Search Results - Computer Graphics [1.3.3]: Picture/Image Generation-Display algorithms

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  1. 1

    Video Visualization for Snooker Skill Training by Höferlin, M., Grundy, E., Borgo, R., Weiskopf, D., Chen, M., Griffiths, I. W., Griffiths, W.

    ISSN: 0167-7055, 1467-8659
    Published: Oxford, UK Blackwell Publishing Ltd 01.06.2010
    Published in Computer graphics forum (01.06.2010)
    “…We present a feasibility study on using video visualization to aid snooker skill training. By involving the coaches and players in the loop of intelligent…”
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    Journal Article
  2. 2

    Silhouette-Aware Warping for Image-Based Rendering by Chaurasia, Gaurav, Sorkine, Olga, Drettakis, George

    ISSN: 0167-7055, 1467-8659
    Published: Oxford, UK Blackwell Publishing Ltd 01.06.2011
    Published in Computer graphics forum (01.06.2011)
    “…Image‐based rendering (IBR) techniques allow capture and display of 3D environments using photographs. Modern IBR pipelines reconstruct proxy geometry using…”
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    Journal Article
  3. 3

    Scalable Multi-view Registration for Multi-Projector Displays on Vertically Extruded Surfaces by Sajadi, Behzad, Majumder, Aditi

    ISSN: 0167-7055, 1467-8659
    Published: Oxford, UK Blackwell Publishing Ltd 01.06.2010
    Published in Computer graphics forum (01.06.2010)
    “…Recent work have shown that it is possible to register multiple projectors on non‐planar surfaces using a single uncalibrated camera instead of a calibrated…”
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    Journal Article
  4. 4

    Topology simplification for polygonal virtual environments by El-Sana, J., Varshney, A.

    ISSN: 1077-2626
    Published: IEEE 01.04.1998
    “…We present a topology simplifying approach that can be used for genus reductions, removal of protuberances, and repair of cracks in polygonal models in a…”
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    Journal Article
  5. 5

    GPU-accelerated attention map generation for dynamic 3D scenes by Pfeiffer, Thies, Memili, Cem

    ISSN: 1087-8270
    Published: IEEE 01.03.2015
    “…Measuring visual attention has become an important tool during product development. Attention maps are important qualitative visualizations to communicate…”
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    Conference Proceeding
  6. 6

    An Image-Warping Architecture for VR: Low Latency versus Image Quality by Smit, Ferdi, van Liere, Robert, Beck, Stephan, Froehlich, Bernd

    ISBN: 9781424439430, 1424439434
    ISSN: 1087-8270
    Published: IEEE 01.03.2009
    Published in 2009 IEEE Virtual Reality Conference (01.03.2009)
    “…Designing low end-to-end latency system architectures for virtual reality is still an open and challenging problem. We describe the design, implementation and…”
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    Conference Proceeding