Search Results - I.3.1 [Computer Methodologies]: Computer Graphics-Hardware Architecture: Parallel Processing

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  1. 1

    Performance Comparison of Bounding Volume Hierarchies and Kd-Trees for GPU Ray Tracing by Vinkler, Marek, Havran, Vlastimil, Bittner, Jiří

    ISSN: 0167-7055, 1467-8659
    Published: Oxford Blackwell Publishing Ltd 01.12.2016
    Published in Computer graphics forum (01.12.2016)
    “…We present a performance comparison of bounding volume hierarchies and kd‐trees for ray tracing on many‐core architectures (GPUs…”
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    Journal Article
  2. 2

    Streaming ultra high resolution images to large tiled display at nearly interactive frame rate with vl3 by Jie Jiang, Hereld, Mark, Insley, Joseph, Papka, Michael E., Rizzi, Silvio, Uram, Thomas, Vishwanath, Venkatram

    Published: IEEE 01.10.2015
    “…Visualization of large-scale simulations running on supercomputers requires ultra-high resolution images to capture important features in the data. In this…”
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    Conference Proceeding
  3. 3

    Exploring large data over wide area networks by Hereld, M., Insley, J. A., Olson, E. C., Papka, M. E., Vishwanath, V., Norman, M. L., Wagner, R.

    ISBN: 9781467301565, 1467301566
    Published: IEEE 01.10.2011
    “… We report on interactive visualizations of large simulations performed on Kraken at the National Institute for Computational Sciences using the parallel cosmology code Enzo, with grid sizes ranging…”
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    Conference Proceeding
  4. 4

    A Survey of General-Purpose Computation on Graphics Hardware by Owens, John D., Luebke, David, Govindaraju, Naga, Harris, Mark, Krüger, Jens, Lefohn, Aaron E., Purcell, Timothy J.

    ISSN: 0167-7055, 1467-8659
    Published: Oxford, UK Blackwell Publishing Ltd 01.03.2007
    Published in Computer graphics forum (01.03.2007)
    “…The rapid increase in the performance of graphics hardware, coupled with recent improvements in its programmability, have made graphics hardware a compelling platform for computationally demanding…”
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    Journal Article
  5. 5

    ManyLoDs: Parallel Many-View Level-of-Detail Selection for Real-Time Global Illumination by Hollander, Matthias, Ritschel, Tobias, Eisemann, Elmar, Boubekeur, Tamy

    ISSN: 0167-7055, 1467-8659
    Published: Oxford, UK Blackwell Publishing Ltd 01.06.2011
    Published in Computer graphics forum (01.06.2011)
    “… This task represents a challenge for existing GPU algorithms. We propose ManyLoDs, a new GPU algorithm to efficiently compute many LoDs from a Bounding Volume Hierarchy in parallel by balancing the workload within and among LoDs…”
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    Journal Article
  6. 6

    A Parallel Approach to Compression and Decompression of Triangle Meshes using the GPU by Jakob, Johannes, Buchenau, Christoph, Guthe, Michael

    ISSN: 0167-7055, 1467-8659
    Published: Oxford Blackwell Publishing Ltd 01.08.2017
    Published in Computer graphics forum (01.08.2017)
    “… In this paper we propose a scalable massively parallel approach for compression and decompression of large triangle meshes using the GPU…”
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    Journal Article
  7. 7

    A GPU‐Adapted Structure for Unstructured Grids by Zayer, Rhaleb, Steinberger, Markus, Seidel, Hans‐Peter

    ISSN: 0167-7055, 1467-8659
    Published: Oxford Blackwell Publishing Ltd 01.05.2017
    Published in Computer graphics forum (01.05.2017)
    “… resources on environments such as graphics hardware. In this paper, we bypass this problem by introducing a sparse matrix representation for unstructured grids…”
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    Journal Article
  8. 8

    Data-Parallel Decompression of Triangle Mesh Topology by Meyer, Quirin, Keinert, Benjamin, Sußner, Gerd, Stamminger, Marc

    ISSN: 0167-7055, 1467-8659
    Published: Oxford, UK Blackwell Publishing Ltd 01.12.2012
    Published in Computer graphics forum (01.12.2012)
    “…‐parallel GPU decompression. Our compression scheme coherently orders generalized triangle strips in memory…”
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    Journal Article