Test von Cipresso, Pietro, Serino, Silvia, Pedroli, Elisa, Riva, Giuseppe, Albani, Giovanni

    ISBN: 9781479902965, 1479902969
    ISSN: 2153-1633
    Veröffentlicht: IEEE 01.05.2013
    “… ). In a first experiment two independent researchers scored 11 videos, each one of a subject running the VMET …”
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  13. 13

    Can two-player games increase motivation in rehabilitation robotics? von Novak, Domen, Nagle, Aniket, Riener, Robert

    ISBN: 1450326587, 9781450326582
    Veröffentlicht: New York, NY, USA ACM 03.03.2014
    “… (cooperating with a human against a computer). All modes were played by 24 healthy subjects who filled out questionnaires about their personality and in-game motivation …”
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  14. 14

    Immersion with robots in large virtual environments von Xie, Xianshi, Lin, Qiufeng, Wu, Haojie, Adams, Julie A., Bodenheimer, Bobby E.

    ISBN: 145031063X, 9781450310635
    ISSN: 2167-2121
    Veröffentlicht: New York, NY, USA ACM 05.03.2012
    “… An evaluation assessed the conditions under which subjects found the system to be the most immersive …”
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    Hear-Through and Mic-Through Augmented Reality: Using Bone Conduction to Display Spatialized Audio von Lindeman, Robert W., Noma, Haruo, de Barros, Paulo Goncalves

    ISBN: 142441749X, 9781424417490
    Veröffentlicht: Washington, DC, USA IEEE Computer Society 01.11.2007
    “… The results show that subjects achieved the best accuracy …”
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  16. 16

    Virtual reality: its usefulness for ergonomic analysis von Whitman, Lawrence E., Jorgensen, Michael, Hathiyari, Kuresh, Malzahn, Don

    ISBN: 9780780387867, 0780387864
    Veröffentlicht: Piscataway NJ Winter Simulation Conference 05.12.2004
    Veröffentlicht in 2004 Winter Simulation Conference (05.12.2004)
    “… The subjects performed a palletizing task in the virtual environment and then performed the same task in the real environment …”
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  17. 17

    Digitally modeling, visualizing and preserving archaeological sites von Allen, Peter K., Feiner, Steve, Meskell, Lynn, Ross, Ken, Troccoli, Alejandro J., Benko, Hrvoje, Ishak, Edward, Smith, Benjamin, Conlon, James

    ISBN: 1581138326, 9781581138320
    Veröffentlicht: New York, NY, USA ACM 07.06.2004
    “… Preserving cultural heritage and historic sites is an important problem. These sites are subject to erosion and vandalism, and, as long-lived artifacts, they have gone through many phases of construction, damage and repair …”
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  18. 18

    Evaluating Label Placement for Augmented Reality View Management von Azuma, Ronald, Furmanski, Chris

    ISBN: 0769520065, 9780769520063
    Veröffentlicht: Washington, DC, USA IEEE Computer Society 07.10.2003
    “… View management, a relatively new area of research inAugmented Reality (AR) applications, is about the spatiallayout of 2D virtual annotations in the view …”
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  19. 19

    Visualizing the evolution of a subject domain: a case study von Chen, Chaomei, Carr, Leslie

    ISBN: 078035897X, 9780780358973
    Veröffentlicht: Los Alamitos, CA, USA IEEE Computer Society Press 24.10.1999
    “… We explore the potential of information visualization techniques in enhancing existing methodologies for domain analysis and modeling. In this case study, we …”
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    Communication Behaviors of Co-Located Users in Collaborative AR Interfaces von Kiyokawa, K., Billinghurst, M., Hayes, S. E., Gupta, A., Sannohe, Y., Kato, H.

    ISBN: 9780769517810, 0769517811
    Veröffentlicht: Washington, DC, USA IEEE Computer Society 30.09.2002
    “… We conducted two experiments comparing communication behaviors of co-located users in collaborative augmented reality (AR) interfaces. In the first experiment, …”
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