Výsledky vyhľadávania - "Computing methodologies Computer graphics Animation Motion capture"
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ADAPT: AI‐Driven Artefact Purging Technique for IMU Based Motion Capture
ISSN: 0167-7055, 1467-8659Vydavateľské údaje: Oxford Blackwell Publishing Ltd 01.12.2024Vydané v Computer graphics forum (01.12.2024)“…While IMU based motion capture offers a cost‐effective alternative to premium camera‐based systems, it often falls short in matching the latter's realism…”
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Euphrates: Algorithm-SoC Co-Design for Low-Power Mobile Continuous Vision
ISSN: 2575-713XVydavateľské údaje: IEEE 01.06.2018Vydané v Proceedings - International Symposium on Computer Architecture (01.06.2018)“…Continuous computer vision (CV) tasks increasingly rely on convolutional neural networks (CNN). However, CNNs have massive compute demands that far exceed the…”
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Mobile. Egocentric Human Body Motion Reconstruction Using Only Eyeglasses-mounted Cameras and a Few Body-worn Inertial Sensors
ISSN: 2642-5254Vydavateľské údaje: IEEE 01.03.2021Vydané v Proceedings (IEEE Conference on Virtual Reality and 3D User Interfaces. Online) (01.03.2021)“…We envision a convenient telepresence system available to users anywhere, anytime. Such a system requires displays and sensors embedded in commonly worn items…”
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Automatic Generation of Interactive 3D Characters and Scenes for Virtual Reality from a Single-Viewpoint 360-Degree Video
ISSN: 2642-5254Vydavateľské údaje: IEEE 01.03.2019Vydané v Proceedings (IEEE Conference on Virtual Reality and 3D User Interfaces. Online) (01.03.2019)“…This work addresses the problem of using real-world data captured from a single viewpoint by a low-cost 360-degree camera to create an immersive and…”
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RisQ: Recognizing Smoking Gestures with Inertial Sensors on a Wristband
Vydavateľské údaje: United States 01.06.2014Vydané v MobiSys ... : the ... International Conference on Mobile Systems, Applications and Services. International Conference on Mobile Systems, Applications, and Services (01.06.2014)“…Smoking-induced diseases are known to be the leading cause of death in the United States. In this work, we design , a mobile solution that leverages a…”
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Journal Article -
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Deep Detector and Optical Flow-based Tracking Approach of Facial Markers for Animation Capture
ISSN: 2771-1110Vydavateľské údaje: IEEE 16.10.2023Vydané v IEEE International Symposium on Mixed and Augmented Reality Workshops (Online) (16.10.2023)“…Marker-based facial motion capture methods are still commonly used in the film and game industry. However, these methods can lose track of target markers under…”
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Robot-Centric Activity Prediction from First-Person Videos: What Will They Do to Me?
Vydavateľské údaje: ACM 01.03.2015Vydané v Hri '15: ACM/IEEE International Conference on Human-Robot Interaction USB Stick (01.03.2015)“…In this paper, we present a core technology to enable robot recognition of human activities during human-robot interactions. In particular, we propose a…”
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Real-time Expressive Avatar Animation Generation based on Monocular Videos
ISSN: 2771-1110Vydavateľské údaje: IEEE 01.10.2022Vydané v IEEE International Symposium on Mixed and Augmented Reality Workshops (Online) (01.10.2022)“…The technologies for generating real-time animated avatars are very useful in the fields of VR/AR animation and entertainment. Most of the existing studies,…”
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4D Facial Capture Pipeline Incorporating Progressive Retopology Approach
Vydavateľské údaje: IEEE 16.03.2024Vydané v 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (16.03.2024)“…The pipeline for creating high-fidelity facial models often utilizes multi-view stereo techniques for reconstruction. However, the sub-sequent step of…”
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UPSR: a Unified Proxy Skeleton Retargeting Method for Heterogeneous Avatar Animation
Vydavateľské údaje: IEEE 01.03.2023Vydané v 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (01.03.2023)“…Pose-driven avatar animation is widely applied in VR fields. The flexible creation of animations is a significant yet challenging task due to the heterogeneous…”
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A Divide-and-conquer Solution to 3D Human Motion Estimation from Raw MoCap Data
Vydavateľské údaje: IEEE 01.03.2023Vydané v 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (01.03.2023)“…Marker-based optical motion capture (MoCap) aims to estimate 3D human motions from a sequence of input raw markers. In this paper, we propose a…”
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Performance-Driven Dance Motion Control of a Virtual Partner Character
Vydavateľské údaje: IEEE 01.03.2018Vydané v 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (01.03.2018)“…Taking advantage of motion capture and display technologies, a method giving a user the ability to control the dance motions of a virtual partner in an…”
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MienCap: Performance-based Facial Animation with Live Mood Dynamics
Vydavateľské údaje: IEEE 01.03.2022Vydané v 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (01.03.2022)“…Our purpose is to improve performance-based animation which can drive believable 3\mathrm{D} stylized characters that are truly perceptual. By combining…”
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Towards Controlling Whole Body Avatars with Partial Body-Tracking and Environmental Information
Vydavateľské údaje: IEEE 01.03.2022Vydané v 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (01.03.2022)“…In body-tracking-based avatar manipulation, the user's motion is reflected in their avatar, which creates a high level of immersion. Conversely, the user is…”
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Motion Correction of Interactive CG Avatars Using Machine Learning
Vydavateľské údaje: IEEE 01.03.2022Vydané v 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (01.03.2022)“…Motion capture allows users to control their CG avatar via their own movements. However, the composed avatar motion fails to deliver the actual input movements…”
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Cascaded 3D Full-Body Pose Regression from Single Depth Image at 100 FPS
Vydavateľské údaje: IEEE 01.03.2018Vydané v 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (01.03.2018)“…There are increasing real-time live applications in virtual reality, where it plays an important role in capturing and retargetting 3D human pose. But it is…”
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Scene Modelling, Recognition and Tracking with Invariant Image Features
ISBN: 0769521916, 9780769521916Vydavateľské údaje: Washington, DC, USA IEEE Computer Society 02.11.2004Vydané v Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality (02.11.2004)“…We present a complete system architecture for fully automated markerless augmented reality (AR). The system constructs a sparse metric model of the real-world…”
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Fast geometry acquisition for mixed reality applications using motion tracking
ISBN: 9781424428403, 1424428408Vydavateľské údaje: Washington, DC, USA IEEE Computer Society 15.09.2008Vydané v 2008 7th IEEE International Symposium on Mixed and Augmented Reality (15.09.2008)“…Mixing real and virtual elements into one environment often involves creating geometry models of physical objects. Traditional approaches include manual…”
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A Coprocessor for Accelerating Visual Information Processing
ISBN: 9780769522883, 0769522882ISSN: 1530-1591Vydavateľské údaje: Washington, DC, USA IEEE Computer Society 07.03.2005Vydané v Design, Automation and Test in Europe (07.03.2005)“…Visual information processing will play an increasingly important role in future electronics systems. In many applications, e.g. video surveillance cameras,…”
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A High Quality/Low Computational Cost Technique for Block Matching Motion Estimation
ISBN: 9780769522883, 0769522882ISSN: 1530-1591Vydavateľské údaje: Washington, DC, USA IEEE Computer Society 07.03.2005Vydané v Design, Automation and Test in Europe (07.03.2005)“…Motion estimation is the most critical process in video coding systems. First of all, it has a definitive impact on the rate-distortion performance given by…”
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