Search Results - I.3.1 [Computer Methodologies]: Computer Graphics-Hardware Architecture: Parallel Processing
-
1
Performance Comparison of Bounding Volume Hierarchies and Kd-Trees for GPU Ray Tracing
ISSN: 0167-7055, 1467-8659Published: Oxford Blackwell Publishing Ltd 01.12.2016Published in Computer graphics forum (01.12.2016)“…We present a performance comparison of bounding volume hierarchies and kd‐trees for ray tracing on many‐core architectures (GPUs…”
Get full text
Journal Article -
2
Streaming ultra high resolution images to large tiled display at nearly interactive frame rate with vl3
Published: IEEE 01.10.2015Published in 2015 IEEE 5th Symposium on Large Data Analysis and Visualization (LDAV) (01.10.2015)“…Visualization of large-scale simulations running on supercomputers requires ultra-high resolution images to capture important features in the data. In this…”
Get full text
Conference Proceeding -
3
Exploring large data over wide area networks
ISBN: 9781467301565, 1467301566Published: IEEE 01.10.2011Published in 2011 IEEE Symposium on Large Data Analysis and Visualization (01.10.2011)“… We report on interactive visualizations of large simulations performed on Kraken at the National Institute for Computational Sciences using the parallel cosmology code Enzo, with grid sizes ranging…”
Get full text
Conference Proceeding -
4
A Survey of General-Purpose Computation on Graphics Hardware
ISSN: 0167-7055, 1467-8659Published: Oxford, UK Blackwell Publishing Ltd 01.03.2007Published in Computer graphics forum (01.03.2007)“…The rapid increase in the performance of graphics hardware, coupled with recent improvements in its programmability, have made graphics hardware a compelling platform for computationally demanding…”
Get full text
Journal Article -
5
ManyLoDs: Parallel Many-View Level-of-Detail Selection for Real-Time Global Illumination
ISSN: 0167-7055, 1467-8659Published: Oxford, UK Blackwell Publishing Ltd 01.06.2011Published in Computer graphics forum (01.06.2011)“… This task represents a challenge for existing GPU algorithms. We propose ManyLoDs, a new GPU algorithm to efficiently compute many LoDs from a Bounding Volume Hierarchy in parallel by balancing the workload within and among LoDs…”
Get full text
Journal Article -
6
A Parallel Approach to Compression and Decompression of Triangle Meshes using the GPU
ISSN: 0167-7055, 1467-8659Published: Oxford Blackwell Publishing Ltd 01.08.2017Published in Computer graphics forum (01.08.2017)“… In this paper we propose a scalable massively parallel approach for compression and decompression of large triangle meshes using the GPU…”
Get full text
Journal Article -
7
A GPU‐Adapted Structure for Unstructured Grids
ISSN: 0167-7055, 1467-8659Published: Oxford Blackwell Publishing Ltd 01.05.2017Published in Computer graphics forum (01.05.2017)“… resources on environments such as graphics hardware. In this paper, we bypass this problem by introducing a sparse matrix representation for unstructured grids…”
Get full text
Journal Article -
8
Data-Parallel Decompression of Triangle Mesh Topology
ISSN: 0167-7055, 1467-8659Published: Oxford, UK Blackwell Publishing Ltd 01.12.2012Published in Computer graphics forum (01.12.2012)“…‐parallel GPU decompression. Our compression scheme coherently orders generalized triangle strips in memory…”
Get full text
Journal Article

