Calling for Play-oriented Research on Blockchain Games: An Overview Study
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| Názov: | Calling for Play-oriented Research on Blockchain Games: An Overview Study |
|---|---|
| Autori: | Liu, Xuechen, 1993, Holopainen, Jussi, 1972 |
| Zdroj: | Distributed Ledger Technologies. 4(3) |
| Predmety: | play-oriented research, bibliometric analysis, topic modelling, video games, blockchain, blockchain video games |
| Popis: | Blockchain video games, specifically video games using blockchain technology, are a trending topic in the media, technology community and business world. While blockchain video games are expected to transform the industry, little is known about how they are played and the players accordingly. The paper presents a 3-stage literature overview study on blockchain video games combining methods of topic modelling, bibliometric analysis, and narrative literature review. In a systematic approach, 1883 articles are screened. Language models are built on 1246 papers, and 70 articles directly related to blockchain video games have been analysed. The results indicate that most recent studies focus on blockchain technology and its financial characteristics instead of players. Hence, more play-oriented blockchain video game research is needed. Future studies may focus on different types of blockchain video games, game design and playability, players' experiences, and critical reviews. |
| Popis súboru: | electronic |
| Prístupová URL adresa: | https://research.chalmers.se/publication/548387 https://research.chalmers.se/publication/544033 https://research.chalmers.se/publication/548387/file/548387_Fulltext.pdf |
| Databáza: | SwePub |
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| Items | – Name: Title Label: Title Group: Ti Data: Calling for Play-oriented Research on Blockchain Games: An Overview Study – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Liu%2C+Xuechen%22">Liu, Xuechen</searchLink>, 1993<br /><searchLink fieldCode="AR" term="%22Holopainen%2C+Jussi%22">Holopainen, Jussi</searchLink>, 1972 – Name: TitleSource Label: Source Group: Src Data: <i>Distributed Ledger Technologies</i>. 4(3) – Name: Subject Label: Subject Terms Group: Su Data: <searchLink fieldCode="DE" term="%22play-oriented+research%22">play-oriented research</searchLink><br /><searchLink fieldCode="DE" term="%22bibliometric+analysis%22">bibliometric analysis</searchLink><br /><searchLink fieldCode="DE" term="%22topic+modelling%22">topic modelling</searchLink><br /><searchLink fieldCode="DE" term="%22video+games%22">video games</searchLink><br /><searchLink fieldCode="DE" term="%22blockchain%22">blockchain</searchLink><br /><searchLink fieldCode="DE" term="%22blockchain+video+games%22">blockchain video games</searchLink> – Name: Abstract Label: Description Group: Ab Data: Blockchain video games, specifically video games using blockchain technology, are a trending topic in the media, technology community and business world. While blockchain video games are expected to transform the industry, little is known about how they are played and the players accordingly. The paper presents a 3-stage literature overview study on blockchain video games combining methods of topic modelling, bibliometric analysis, and narrative literature review. In a systematic approach, 1883 articles are screened. Language models are built on 1246 papers, and 70 articles directly related to blockchain video games have been analysed. The results indicate that most recent studies focus on blockchain technology and its financial characteristics instead of players. Hence, more play-oriented blockchain video game research is needed. Future studies may focus on different types of blockchain video games, game design and playability, players' experiences, and critical reviews. – Name: Format Label: File Description Group: SrcInfo Data: electronic – Name: URL Label: Access URL Group: URL Data: <link linkTarget="URL" linkTerm="https://research.chalmers.se/publication/548387" linkWindow="_blank">https://research.chalmers.se/publication/548387</link><br /><link linkTarget="URL" linkTerm="https://research.chalmers.se/publication/544033" linkWindow="_blank">https://research.chalmers.se/publication/544033</link><br /><link linkTarget="URL" linkTerm="https://research.chalmers.se/publication/548387/file/548387_Fulltext.pdf" linkWindow="_blank">https://research.chalmers.se/publication/548387/file/548387_Fulltext.pdf</link> |
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| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1145/3674154 Languages: – Text: English Subjects: – SubjectFull: play-oriented research Type: general – SubjectFull: bibliometric analysis Type: general – SubjectFull: topic modelling Type: general – SubjectFull: video games Type: general – SubjectFull: blockchain Type: general – SubjectFull: blockchain video games Type: general Titles: – TitleFull: Calling for Play-oriented Research on Blockchain Games: An Overview Study Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Liu, Xuechen – PersonEntity: Name: NameFull: Holopainen, Jussi IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 01 Type: published Y: 2025 Identifiers: – Type: issn-print Value: 27696480 – Type: issn-locals Value: SWEPUB_FREE – Type: issn-locals Value: CTH_SWEPUB Numbering: – Type: volume Value: 4 – Type: issue Value: 3 Titles: – TitleFull: Distributed Ledger Technologies Type: main |
| ResultId | 1 |
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