Search Results - "Computer Games Programming"

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  1. 1

    Ray tracing gems: high-quality and real-time rendering with DXR and other APIs by Haines, Eric, Möller, Tomas

    ISBN: 9781484244265, 1484244265, 9781484244272, 1484244273
    Published: Berkeley, CA Apress Open 2019
    “…This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them,…”
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  2. 2

    Real-World Flash Game Development: How to Follow Best Practices and Keep Your Sanity by Griffith, Christopher

    ISBN: 0240817680, 1138427497, 9781138427495, 9780240817682
    Published: Milton Routledge 2012
    “…Your deadline just got moved up. Your artist has never worked with Flash before. Your inner programmer is telling you that no OOP is a big Oops! Any Flash…”
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  3. 3

    Racing the Beam: The Atari Video Computer System by Montfort, Nick, Bogost, Ian

    ISBN: 9780262012577, 026201257X
    Published: Cambridge, Mass MIT Press 2009
    “…The Atari Video Computer System dominated the home video game market so completely that "Atari" became the generic term for a video game console. The Atari VCS…”
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  4. 4

    Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX by Marrs, Adam, Shirley, Peter, Wald, Ingo

    ISBN: 148427184X, 9781484271841, 9781484271858, 1484271858
    Published: Berkeley, CA Springer Nature 2021
    “…"The digital version of this book is available now for free – with the print version following very soon! This Open Access book is a must-have for anyone…”
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  5. 5

    Players unleashed: modding the sims and the culture of gaming by Sihvonen, Tanja

    ISBN: 9048511984, 9789089642011, 9089642013, 9789048511983
    Published: Amsterdam Amsterdam University Press 2011
    “…It has been ten years since video game giant Electronic Arts first releasedThe Sims, the best-selling game that allows its players to create a household and…”
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  6. 6

    Computer Games and Software Engineering by Cooper, Kendra M. L, Scacchi, Walt

    ISBN: 1482226685, 9781482226683
    Published: Milton Chapman and Hall/CRC 2015
    “…This book is an ideal reference for software engineers, developers, and researchers. It explores game programming and development from a software engineering…”
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  7. 7

    Android game programming for dummies by James, Derek (Game developer)

    ISBN: 1118027744, 9781118027745, 1118235991, 9781118235997, 9781118222188, 1118222180, 111826083X, 9781118260838
    Published: Hoboken, N.J Wiley 01.01.2013
    “…Learn how to create great games for Android phones Android phones are rapidly gaining market share, nudging the iPhone out of the top spot. Games are the most…”
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  8. 8

    Game AI Pro 3: Collected Wisdom of Game AI Professionals by Rabin, Steve

    ISBN: 1498742580, 9781498742580
    Published: Milton CRC Press 2017
    “…Game AI Pro3: Collected Wisdom of Game AI Professionals presents state-of-the-art tips, tricks, and techniques drawn from developers of shipped commercial…”
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  9. 9

    Level Up! The Guide to Great Video Game Design by Rogers, Scott

    ISBN: 9781118877197, 1118877195, 1118877160, 9781118877166
    Published: Newark Wiley 2014
    “…Want to design your own video games? Let expert Scott Rogers show you how! If you want to design and build cutting-edge video games but aren't sure where to…”
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  10. 10

    Unity 2018 artificial intelligence cookbook : over 90 recipes to build and customize AI entities for your games with Unity by Palacios, Jorge, Garrido, Jorge Elieser P

    ISBN: 1788626176, 9781788626170
    Published: Birmingham Packt Publishing 2018
    “…With the help of Artificial Intelligence, you can create engaging games consisting of intelligent enemies and intellectual behavior. Using Unity's API or…”
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  11. 11

    3D Math Primer for Graphics and Game Development, 2nd Edition by Fletcher Dunn, Ian Parberry

    ISBN: 1439869812, 9781439869819
    Published: A K Peters/CRC Press 02.11.2011
    “…This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches…”
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  12. 12

    SFML game development: learn how to use SFML 2.0 to develop your own feature-packed game by Haller, Jan, Hansson, Henrik Vogelius, Moreira, Artur

    ISBN: 1849696845, 9781849696845, 1849696853, 9781849696852
    Published: PACKT Publishing 2013
    “…SFML Game Development is a fast-paced, step-by-step guide, providing you with all the knowledge and tools you need to create your first game using SFML…”
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  13. 13

    Lua Quick Start Guide: The Easiest Way to Learn Lua Programming by Szauer, Gabor

    ISBN: 9781789343229, 1789343224
    Published: Birmingham Packt Publishing, Limited 2018
    “…Lua is a small, powerful and extendable scripting / programming language that can be used for learning to program, writing games and applications or as an…”
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  14. 14

    Game Programming Using Qt 5 Beginner's Guide: Create Amazing Games with Qt 5, C++, and Qt Quick

    ISBN: 1788399994, 9781788399999
    Published: Birmingham Packt Publishing, Limited 2018
    “…Qt is the leading cross-platform toolkit for all significant desktop, mobile, and embedded platforms and is becoming popular by the day, especially on mobile…”
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  15. 15

    SDL game development: discover how to leverage the power of SDL 2.0 to create awesome games in C++ by Mitchell, Shawn Ross

    ISBN: 1849696829, 1849696837, 9781849696821, 9781849696838
    Published: Birmingham, UK PACKT Publishing 2013
    “…Written as a practical and engaging tutorial, SDL Game Development guides you through developing your own framework and the creation of two engaging games.If…”
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  16. 16

    Unity Android game development by example beginner's guide: learn how to create exciting games using Unity 3D for Android with the help of hands-on examples by Finnegan, Thomas

    ISBN: 9781849692076, 1849692076, 1849692017, 9781849692014
    Published: Birmingham, UK PACKT Publishing 2013
    “…"Powerful and continuing to grow, the mobile market has never been bigger and more demanding of great games. Android continues to prove itself as a strong…”
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  17. 17

    Unity 3D Game Development by Example Beginner's Guide by Creighton, Ryan Henson, Cross, Aaron, Peters, Clifford, Queiroz, Chico

    ISBN: 9781849690546, 1849690545
    Published: Birmingham, U.K Packt Publishing 24.09.2010
    “…This book teaches you how to develop exciting games using Unity 3D, even if you have no prior experience. You'll work on fun projects and learn the basics of…”
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  18. 18

    Level Design: Concept, Theory, and Practice by Kremers, Rudolf

    ISBN: 1568813384, 9781568813387
    Published: Milton CRC Press LLC 2009
    “…This book is the first to use a conceptual and theoretical foundation to build such a set of practical tools and techniques. It is tied to no particular…”
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  19. 19

    Learn HTML5 by Creating Fun Games by Silveira, Rodrigo

    Published: Packt Publishing 25.06.2013
    “…In Detail HTML is fast, secure, responsive, interactive, and stunningly beautiful. It lets you target the largest number of devices and browsers with the least…”
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  20. 20

    Unreal Engine Virtual Reality Quick Start Guide: Design and Develop Immersive Virtual Reality Experiences with Unreal Engine 4 by Plowman, Jessica

    ISBN: 9781789617405, 1789617405
    Published: Birmingham Packt Publishing, Limited 2019
    “…Unreal Engine VR Quick Start Guide introduces designers to the guidelines and design processes necessary to build interactive VR experiences. Learn to use User…”
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