Suchergebnisse - "Block-based Programming"

  1. 1

    Can playing a video game foster computational thinking skills? von Zhao, Weinan, Shute, Valerie J.

    ISSN: 0360-1315, 1873-782X
    Veröffentlicht: Elsevier Ltd 01.11.2019
    Veröffentlicht in Computers and education (01.11.2019)
    “… In this study, we evaluated the cognitive and attitudinal influences of playing a video game, Penguin Go, designed to target the development of middle school …”
    Volltext
    Journal Article
  2. 2

    Using multimodal learning analytics to understand effects of block‐based and text‐based modalities on computer programming von Sun, Dan, Ouyang, Fan, Li, Yan, Zhu, Chengcong, Zhou, Yang

    ISSN: 0266-4909, 1365-2729
    Veröffentlicht: Chichester, UK John Wiley & Sons, Inc 01.06.2024
    Veröffentlicht in Journal of computer assisted learning (01.06.2024)
    “… Background With the development of computational literacy, there has been a surge in both research and practice application of text‐based and block‐based …”
    Volltext
    Journal Article
  3. 3

    The landscape of Block-based programming: Characteristics of block-based environments and how they support the transition to text-based programming von Lin, Yuhan, Weintrop, David

    ISSN: 2590-1184, 2590-1184
    Veröffentlicht: Elsevier Ltd 01.12.2021
    Veröffentlicht in Journal of computer languages (Online) (01.12.2021)
    “… Block-based programming (BBP) environments have become increasingly commonplace computer science education. Despite a rapidly expanding ecosystem of BBP …”
    Volltext
    Journal Article
  4. 4

    Building blocks of abstraction: exploring children's real-life problem solving in block-based programming von Çakiroğlu, Ünal, Özyilmaz Şahın, İlknur

    ISSN: 1871-1871
    Veröffentlicht: Elsevier Ltd 01.03.2026
    Veröffentlicht in Thinking skills and creativity (01.03.2026)
    “… •How real-world problems help 6th-grade students develop abstraction in block-based programming is revealed.•Students showed the most growth in organizing …”
    Volltext
    Journal Article
  5. 5

    A hybrid approach to user-oriented programming of collaborative robots von Fogli, Daniela, Gargioni, Luigi, Guida, Giovanni, Tampalini, Fabio

    ISSN: 0736-5845, 1879-2537
    Veröffentlicht: Oxford Elsevier Ltd 01.02.2022
    Veröffentlicht in Robotics and computer-integrated manufacturing (01.02.2022)
    “… •The simple programming journey is proposed as a new paradigm for collaborative robot programming.•A programming environment based on natural language and …”
    Volltext
    Journal Article
  6. 6

    The effect of robotics on six graders’ academic achievement, computational thinking skills and conceptual knowledge levels von Kert, Serhat Bahadır, Erkoç, Mehmet Fatih, Yeni, Sabiha

    ISSN: 1871-1871, 1878-0423
    Veröffentlicht: Elsevier Ltd 01.12.2020
    Veröffentlicht in Thinking skills and creativity (01.12.2020)
    “… •Pedagogical effects of educational robot development at secondary school level.•Lego EV3 sets and Scratch block-based tool were used.•Conceptual knowledge …”
    Volltext
    Journal Article
  7. 7

    Using Augmented Reality for the Development of Sustainable Development Goals: An Experience with Students at Risk of Social Exclusion Computational Media and the Paradox of Permanence von Maximiliano Paredes-Velasco, Mónica Daniela Gómez-Ríos

    ISSN: 2184-3120
    Veröffentlicht: DigiMedia - Digital Media and Interaction Research Center 01.07.2024
    Veröffentlicht in Journal of digital media & interaction (01.07.2024)
    “… For personal and socioeconomic development, education is a fundamental element. However, despite its relevance and importance, there is no inclusive education …”
    Volltext
    Journal Article
  8. 8

    Accessibility of low-code approaches: A systematic literature review von Khalajzadeh, Hourieh, Grundy, John

    ISSN: 0950-5849
    Veröffentlicht: Elsevier B.V 01.01.2025
    Veröffentlicht in Information and software technology (01.01.2025)
    “… Model-driven approaches are increasingly used in different domains, such as education, finance and app development, in order to involve non-developers in the …”
    Volltext
    Journal Article
  9. 9
  10. 10

    Preparing students to meet their data: an evaluation of K-12 data science tools von Israel-Fishelson, Rotem, Moon, Peter F., Tabak, Rachel, Weintrop, David

    ISSN: 0144-929X, 1362-3001
    Veröffentlicht: London Taylor & Francis 16.03.2025
    Veröffentlicht in Behaviour & information technology (16.03.2025)
    “… Data science education has gained momentum in recent years. Along with the development of curricula to teach data science, the number and diversity of tools …”
    Volltext
    Journal Article
  11. 11

    Combined Effects of Block-Based Programming and Physical Computing on Primary Students' Computational Thinking Skills von Kastner-Hauler, Oliver, Tengler, Karin, Sabitzer, Barbara, Lavicza, Zsolt

    ISSN: 1664-1078, 1664-1078
    Veröffentlicht: Frontiers Media S.A 08.06.2022
    Veröffentlicht in Frontiers in psychology (08.06.2022)
    “… Basic Digital Education (BDE) is already planned to be integrated with the forthcoming curriculum for Austrian primary schools (6–10 years) as it was already …”
    Volltext
    Journal Article
  12. 12

    Mobile Learning Workshop: Learning English through App Programming von Daniela Gomes de Araújo Nóbrega, Adriano Farias da Silva

    ISSN: 2594-6269
    Veröffentlicht: Universidade Estadual da Paraíba 01.10.2025
    Veröffentlicht in Discursividades (01.10.2025)
    “… This paper reports a workshop entitled ‘Mobile Learning: Learning English through Smartphone App Programming’, aimed to discuss a selection of the first three …”
    Volltext
    Journal Article
  13. 13

    Integration of problem-based learning in elementary computer science education: effects on computational thinking and attitudes von Kwon, Kyungbin, Ottenbreit-Leftwich, Anne T., Brush, Thomas A., Jeon, Minji, Yan, Ge

    ISSN: 1042-1629, 1556-6501
    Veröffentlicht: New York Springer Science + Business Media 01.10.2021
    Veröffentlicht in Educational technology research and development (01.10.2021)
    “… This study investigated how a computer science (CS) problem-based curriculum impacted elementary students’ CS learning and attitudes. Four sixth-grade teachers …”
    Volltext
    Journal Article
  14. 14
  15. 15

    Understanding students’ abstractions in block-based programming environments: A performance based evaluation von Çakıroğlu, Ünal, Çevik, İsak, Köşeli, Engin, Aydın, Merve

    ISSN: 1871-1871, 1878-0423
    Veröffentlicht: Elsevier Ltd 01.09.2021
    Veröffentlicht in Thinking skills and creativity (01.09.2021)
    “… •The study examined the effect of using block-based coding environments on enhancing secondary school students’ abstraction skills.•A rubric was created to …”
    Volltext
    Journal Article
  16. 16

    Block-based versus text-based programming: a comparison of learners’ programming behaviors, computational thinking skills and attitudes toward programming von Sun, Dan, Looi, Chee-Kit, Li, Yan, Zhu, Chengcong, Zhu, Caifeng, Cheng, Miaoting

    ISSN: 1042-1629, 1556-6501
    Veröffentlicht: New York Springer US 01.04.2024
    Veröffentlicht in Educational technology research and development (01.04.2024)
    “… In the current era where computational literacy holds significant relevance, a growing number of schools across the globe have placed emphasis on K-12 …”
    Volltext
    Journal Article
  17. 17

    Predicting programming performance by using process behavior in a block-based programming environment von Fu, Qian, Tang, Wenjing, Zheng, Yafeng, Ma, Haotian, Zhong, Tianlong

    ISSN: 1049-4820, 1744-5191
    Veröffentlicht: Abingdon Routledge 02.07.2024
    Veröffentlicht in Interactive learning environments (02.07.2024)
    “… In this study, a predictive model is constructed to analyze learners' performance in programming tasks using data of programming behavioral events and …”
    Volltext
    Journal Article
  18. 18

    Blink: An educational software debugger for Scratch von Strijbol, Niko, De Proft, Robbe, Goethals, Klaas, Mesuere, Bart, Dawyndt, Peter, Scholliers, Christophe

    ISSN: 2352-7110, 2352-7110
    Veröffentlicht: Elsevier B.V 01.02.2024
    Veröffentlicht in SoftwareX (01.02.2024)
    “… The process of teaching children to code is often slowed down by the delay in providing feedback on each student’s code. Especially in larger classrooms, …”
    Volltext
    Journal Article
  19. 19

    Collaborative learning with block-based programming: investigating human-centered artificial intelligence in education von Andersen, Renate, Mørch, Anders I., Litherland, Kristina Torine

    ISSN: 0144-929X, 1362-3001
    Veröffentlicht: London Taylor & Francis 04.07.2022
    Veröffentlicht in Behaviour & information technology (04.07.2022)
    “… In this article, we investigate human-centered artificial intelligence (HCAI) in an educational context where pupils used block-based programming in small …”
    Volltext
    Journal Article
  20. 20

    Towards Visualizing Educational Block-Based Scratch Code With the City Metaphor von Robles, Gregorio, Escobar-Morales, Daniel, Montes-Leon, Sergio, Moreno-Leon, Jesus, Pons-Castro, Guillermo, Moreno-Lumbreras, David

    ISSN: 2832-6555
    Veröffentlicht: IEEE 07.09.2025
    Veröffentlicht in Proceedings of VISSOFT (Online) (07.09.2025)
    “… The Code City metaphor stands as a prominent and widely recognized technique for visualizing software projects. This paper explores the application of the Code …”
    Volltext
    Tagungsbericht