Výsledky vyhľadávania - computational geometry and object modeling [i.3.5]: physics-based modeling
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Example-Driven Deformations Based on Discrete Shells
ISSN: 0167-7055, 1467-8659Vydavateľské údaje: Oxford, UK Blackwell Publishing Ltd 01.12.2011Vydané v Computer graphics forum (01.12.2011)“… In this paper, we propose a modelling framework that is both example‐driven and physics‐based and thereby overcomes the limitations of both approaches…”
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Efficient Physics-Based Implementation for Realistic Hand-Object Interaction in Virtual Reality
Vydavateľské údaje: IEEE 01.03.2018Vydané v 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (01.03.2018)“…We propose an efficient physics-based method for dexterous 'real hand' - 'virtual object' interaction in Virtual Reality environments…”
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Elastic Tubes: Modeling Elastic Deformation of Hollow Tubes
ISSN: 0167-7055, 1467-8659Vydavateľské údaje: Oxford, UK Blackwell Publishing Ltd 01.09.2010Vydané v Computer graphics forum (01.09.2010)“… It is physically accurate and its implementations are efficient for interactive simulation. However, one requirement of using Cosserat rod theory is that the tubular object must have rigid cross…”
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Hybrid Particle-grid Modeling for Multi-scale Droplet/Spray Simulation
ISSN: 0167-7055, 1467-8659Vydavateľské údaje: Oxford Blackwell Publishing Ltd 01.10.2014Vydané v Computer graphics forum (01.10.2014)“…‐based method is ideal for volumetric spray modeling, using either one alone has encountered tremendous difficulties when effectively simulating droplet/spray mixture phenomena with high fidelity…”
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Augmented Reality during Cutting and Tearing of Deformable Objects
Vydavateľské údaje: IEEE 01.09.2015Vydané v 2015 IEEE International Symposium on Mixed and Augmented Reality (01.09.2015)“… In this paper we solve this shortcoming by introducing a method for physics-based non-rigid augmented reality…”
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