Suchergebnisse - "Computer Science - Computer Science and Game Theory"

  1. 1

    A Secure and Intelligent Data Sharing Scheme for UAV-Assisted Disaster Rescue von Yuntao Wang, Zhou Su, Qichao Xu, Ruidong Li, Tom H. Luan, Pinghui Wang

    ISSN: 1063-6692, 1558-2566
    Veröffentlicht: Institute of Electrical and Electronics Engineers (IEEE) 01.12.2023
    Veröffentlicht in IEEE/ACM Transactions on Networking (01.12.2023)
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    Journal Article
  2. 2

    Existence of EFX for two additive valuations von Mahara, Ryoga

    ISSN: 0166-218X
    Veröffentlicht: Elsevier BV 01.12.2023
    Veröffentlicht in Discrete Applied Mathematics (01.12.2023)
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    Journal Article
  3. 3

    SEAL: A Strategy-Proof and Privacy-Preserving UAV Computation Offloading Framework von Yuntao Wang, Zhou Su, Tom H. Luan, Jiliang Li, Qichao Xu, Ruidong Li

    ISSN: 1556-6013, 1556-6021
    Veröffentlicht: Institute of Electrical and Electronics Engineers (IEEE) 01.01.2023
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    Journal Article
  4. 4

    Class fairness in online matching von Hadi Hosseini, Zhiyi Huang, Ayumi Igarashi, Nisarg Shah

    ISSN: 0004-3702
    Veröffentlicht: Elsevier BV 26.06.2023
    Veröffentlicht in Artificial Intelligence (26.06.2023)
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  5. 5

    On the implementation of zero-determinant strategies in repeated games von Masahiko Ueda

    ISSN: 0096-3003
    Veröffentlicht: Elsevier BV 01.03.2025
    Veröffentlicht in Applied Mathematics and Computation (01.03.2025)
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    Journal Article
  6. 6

    Half-Positional Objectives Recognized by Deterministic B\"uchi Automata von Bouyer, Patricia, Casares, Antonio, Randour, Mickael, Vandenhove, Pierre

    ISSN: 1860-5974, 1860-5974
    Veröffentlicht: Logical Methods in Computer Science e.V 29.08.2024
    Veröffentlicht in Logical methods in computer science (29.08.2024)
    “… In two-player games on graphs, the simplest possible strategies are those that can be implemented without any memory. These are called positional strategies …”
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    Journal Article
  7. 7

    TSO Games -- On the decidability of safety games under the total store order semantics von Spengler, Stephan, Sil, Sanchari

    ISSN: 2075-2180, 2331-8422, 2075-2180
    Veröffentlicht: Ithaca Cornell University Library, arXiv.org 02.10.2023
    “… We consider an extension of the classical Total Store Order (TSO) semantics by expanding it to turn-based 2-player safety games. During her turn, a player can …”
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    Paper Journal Article
  8. 8

    Good-for-games $\omega$-Pushdown Automata von Lehtinen, Karoliina, Zimmermann, Martin

    ISSN: 1860-5974, 1860-5974
    Veröffentlicht: Logical Methods in Computer Science Association 15.02.2023
    Veröffentlicht in Logical methods in computer science (15.02.2023)
    “… We introduce good-for-games $\omega$-pushdown automata ($\omega$-GFG-PDA). These are automata whose nondeterminism can be resolved based on the input processed …”
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    Journal Article
  9. 9

    A theory of Automated Market Makers in DeFi von Bartoletti, Massimo, Chiang, James Hsin-yu, Lluch-Lafuente, Alberto

    ISSN: 1860-5974, 1860-5974
    Veröffentlicht: Logical Methods in Computer Science e.V 01.01.2022
    Veröffentlicht in Logical methods in computer science (01.01.2022)
    “… Automated market makers (AMMs) are one of the most prominent decentralized finance (DeFi) applications. AMMs allow users to trade different types of …”
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    Journal Article
  10. 10

    With a little help from your friends: semi-cooperative games via Joker moves von Bos, Petra van den, Stoelinga, Marielle

    ISSN: 1860-5974, 1860-5974
    Veröffentlicht: Logical Methods in Computer Science e.V 01.01.2025
    Veröffentlicht in Logical methods in computer science (01.01.2025)
    “… This paper coins the notion of Joker games, a variant of concurrent games where the players are not strictly adversarial. Instead, Player 1 can get help from …”
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    Journal Article
  11. 11

    Games Where You Can Play Optimally with Arena-Independent Finite Memory von Bouyer, Patricia, Roux, Stéphane Le, Oualhadj, Youssouf, Randour, Mickael, Vandenhove, Pierre

    ISSN: 1860-5974, 1860-5974
    Veröffentlicht: Logical Methods in Computer Science Association 17.01.2022
    Veröffentlicht in Logical methods in computer science (17.01.2022)
    “… For decades, two-player (antagonistic) games on graphs have been a framework of choice for many important problems in theoretical computer science. A notorious …”
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    Journal Article
  12. 12

    A Recursive Approach to Solving Parity Games in Quasipolynomial Time von Lehtinen, Karoliina, Parys, Paweł, Schewe, Sven, Wojtczak, Dominik

    ISSN: 1860-5974, 1860-5974
    Veröffentlicht: Logical Methods in Computer Science Association 01.01.2022
    Veröffentlicht in Logical methods in computer science (01.01.2022)
    “… Zielonka's classic recursive algorithm for solving parity games is perhaps the simplest among the many existing parity game algorithms. However, its complexity …”
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    Journal Article
  13. 13

    Popularity on the Roommate Diversity Problem von Steven Ge, Toshiya Itoh

    ISSN: 0304-3975
    Veröffentlicht: Springer Nature Switzerland 09.12.2023
    Veröffentlicht in Theoretical Computer Science (09.12.2023)
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  14. 14

    Collaborative Honeypot Defense in UAV Networks: A Learning-Based Game Approach von Yuntao Wang, Zhou Su, Abderrahim Benslimane, Qichao Xu, Minghui Dai, Ruidong Li

    ISSN: 1556-6013, 1556-6021
    Veröffentlicht: Institute of Electrical and Electronics Engineers (IEEE) 26.10.2022
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  15. 15

    Characterizing Positionality in Games of Infinite Duration over Infinite Graphs von Ohlmann, Pierre

    ISSN: 2751-4838, 2751-4838
    Veröffentlicht: TheoretiCS Foundation e.V 31.01.2023
    Veröffentlicht in TheoretiCS (31.01.2023)
    “… We study turn-based quantitative games of infinite duration opposing two antagonistic players and played over graphs. This model is widely accepted as …”
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    Journal Article
  16. 16

    Stochastic Window Mean-Payoff Games von Doyen, Laurent, Gaba, Pranshu, Guha, Shibashis

    ISSN: 1860-5974, 1860-5974
    Veröffentlicht: Logical Methods in Computer Science e.V 01.01.2025
    Veröffentlicht in Logical methods in computer science (01.01.2025)
    “… Stochastic two-player games model systems with an environment that is both adversarial and stochastic. The adversarial part of the environment is modeled by a …”
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    Journal Article
  17. 17

    A Game of Pawns von Avni, Guy, Ghorpade, Pranav, Guha, Shibashis

    ISSN: 1860-5974, 1860-5974
    Veröffentlicht: Logical Methods in Computer Science e.V 01.01.2025
    Veröffentlicht in Logical methods in computer science (01.01.2025)
    “… We introduce and study pawn games, a class of two-player zero-sum turn-based graph games. A turn-based graph game proceeds by placing a token on an initial …”
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    Journal Article
  18. 18

    The Theory of Universal Graphs for Infinite Duration Games von Colcombet, Thomas, Fijalkow, Nathanaël, Gawrychowski, Paweł, Ohlmann, Pierre

    ISSN: 1860-5974, 1860-5974
    Veröffentlicht: Logical Methods in Computer Science Association 07.09.2022
    Veröffentlicht in Logical methods in computer science (07.09.2022)
    “… We introduce the notion of universal graphs as a tool for constructing algorithms solving games of infinite duration such as parity games and mean payoff …”
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  19. 19

    Deciding All Behavioral Equivalences at Once: A Game for Linear-Time--Branching-Time Spectroscopy von Bisping, Benjamin, Jansen, David N., Nestmann, Uwe

    ISSN: 1860-5974, 1860-5974
    Veröffentlicht: Logical Methods in Computer Science e.V 09.08.2022
    Veröffentlicht in Logical methods in computer science (09.08.2022)
    “… We introduce a generalization of the bisimulation game that finds distinguishing Hennessy-Milner logic formulas from every finitary, subformula-closed language …”
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  20. 20

    Playing Safe, Ten Years Later von Colcombet, Thomas, Fijalkow, Nathanaël, Horn, Florian

    ISSN: 1860-5974, 1860-5974
    Veröffentlicht: Logical Methods in Computer Science Association 01.01.2024
    Veröffentlicht in Logical methods in computer science (01.01.2024)
    “… We consider two-player games over graphs and give tight bounds on the memory size of strategies ensuring safety objectives. More specifically, we show that the …”
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    Journal Article