Výsledky vyhľadávania - "Computing methodologies Computer graphics Animation Motion capture"

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    ADAPT: AI‐Driven Artefact Purging Technique for IMU Based Motion Capture Autor Schreiner, P., Netterstrøm, R., Yin, H., Darkner, S., Erleben, K.

    ISSN: 0167-7055, 1467-8659
    Vydavateľské údaje: Oxford Blackwell Publishing Ltd 01.12.2024
    Vydané v Computer graphics forum (01.12.2024)
    “…While IMU based motion capture offers a cost‐effective alternative to premium camera‐based systems, it often falls short in matching the latter's realism…”
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    Euphrates: Algorithm-SoC Co-Design for Low-Power Mobile Continuous Vision Autor Zhu, Yuhao, Samajdar, Anand, Mattina, Matthew, Whatmough, Paul

    ISSN: 2575-713X
    Vydavateľské údaje: IEEE 01.06.2018
    “…Continuous computer vision (CV) tasks increasingly rely on convolutional neural networks (CNN). However, CNNs have massive compute demands that far exceed the…”
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    Mobile. Egocentric Human Body Motion Reconstruction Using Only Eyeglasses-mounted Cameras and a Few Body-worn Inertial Sensors Autor Cha, Young-Woon, Shaik, Husam, Zhang, Qian, Feng, Fan, State, Andrei, Ilie, Adrian, Fuchs, Henry

    ISSN: 2642-5254
    Vydavateľské údaje: IEEE 01.03.2021
    “…We envision a convenient telepresence system available to users anywhere, anytime. Such a system requires displays and sensors embedded in commonly worn items…”
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    Automatic Generation of Interactive 3D Characters and Scenes for Virtual Reality from a Single-Viewpoint 360-Degree Video Autor De Dinechin, Gregoire Dupont, Paljic, Alexis

    ISSN: 2642-5254
    Vydavateľské údaje: IEEE 01.03.2019
    “…This work addresses the problem of using real-world data captured from a single viewpoint by a low-cost 360-degree camera to create an immersive and…”
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    RisQ: Recognizing Smoking Gestures with Inertial Sensors on a Wristband Autor Parate, Abhinav, Chiu, Meng-Chieh, Chadowitz, Chaniel, Ganesan, Deepak, Kalogerakis, Evangelos

    Vydavateľské údaje: United States 01.06.2014
    “…Smoking-induced diseases are known to be the leading cause of death in the United States. In this work, we design , a mobile solution that leverages a…”
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    Deep Detector and Optical Flow-based Tracking Approach of Facial Markers for Animation Capture Autor Tian, Zeyu, Weng, Dongdong, Fang, Hui, Bao, Yihua

    ISSN: 2771-1110
    Vydavateľské údaje: IEEE 16.10.2023
    “…Marker-based facial motion capture methods are still commonly used in the film and game industry. However, these methods can lose track of target markers under…”
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    Robot-Centric Activity Prediction from First-Person Videos: What Will They Do to Me? Autor Ryoo, M. S., Fuchs, Thomas J., Xia, Lu, Aggarwal, J. K., Matthies, Larry

    Vydavateľské údaje: ACM 01.03.2015
    “…In this paper, we present a core technology to enable robot recognition of human activities during human-robot interactions. In particular, we propose a…”
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    Real-time Expressive Avatar Animation Generation based on Monocular Videos Autor Song, Wenfeng, Wang, Xianfei, Gao, Yang, Hao, Aimin, Hou, Xia

    ISSN: 2771-1110
    Vydavateľské údaje: IEEE 01.10.2022
    “…The technologies for generating real-time animated avatars are very useful in the fields of VR/AR animation and entertainment. Most of the existing studies,…”
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    4D Facial Capture Pipeline Incorporating Progressive Retopology Approach Autor Tian, Zeyu, Weng, Dongdong, Fang, Hui, Guo, Hanzhi, Bao, Yihua

    Vydavateľské údaje: IEEE 16.03.2024
    “…The pipeline for creating high-fidelity facial models often utilizes multi-view stereo techniques for reconstruction. However, the sub-sequent step of…”
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    UPSR: a Unified Proxy Skeleton Retargeting Method for Heterogeneous Avatar Animation Autor Song, Wenfeng, Zhang, Xinyu, Gao, Yang, Luo, Yifan, Wang, Haoxiang, Wang, Xianfei, Hou, Xia

    Vydavateľské údaje: IEEE 01.03.2023
    “…Pose-driven avatar animation is widely applied in VR fields. The flexible creation of animations is a significant yet challenging task due to the heterogeneous…”
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    A Divide-and-conquer Solution to 3D Human Motion Estimation from Raw MoCap Data Autor Tang, Jilin, Li, Lincheng, Hou, Jie, Xin, Haoran, Yu, Xin

    Vydavateľské údaje: IEEE 01.03.2023
    “…Marker-based optical motion capture (MoCap) aims to estimate 3D human motions from a sequence of input raw markers. In this paper, we propose a…”
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    Performance-Driven Dance Motion Control of a Virtual Partner Character Autor Mousas, Christos

    Vydavateľské údaje: IEEE 01.03.2018
    “…Taking advantage of motion capture and display technologies, a method giving a user the ability to control the dance motions of a virtual partner in an…”
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    MienCap: Performance-based Facial Animation with Live Mood Dynamics Autor Pan, Ye, Zhang, Ruisi, Wang, Jingying, Chen, Nengfu, Qiu, Yilin, Ding, Yu, Mitchell, Kenny

    Vydavateľské údaje: IEEE 01.03.2022
    “…Our purpose is to improve performance-based animation which can drive believable 3\mathrm{D} stylized characters that are truly perceptual. By combining…”
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    Towards Controlling Whole Body Avatars with Partial Body-Tracking and Environmental Information Autor Yamada, Koji, Mori, Hiroshi, Toyama, Fubito

    Vydavateľské údaje: IEEE 01.03.2022
    “…In body-tracking-based avatar manipulation, the user's motion is reflected in their avatar, which creates a high level of immersion. Conversely, the user is…”
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    Motion Correction of Interactive CG Avatars Using Machine Learning Autor Suzuki, Ko, Mori, Hiroshi, Toyama, Fubito

    Vydavateľské údaje: IEEE 01.03.2022
    “…Motion capture allows users to control their CG avatar via their own movements. However, the composed avatar motion fails to deliver the actual input movements…”
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    Cascaded 3D Full-Body Pose Regression from Single Depth Image at 100 FPS Autor Xia, Shihong, Zhang, Zihao, Su, Le

    Vydavateľské údaje: IEEE 01.03.2018
    “…There are increasing real-time live applications in virtual reality, where it plays an important role in capturing and retargetting 3D human pose. But it is…”
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    Scene Modelling, Recognition and Tracking with Invariant Image Features Autor Skrypnyk, Iryna, Lowe, David G.

    ISBN: 0769521916, 9780769521916
    Vydavateľské údaje: Washington, DC, USA IEEE Computer Society 02.11.2004
    “…We present a complete system architecture for fully automated markerless augmented reality (AR). The system constructs a sparse metric model of the real-world…”
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    Fast geometry acquisition for mixed reality applications using motion tracking Autor Sherstyuk, Andrei, Treskunov, Anton, Berg, Benjamin

    ISBN: 9781424428403, 1424428408
    Vydavateľské údaje: Washington, DC, USA IEEE Computer Society 15.09.2008
    “…Mixing real and virtual elements into one environment often involves creating geometry models of physical objects. Traditional approaches include manual…”
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    A Coprocessor for Accelerating Visual Information Processing Autor Stechele, W., Carcel, L. Alvado, Herrmann, S., Simon, J. Lidon

    ISBN: 9780769522883, 0769522882
    ISSN: 1530-1591
    Vydavateľské údaje: Washington, DC, USA IEEE Computer Society 07.03.2005
    Vydané v Design, Automation and Test in Europe (07.03.2005)
    “…Visual information processing will play an increasingly important role in future electronics systems. In many applications, e.g. video surveillance cameras,…”
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    A High Quality/Low Computational Cost Technique for Block Matching Motion Estimation Autor Lopez, S., Callico, G. M., Lopez, J. F., Sarmiento, R.

    ISBN: 9780769522883, 0769522882
    ISSN: 1530-1591
    Vydavateľské údaje: Washington, DC, USA IEEE Computer Society 07.03.2005
    Vydané v Design, Automation and Test in Europe (07.03.2005)
    “…Motion estimation is the most critical process in video coding systems. First of all, it has a definitive impact on the rate-distortion performance given by…”
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