Search Results - "Applied computing Arts and humanities Sound and music computing"

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  1. 1

    Interactive sound propagation for dynamic scenes using 2D wave simulation by Rosen, Matthew, Godin, Keith W., Raghuvanshi, Nikunj

    ISSN: 0167-7055, 1467-8659
    Published: Oxford Blackwell Publishing Ltd 01.12.2020
    Published in Computer graphics forum (01.12.2020)
    “…We present a technique to model wave‐based sound propagation to complement visual animation in fully dynamic scenes. We employ 2D wave simulation that captures…”
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    Journal Article
  2. 2

    SpecASR: Accelerating LLM-based Automatic Speech Recognition via Speculative Decoding by Wei, Linye, Zhong, Shuzhang, Xu, Songqiang, Wang, Runsheng, Huang, Ru, Li, Meng

    Published: IEEE 22.06.2025
    “…Large language model (LLM)-based automatic speech recognition (ASR) has recently attracted a lot of attention due to its high recognition accuracy and enhanced…”
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    Conference Proceeding
  3. 3

    Sound Source Localization using Stochastic Computing by Schober, Peter, Estiri, Seyedeh Newsha, Aygun, Sercan, TaheriNejad, Nima, Najafi, M. Hassan

    ISSN: 1558-2434
    Published: ACM 29.10.2022
    “…Stochastic computing (SC) is an alternative computing paradigm that processes data in the form of long uniform bit-streams rather than conventional compact…”
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    Conference Proceeding
  4. 4

    Haptic Force Guided Sound Synthesis in Multisensory Virtual Reality (VR) Simulation for Rigid-Fluid Interaction by Haonan Cheng, Shiguang Liu

    ISSN: 2642-5254
    Published: IEEE 01.03.2019
    “…This paper tackles a challenging problem for interactive rigid-fluid interaction sound synthesis. One core issue of the rigid-fluid interaction in multisensory…”
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    Conference Proceeding
  5. 5

    Some Considerations on Creativity Support for VR Audio by Camci, Anil

    ISSN: 2642-5254
    Published: IEEE 01.03.2019
    “…As the consumer interest in VR grows, the community of content creators working in this domain expands accordingly. Given the intrinsic role of audio in VR…”
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    Conference Proceeding
  6. 6

    Dimensional Design of Emotive Sounds for Robots by Wolfe, Hannen, Su, Yiheng, Wang, Jue

    Published: ACM 11.03.2024
    “…Non-Linguistic Utterances (NLUs) are essential parts of emotive exchanges, not only in human-human interactions but also in the context of human-robot…”
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    Conference Proceeding
  7. 7

    Sound Tagging in Infant-centric Home Soundscapes by Hossain Khan, Mohammad Nur, Li, Jialu, McElwain, Nancy L., Hasegawa-Johnson, Mark, Islam, Bashima

    ISSN: 2832-2975
    Published: IEEE 19.06.2024
    “…Certain environmental noises have been associated with negative developmental outcomes for infants and young children. Though classifying or tagging sound…”
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    Conference Proceeding
  8. 8

    A Virtual Reality Musical Instrument Integrated with a Remote Playing Robot System by Zhu, Zhonghao, Nai, Weizhi, Wang, Xin, Liu, Yue

    Published: IEEE 16.03.2024
    “…Music education and performance are often constrained by geo-graphical limitations. To evaluate the effectiveness of remote music performance, we designed a…”
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    Conference Proceeding
  9. 9

    Behaviourally-based Synthesis of Scene-aware Footstep Sound by Cheng, Haonan, Wang, Zhaoye, Huang, Hengyan, Cai, Juanjuan, Ye, Long

    Published: IEEE 01.03.2023
    “…This paper proposes a behaviourally-based scene-aware (BBSA) footstep sound synthesis method for congruent interaction in virtual environments. Most existing…”
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    Conference Proceeding
  10. 10

    Continuous Learning for Real-Time Auditory Blind Source Separation Applications by Schmitt, Erika, Gupta, Sanchit, Abbs, Patrick

    Published: IEEE 30.07.2024
    “…Human brains exhibit an exceptional ability to rapidly identify, learn and follow new sound patterns. In contrast, conventional machine learning approaches…”
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    Conference Proceeding
  11. 11

    Enhancing Dementia Care with Social Robot-Guided Music Interventions by Morris, Tyler, Walker, Sydney, Holder, Laython V., Vaughan, Eric, Petrovsky, Darina V., Swaminathan, Sai, Zhao, Xiaopeng

    ISSN: 2832-2975
    Published: IEEE 19.06.2024
    “…To address the need for dementia care, we developed a novel social robot-guided music intervention system named the Music intervention Using Socially Engaging…”
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    Conference Proceeding
  12. 12

    Band Overdrive: A Multi-Instrument Virtual Reality Music Rhythm Game by Wang, Junjie, Liao, Shuqi, Wang, Hao, Mousas, Christos

    Published: IEEE 01.03.2022
    “…Music rhythm games have a tremendous audience in the modern game industry. However, most of these games have been deployed for mobile devices, desktop…”
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    Conference Proceeding
  13. 13

    Augmenting Sculpture with Immersive Sonification by Wang, Yichen, Gardner, Henry, Martin, Charles, Adcock, Matt

    Published: IEEE 01.03.2022
    “…We present an artistic Mixed Reality (MR) system that remixes a sculptural element of a building and its aesthetic context to provide an on-site augmented art…”
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    Conference Proceeding
  14. 14

    Designing Sound Synthesis Interfaces for Head-mounted Augmented Reality by Wang, Yichen, Martin, Charles

    Published: IEEE 01.03.2022
    “…We report on designing a sound synthesis interface for a head-mounted augmented reality environment. The increased accessibility of augmented reality (AR)…”
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    Conference Proceeding
  15. 15

    Workshop on Requirements, Use Cases, and User Studies in Digital Music Libraries and Archives (RUCUS) 2019: A Half-Day Workshop by Weigl, David M.

    Published: IEEE 01.06.2019
    “…Music has widespread appeal as a subject for research, drawing on diverse perspectives from a large variety of academic fields. Digital libraries, serving as…”
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    Conference Proceeding
  16. 16

    Situational context directs how people affectively interpret robotic non-linguistic utterances by Read, Robin, Belpaeme, Tony

    ISBN: 1450326587, 9781450326582
    Published: New York, NY, USA ACM 03.03.2014
    “…This paper presents an experiment investigating the influence that a situational context has upon how people affectively interpret Non-Linguistic Utterances…”
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    Conference Proceeding
  17. 17

    MELD: A Linked Data Framework for Multimedia Access to Music Digital Libraries by Page, Kevin R., Lewis, David, Weigl, David M.

    Published: IEEE 01.06.2019
    “…We present MELD, the Music Encoding and Linked Data framework, and its application to musicological articles containing dynamic, multi-path explorations of…”
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    Conference Proceeding
  18. 18

    Does "Fans Economy" Work for Chinese Pop Music Industry? by Wang, Hao

    ISBN: 1450349935, 9781450349932
    ISSN: 2473-991X
    Published: New York, NY, USA ACM 31.07.2017
    “…China has become one of the largest entertainment markets in the world in recent years. Due to the success of Xiaomi, many Chinese pop music industry…”
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    Conference Proceeding
  19. 19

    Non-linguistic utterances should be used alongside language, rather than on their own or as a replacement by Read, Robin, Belpaeme, Tony

    ISBN: 1450326587, 9781450326582
    Published: New York, NY, USA ACM 03.03.2014
    “…This paper presents the results of a small experiment aimed at determining whether people are comfortable with a social robot that uses robotic Non-Linguistic…”
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    Conference Proceeding
  20. 20

    Visual cues-based anticipation for percussionist-robot interaction by Cicconet, Marcelo, Bretan, Mason, Weinberg, Gil

    ISBN: 145031063X, 9781450310635
    ISSN: 2167-2121
    Published: New York, NY, USA ACM 05.03.2012
    “…Visual cues-based anticipation is a fundamental aspect of human-human interaction, and it plays an especially important role in the time demanding medium of…”
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    Conference Proceeding