Suchergebnisse - Software tools for robot programming

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  1. 1

    Advances in Service and Industrial Robotics Proceedings of the 26th International Conference on Robotics in Alpe-Adria-Danube Region, RAAD 2017 /

    ISBN: 9783319612768
    ISSN: 2211-0984 ;
    Veröffentlicht: Cham : Springer International Publishing, 2018.
    Inhaltsangabe: “… Monje, Carlos Balaguer -- FloBaRoID - A Software Package for the Identification of Robot Dynamics Parameters, by Stefan Bethge, Jörn Malzahn, Nikos Tsagarakis, Darwin Caldwell -- Implementation of a fractional-order control for robotic applications, by Luca Bruzzone, Vittorio Belotti, Pietro Fanghella -- Real-time Computation of Inexact Minimum-Energy Trajectories Using Parametric Sensitivities, by Alexander Reiter, Hubert Gattringer, Andreas Mueller -- Sensor-based loops and branches for playback-programmed robot systems, by Michael Riedl, Eric Mathias Orendt, Dominik Henrich -- On Latencies and Noise Effects in Vision-Based Control of Mobile Robots, by Mohammad M. …”

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  2. 2

    Disciplinary Convergence in Systems Engineering Research

    ISBN: 9783319622170
    Veröffentlicht: Cham : Springer International Publishing, 2018.

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  3. 3

    Artificial You : AI and the Future of Your Mind / von Schneider, Susan

    ISBN: 9780691197777
    Veröffentlicht: Princeton, NJ : Princeton University Press, 2019

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  4. 4

    Research on e-Learning and ICT in Education Technological, Pedagogical and Instructional Perspectives /

    ISBN: 9783319950594
    Veröffentlicht: Cham : Springer International Publishing, 2018.
    Inhaltsangabe: “… A descriptive case study -- Part II: Educational Games -- Chapter 8: The Educational Impacts of Minecraft on Elementary School Students -- Chapter 9: Mobile games in computer science education: State of the art and proposal of a mobile game design that incorporates physical activity -- Chapter 10: Exemplifying online game design and exploitation for interdisciplinary teaching in Primary School through the WeAreEurope game for EU citizenship education -- Chapter 11: Evaluation of an augmented reality game for environmental education: "Save Elli, Save the environment" -- Part III: Science and Mathematics -- Chapter 12: Hostage of the Software: Experiences Teaching Inferential Statistics to Undergraduate Human-Computer Interaction students and a Survey of the Literature -- Chapter 13: Examining Students Actions while Experimenting with a Blended Combination of Physical and Virtual Manipulatives in Physics -- Chapter 14: The impact of virtual laboratory environments in teaching-by-inquiry electric circuits in Greek Secondary Education: the ElectroLab Project -- Chapter 15: Tracing Students' Actions in Inquiry-based Simulations -- Chapter 16: The use of ICT and the Realistic Mathematic Education for understanding simple and advanced stereometry shapes among University students -- Part IV: Robotics -- Chapter 17: Learning to program a humanoid robot: Impact on students in special education -- Chapter 18: E-ProBotLab: design and evaluation of an open educational robotics platform -- Part V: Higher Education -- Chapter 19: A software tool to evaluate performance in a higher education institution -- Chapter 20: Integration of technologies in higher education: Teachers' needs and expectations at UTAD -- Chapter 21: Virtual environments for vocational training: immersion and user experience in a virtual kitchen. . …”

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