Výsledky vyhľadávania - "Computational Geometry and Object Modeling—Object hierarchies"

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  1. 1

    gProximity: Hierarchical GPU-based Operations for Collision and Distance Queries Autor Lauterbach, C., Mo, Q., Manocha, D.

    ISSN: 0167-7055, 1467-8659
    Vydavateľské údaje: Oxford, UK Blackwell Publishing Ltd 01.05.2010
    Vydané v Computer graphics forum (01.05.2010)
    “…We present novel parallel algorithms for collision detection and separation distance computation for rigid and deformable models that exploit the computational…”
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    Journal Article
  2. 2

    Layer-Based Procedural Design of Façades Autor Ilčík, Martin, Musialski, Przemyslaw, Auzinger, Thomas, Wimmer, Michael

    ISSN: 0167-7055, 1467-8659
    Vydavateľské údaje: Oxford Blackwell Publishing Ltd 01.05.2015
    Vydané v Computer graphics forum (01.05.2015)
    “…We present a novel procedural framework for interactively modeling building façades. Common procedural approaches, such as shape grammars, assume that building…”
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    Journal Article
  3. 3

    Hierarchical Structure Recovery of Point-Sampled Surfaces Autor Attene, Marco, Patanè, Giuseppe

    ISSN: 0167-7055, 1467-8659
    Vydavateľské údaje: Oxford, UK Blackwell Publishing Ltd 01.09.2010
    Vydané v Computer graphics forum (01.09.2010)
    “…We focus on the class of ‘regular’ models defined by Várady et al. for reverse engineering purposes. Given a 3D surface  represented through a dense set of…”
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    Journal Article
  4. 4

    Hierarchical Convex Approximation of 3D Shapes for Fast Region Selection Autor Attene, Marco, Mortara, Michela, Spagnuolo, Michela, Falcidieno, Bianca

    ISSN: 0167-7055, 1467-8659
    Vydavateľské údaje: Oxford, UK Blackwell Publishing Ltd 01.07.2008
    Vydané v Computer graphics forum (01.07.2008)
    “…Given a 3D solid model S represented by a tetrahedral mesh, we describe a novel algorithm to compute a hierarchy of convex polyhedra that tightly enclose S…”
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  5. 5

    ManyLoDs: Parallel Many-View Level-of-Detail Selection for Real-Time Global Illumination Autor Hollander, Matthias, Ritschel, Tobias, Eisemann, Elmar, Boubekeur, Tamy

    ISSN: 0167-7055, 1467-8659
    Vydavateľské údaje: Oxford, UK Blackwell Publishing Ltd 01.06.2011
    Vydané v Computer graphics forum (01.06.2011)
    “…Level‐of‐Detail structures are a key component for scalable rendering. Built from raw 3D data, these structures are often defined as Bounding Volume…”
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    Journal Article
  6. 6

    Semantizing Complex 3D Scenes using Constrained Attribute Grammars Autor Boulch, A., Houllier, S., Marlet, R., Tournaire, O.

    ISSN: 0167-7055, 1467-8659
    Vydavateľské údaje: Oxford, UK Blackwell Publishing Ltd 01.08.2013
    Vydané v Computer graphics forum (01.08.2013)
    “…We propose a new approach to automatically semantize complex objects in a 3D scene. For this, we define an expressive formalism combining the power of both…”
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  7. 7

    Variational circular treemaps for interactive visualization of hierarchical data Autor Haisen Zhao, Lin Lu

    ISSN: 2165-8765
    Vydavateľské údaje: IEEE 01.04.2015
    Vydané v IEEE Pacific Visualization Symposium (01.04.2015)
    “…Visualization of hierarchical data is of great importance in information visualization. We present variational circular treemaps with a novel layout algorithm…”
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  8. 8

    A Correlated Parts Model for Object Detection in Large 3D Scans Autor Sunkel, M., Jansen, S., Wand, M., Seidel, H.-P.

    ISSN: 0167-7055, 1467-8659
    Vydavateľské údaje: Oxford, UK Blackwell Publishing Ltd 01.05.2013
    Vydané v Computer graphics forum (01.05.2013)
    “…This paper addresses the problem of detecting objects in 3D scans according to object classes learned from sparse user annotation. We model objects belonging…”
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  9. 9

    Intelligent GPGPU Classification in Volume Visualization: A framework based on Error-Correcting Output Codes Autor Escalera, S., Puig, A., Amoros, O., Salamó, M.

    ISSN: 0167-7055, 1467-8659
    Vydavateľské údaje: Oxford, UK Blackwell Publishing Ltd 01.09.2011
    Vydané v Computer graphics forum (01.09.2011)
    “…In volume visualization, the definition of the regions of interest is inherently an iterative trial‐and‐error process finding out the best parameters to…”
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    Journal Article
  10. 10

    Interactive visual exploration of a trillion particles Autor Schatz, Karsten, Muller, Christoph, Krone, Michael, Schneider, Jens, Reina, Guido, Ertl, Thomas

    Vydavateľské údaje: IEEE 01.10.2016
    “…We present a method for the interactive exploration of tera-scale particle data sets. Such data sets arise from molecular dynamics, particle-based fluid…”
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  11. 11

    Balanced Hierarchies for Collision Detection between Fracturing Objects Autor Otaduy, Miguel A., Chassot, Olivier, Steinemann, Denis, Gross, Markus

    ISBN: 9781424409051, 1424409055
    ISSN: 1087-8270
    Vydavateľské údaje: IEEE 01.03.2007
    Vydané v 2007 IEEE Virtual Reality Conference (01.03.2007)
    “…The simulation of fracture leads to collision-intensive situations that call for efficient collision detection algorithms and data structures. Bounding volume…”
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  12. 12

    OCTOR: OCcurrence selecTOR in pattern hierarchies Autor Jang, J., Rossignac, J.

    ISBN: 9781424422609, 1424422604
    Vydavateľské údaje: IEEE 01.06.2008
    “…Hierarchies of patterns of features, of sub-assemblies, or of CSG sub-expressions are used in architectural and mechanical CAD to eliminate laborious…”
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