Suchergebnisse - D.1.3 [Software]: Programming Techniques-Concurrent Programming

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  1. 1

    Parallel Particle Advection and Lagrangian Analysis for 3D-PLI Fiber Orientation Maps von Demiralp, Ali C., Zielasko, Daniel, Axer, Markus, Vierjahn, Tom, Kuhlen, TorstenW

    Veröffentlicht: IEEE 01.10.2019
    “… 3D-Polarized Light Imaging (3D-PLI) is a recent neuroimaging technique which is able to record the orientation of nerve fibers in unprecedented detail, …”
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  2. 2

    Dax Toolkit: A proposed framework for data analysis and visualization at Extreme Scale von Moreland, K., Ayachit, U., Geveci, B., Kwan-Liu Ma

    ISBN: 9781467301565, 1467301566
    Veröffentlicht: IEEE 01.10.2011
    “… Software will require a minimum of a 1,000 times more concurrency. Most parallel analysis and visualization algorithms today work by partitioning data and running mostly serial algorithms concurrently on each data partition …”
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  3. 3

    Utilizing many-core accelerators for halo and center finding within a cosmology simulation von Sewell, Christopher, Li-ta Lo, Heitmann, Katrin, Habib, Salman, Ahrens, James

    Veröffentlicht: IEEE 01.10.2015
    “… Efficiently finding and computing statistics about "halos" (regions of high density) are essential analysis steps for N-body cosmology simulations. However, in …”
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  4. 4

    Efficient parallel extraction of crack-free isosurfaces from adaptive mesh refinement (AMR) data von Weber, G. H., Childs, H., Meredith, J. S.

    ISBN: 1467347329, 9781467347327
    Veröffentlicht: IEEE 01.10.2012
    “… We present a novel extraction scheme for crack-free isosurfaces from adaptive mesh refinement (AMR) data that builds on prior work utilizing dual grids and …”
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  5. 5

    Data-flow oriented software framework for the development of haptic-enabled physics simulations von Knott, Thomas, Weyers, Benjamin, Hentschel, Bernd, Kuhlen, Torsten

    ISSN: 2328-7772
    Veröffentlicht: IEEE 01.03.2014
    “… This paper presents a software framework that supports the development of haptic-enabled physics simulations …”
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    Ternary Sparse Matrix Representation for Volumetric Mesh Subdivision and Processing on GPUs von Mueller‐Roemer, J. S., Altenhofen, C., Stork, A.

    ISSN: 0167-7055, 1467-8659
    Veröffentlicht: Oxford Blackwell Publishing Ltd 01.08.2017
    Veröffentlicht in Computer graphics forum (01.08.2017)
    “… In this paper, we present a novel volumetric mesh representation suited for parallel computing on modern GPU architectures. The data structure is based on a …”
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    Journal Article
  7. 7

    Register Efficient Dynamic Memory Allocator for GPUs von Vinkler, M., Havran, V.

    ISSN: 0167-7055, 1467-8659
    Veröffentlicht: Oxford Blackwell Publishing Ltd 01.12.2015
    Veröffentlicht in Computer graphics forum (01.12.2015)
    “… We compare five existing dynamic memory allocators optimized for GPUs and show their strengths and weaknesses. In the measurements, we use three generic …”
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    Journal Article
  8. 8

    Finding concurrency bugs with context-aware communication graphs von Lucia, Brandon, Ceze, Luis

    ISBN: 9781605587981, 1605587982
    ISSN: 1072-4451
    Veröffentlicht: New York, NY, USA ACM 12.12.2009
    “… Incorrect thread synchronization often leads to concurrency bugs that manifest nondeterministically and are difficult to detect and fix. Past work on detecting …”
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  9. 9

    Engineering parallel applications with tunable architectures von Schaefer, Christoph A., Pankratius, Victor, Tichy, Walter F.

    ISBN: 9781605587196, 1605587192
    ISSN: 0270-5257
    Veröffentlicht: New York, NY, USA ACM 01.05.2010
    “… Current multicore computers differ in many hardware characteristics. Software developers thus hand-tune their parallel programs for a specific platform to achieve the best performance …”
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  10. 10

    Scalable parallel building blocks for custom data analysis von Peterka, T., Ross, R., Gyulassy, A., Pascucci, V., Kendall, W., Han-Wei Shen, Teng-Yok Lee, Chaudhuri, A.

    ISBN: 9781467301565, 1467301566
    Veröffentlicht: IEEE 01.10.2011
    “… We present a set of building blocks that provide scalable data movement capability to computational scientists and visualization researchers for writing their …”
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  11. 11

    A Latency and Latency Jitter Simulation Framework with OSVR von Stauffert, Jan-Philipp, Niebling, Florian, Latoschik, Marc Erich

    ISSN: 2328-7829
    Veröffentlicht: IEEE 01.03.2017
    “… Latency is a pressing problem in Virtual Reality (VR) applications. Low latencies are required for VR to reduce perceptual artifacts and cyber sickness …”
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  12. 12

    Efficient modal sound synthesis on GPUs von Rausch, Dominik, Hentschel, Bernd, Kuhlen, Torsten

    Veröffentlicht: IEEE 01.03.2014
    “… Modal sound synthesis is a useful method to interactively generate sounds for Virtual Environments. Forces acting on objects excite modes, which then have to …”
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  13. 13

    A distributed camera library design for telepresence von Ohl, Stephan, Willert, Malte, Staadt, Oliver

    ISSN: 2328-7772
    Veröffentlicht: IEEE 01.03.2013
    “… We present a distributed dataflow-based camera library design. It is tailored to the special needs of distributed acquisition and rendering telepresence …”
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  14. 14

    Reducing application-stage latencies for real-time interactive systems von Stauffert, Jan-Pilipp, Niebling, Florian, Latoschik, Marc Erich

    ISSN: 2328-7829
    Veröffentlicht: IEEE 20.03.2016
    “… Latency is a pressing problem in Virtual Reality (VR) applications. Low latencies are required for VR to reduce perceptual artifacts and cyber sickness …”
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    Tagungsbericht Journal Article
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    COROUTINES COMUNICATIONS. DESIGN AND IMPLEMENTATION ISSUES IN C++20 von Radu LUPȘA, Dana LUPȘA

    ISSN: 2065-9601
    Veröffentlicht: Babes-Bolyai University, Cluj-Napoca 02.06.2023
    “… D.3.3 [Software]: Programming Languages – Language Constructs and Features; D.1.3 [Software]: Programming Techniques …”
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