Education, Narrative Technologies and Digital Learning Designing Storytelling for Creativity with Computing /

This book examines and illustrates the potential of narrative technology, the integration and synthesis of storytelling and digital media in education. Storytelling is a foundational and powerful process in all learning and teaching, and technology is becoming ever more ubiquitous and sophisticated,...

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Hlavný autor: Hall, Tony (Autor)
Médium: Elektronický zdroj E-kniha
Jazyk:English
Vydavateľské údaje: London : Palgrave Macmillan UK, 2018.
Vydanie:1st ed. 2018.
Edícia:Digital Education and Learning
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ISBN:9781137320087
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040 |a Springer-Nature  |b eng  |c CVTISR  |e AACR2 
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100 1 |a Hall, Tony.  |4 aut 
245 1 0 |a Education, Narrative Technologies and Digital Learning  |h [electronic resource] :  |b Designing Storytelling for Creativity with Computing /  |c by Tony Hall. 
250 |a 1st ed. 2018. 
260 1 |a London :  |b Palgrave Macmillan UK,  |c 2018. 
300 |a VII, 202 p. 12 illus.  |b online resource. 
490 1 |a Digital Education and Learning 
500 |a Education  
505 0 |a Chapter 1. The Age of Autobiography: Narrative Technology -- Chapter 2. Design with a Capital D -- Chapter 3. The Pestalozzi Principle -- Chapter 4. Narrative Technology and the 'Third Teacher' -- Chapter 5. SCÉAL Design-Based Research Framework. 
516 |a text file PDF 
520 |a This book examines and illustrates the potential of narrative technology, the integration and synthesis of storytelling and digital media in education. Storytelling is a foundational and powerful process in all learning and teaching, and technology is becoming ever more ubiquitous and sophisticated, particularly in its capabilities to mediate and augment creative storytelling. The book begins with a foundational analysis of narrative use in education today, and provides a history of the emergence of narrative technology. It explores how the convergence of high-potential computing and storytelling practices and techniques can be used to enhance education, in particular the design of bespoke, interactive physical learning environments. The contemporary importance of educational design is highlighted throughout the book, which concludes with the SCÉAL design-based research framework as a proposed systematic approach to the design of narrative technology in education. The book will be a valuable resource for educational designers, technologists, teachers and policymakers, especially those with an interest in the design and use of narrative technology in education. 
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