Výsledky vyhľadávania - I.3.1 [Computer Methodologies]: Computer Graphics-Hardware Architecture: Parallel Processing
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Performance Comparison of Bounding Volume Hierarchies and Kd-Trees for GPU Ray Tracing
ISSN: 0167-7055, 1467-8659Vydavateľské údaje: Oxford Blackwell Publishing Ltd 01.12.2016Vydané v Computer graphics forum (01.12.2016)“…We present a performance comparison of bounding volume hierarchies and kd‐trees for ray tracing on many‐core architectures (GPUs…”
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Streaming ultra high resolution images to large tiled display at nearly interactive frame rate with vl3
Vydavateľské údaje: IEEE 01.10.2015Vydané v 2015 IEEE 5th Symposium on Large Data Analysis and Visualization (LDAV) (01.10.2015)“…Visualization of large-scale simulations running on supercomputers requires ultra-high resolution images to capture important features in the data. In this…”
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Exploring large data over wide area networks
ISBN: 9781467301565, 1467301566Vydavateľské údaje: IEEE 01.10.2011Vydané v 2011 IEEE Symposium on Large Data Analysis and Visualization (01.10.2011)“… We report on interactive visualizations of large simulations performed on Kraken at the National Institute for Computational Sciences using the parallel cosmology code Enzo, with grid sizes ranging…”
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A Survey of General-Purpose Computation on Graphics Hardware
ISSN: 0167-7055, 1467-8659Vydavateľské údaje: Oxford, UK Blackwell Publishing Ltd 01.03.2007Vydané v Computer graphics forum (01.03.2007)“…The rapid increase in the performance of graphics hardware, coupled with recent improvements in its programmability, have made graphics hardware a compelling platform for computationally demanding…”
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ManyLoDs: Parallel Many-View Level-of-Detail Selection for Real-Time Global Illumination
ISSN: 0167-7055, 1467-8659Vydavateľské údaje: Oxford, UK Blackwell Publishing Ltd 01.06.2011Vydané v Computer graphics forum (01.06.2011)“… This task represents a challenge for existing GPU algorithms. We propose ManyLoDs, a new GPU algorithm to efficiently compute many LoDs from a Bounding Volume Hierarchy in parallel by balancing the workload within and among LoDs…”
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A Parallel Approach to Compression and Decompression of Triangle Meshes using the GPU
ISSN: 0167-7055, 1467-8659Vydavateľské údaje: Oxford Blackwell Publishing Ltd 01.08.2017Vydané v Computer graphics forum (01.08.2017)“… In this paper we propose a scalable massively parallel approach for compression and decompression of large triangle meshes using the GPU…”
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A GPU‐Adapted Structure for Unstructured Grids
ISSN: 0167-7055, 1467-8659Vydavateľské údaje: Oxford Blackwell Publishing Ltd 01.05.2017Vydané v Computer graphics forum (01.05.2017)“… resources on environments such as graphics hardware. In this paper, we bypass this problem by introducing a sparse matrix representation for unstructured grids…”
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Data-Parallel Decompression of Triangle Mesh Topology
ISSN: 0167-7055, 1467-8659Vydavateľské údaje: Oxford, UK Blackwell Publishing Ltd 01.12.2012Vydané v Computer graphics forum (01.12.2012)“…‐parallel GPU decompression. Our compression scheme coherently orders generalized triangle strips in memory…”
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