Server Selection and Inference Rate Optimization in AoI-Driven Distributed Systems

Uloženo v:
Podrobná bibliografie
Název: Server Selection and Inference Rate Optimization in AoI-Driven Distributed Systems
Autoři: Badia L., Castagno P., Mancuso V., Sereno M., Marsan M. A.
Přispěvatelé: Badia, L., Castagno, P., Mancuso, V., Sereno, M., Marsan, M. A.
Informace o vydavateli: Institute of Electrical and Electronics Engineers Inc.
Rok vydání: 2025
Sbírka: Padua Research Archive (IRIS - Università degli Studi di Padova)
Témata: Age of information, AI, Beyond 5G network, Distributed computing system, Game Theory
Popis: Many of today's user applications are both time-critical and computationally intensive. A typical example is provided by assisted- and self-driving systems, where the data collected by onboard sensors must be fused over network computing elements, possibly using artificial intelligence (AI) tools, to accurately reconstruct a vehicle's environment in a sufficiently short time to guarantee safe operations. Our study considers this example, but also covers more general cases, and extends to any system in which independent sources generate time-critical queries for networked services. Obtaining good performance in these cases requires the careful engineering of both communication networks and computing facilities. In addition, when multiple computation facilities are available to run AI processes (in the fog, edge or cloud, or even on the device itself), users running those time-critical and computationally intensive applications experience the dilemma of which remote resource to use so as to obtain results within the limited available time budget. This does not necessarily imply the choice of the fastest servers, as they may end up getting congested by multiple requests. In this paper, we use optimization and game theory to analyze the balance of user updates among remote AI engines, as well as the choice of the intensity of user traffic, trying to optimize the age of information (AoI) that users experience on their time-critical AI-assisted processes. We show that targeting the minimization of AoI leads to non-trivial server selection and data injection policies, and that the unavoidable price of anarchy of systems that enforce a distributed AI server selection can be low, as long as autonomous adaptation of the individual injection rate of the users is properly kept under control.
Druh dokumentu: conference object
Jazyk: English
Relation: ispartofbook:Proc. 36th International Teletraffic Congress, ITC-36 2025; 36th International Teletraffic Congress, ITC-36 2025; firstpage:1; lastpage:9; numberofpages:9; https://hdl.handle.net/11577/3559843
DOI: 10.23919/ITC-3665175.2025.11078623
Dostupnost: https://hdl.handle.net/11577/3559843
https://doi.org/10.23919/ITC-3665175.2025.11078623
Přístupové číslo: edsbas.15402DF0
Databáze: BASE
FullText Text:
  Availability: 0
CustomLinks:
  – Url: https://hdl.handle.net/11577/3559843#
    Name: EDS - BASE (s4221598)
    Category: fullText
    Text: View record from BASE
  – Url: https://www.webofscience.com/api/gateway?GWVersion=2&SrcApp=EBSCO&SrcAuth=EBSCO&DestApp=WOS&ServiceName=TransferToWoS&DestLinkType=GeneralSearchSummary&Func=Links&author=L.%20B
    Name: ISI
    Category: fullText
    Text: Nájsť tento článok vo Web of Science
    Icon: https://imagesrvr.epnet.com/ls/20docs.gif
    MouseOverText: Nájsť tento článok vo Web of Science
Header DbId: edsbas
DbLabel: BASE
An: edsbas.15402DF0
RelevancyScore: 942
AccessLevel: 3
PubType: Conference
PubTypeId: conference
PreciseRelevancyScore: 941.707214355469
IllustrationInfo
Items – Name: Title
  Label: Title
  Group: Ti
  Data: Server Selection and Inference Rate Optimization in AoI-Driven Distributed Systems
– Name: Author
  Label: Authors
  Group: Au
  Data: <searchLink fieldCode="AR" term="%22Badia+L%2E%22">Badia L.</searchLink><br /><searchLink fieldCode="AR" term="%22Castagno+P%2E%22">Castagno P.</searchLink><br /><searchLink fieldCode="AR" term="%22Mancuso+V%2E%22">Mancuso V.</searchLink><br /><searchLink fieldCode="AR" term="%22Sereno+M%2E%22">Sereno M.</searchLink><br /><searchLink fieldCode="AR" term="%22Marsan+M%2E+A%2E%22">Marsan M. A.</searchLink>
– Name: Author
  Label: Contributors
  Group: Au
  Data: Badia, L.<br />Castagno, P.<br />Mancuso, V.<br />Sereno, M.<br />Marsan, M. A.
– Name: Publisher
  Label: Publisher Information
  Group: PubInfo
  Data: Institute of Electrical and Electronics Engineers Inc.
– Name: DatePubCY
  Label: Publication Year
  Group: Date
  Data: 2025
– Name: Subset
  Label: Collection
  Group: HoldingsInfo
  Data: Padua Research Archive (IRIS - Università degli Studi di Padova)
– Name: Subject
  Label: Subject Terms
  Group: Su
  Data: <searchLink fieldCode="DE" term="%22Age+of+information%22">Age of information</searchLink><br /><searchLink fieldCode="DE" term="%22AI%22">AI</searchLink><br /><searchLink fieldCode="DE" term="%22Beyond+5G+network%22">Beyond 5G network</searchLink><br /><searchLink fieldCode="DE" term="%22Distributed+computing+system%22">Distributed computing system</searchLink><br /><searchLink fieldCode="DE" term="%22Game+Theory%22">Game Theory</searchLink>
– Name: Abstract
  Label: Description
  Group: Ab
  Data: Many of today's user applications are both time-critical and computationally intensive. A typical example is provided by assisted- and self-driving systems, where the data collected by onboard sensors must be fused over network computing elements, possibly using artificial intelligence (AI) tools, to accurately reconstruct a vehicle's environment in a sufficiently short time to guarantee safe operations. Our study considers this example, but also covers more general cases, and extends to any system in which independent sources generate time-critical queries for networked services. Obtaining good performance in these cases requires the careful engineering of both communication networks and computing facilities. In addition, when multiple computation facilities are available to run AI processes (in the fog, edge or cloud, or even on the device itself), users running those time-critical and computationally intensive applications experience the dilemma of which remote resource to use so as to obtain results within the limited available time budget. This does not necessarily imply the choice of the fastest servers, as they may end up getting congested by multiple requests. In this paper, we use optimization and game theory to analyze the balance of user updates among remote AI engines, as well as the choice of the intensity of user traffic, trying to optimize the age of information (AoI) that users experience on their time-critical AI-assisted processes. We show that targeting the minimization of AoI leads to non-trivial server selection and data injection policies, and that the unavoidable price of anarchy of systems that enforce a distributed AI server selection can be low, as long as autonomous adaptation of the individual injection rate of the users is properly kept under control.
– Name: TypeDocument
  Label: Document Type
  Group: TypDoc
  Data: conference object
– Name: Language
  Label: Language
  Group: Lang
  Data: English
– Name: NoteTitleSource
  Label: Relation
  Group: SrcInfo
  Data: ispartofbook:Proc. 36th International Teletraffic Congress, ITC-36 2025; 36th International Teletraffic Congress, ITC-36 2025; firstpage:1; lastpage:9; numberofpages:9; https://hdl.handle.net/11577/3559843
– Name: DOI
  Label: DOI
  Group: ID
  Data: 10.23919/ITC-3665175.2025.11078623
– Name: URL
  Label: Availability
  Group: URL
  Data: https://hdl.handle.net/11577/3559843<br />https://doi.org/10.23919/ITC-3665175.2025.11078623
– Name: AN
  Label: Accession Number
  Group: ID
  Data: edsbas.15402DF0
PLink https://erproxy.cvtisr.sk/sfx/access?url=https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=edsbas&AN=edsbas.15402DF0
RecordInfo BibRecord:
  BibEntity:
    Identifiers:
      – Type: doi
        Value: 10.23919/ITC-3665175.2025.11078623
    Languages:
      – Text: English
    Subjects:
      – SubjectFull: Age of information
        Type: general
      – SubjectFull: AI
        Type: general
      – SubjectFull: Beyond 5G network
        Type: general
      – SubjectFull: Distributed computing system
        Type: general
      – SubjectFull: Game Theory
        Type: general
    Titles:
      – TitleFull: Server Selection and Inference Rate Optimization in AoI-Driven Distributed Systems
        Type: main
  BibRelationships:
    HasContributorRelationships:
      – PersonEntity:
          Name:
            NameFull: Badia L.
      – PersonEntity:
          Name:
            NameFull: Castagno P.
      – PersonEntity:
          Name:
            NameFull: Mancuso V.
      – PersonEntity:
          Name:
            NameFull: Sereno M.
      – PersonEntity:
          Name:
            NameFull: Marsan M. A.
      – PersonEntity:
          Name:
            NameFull: Badia, L.
      – PersonEntity:
          Name:
            NameFull: Castagno, P.
      – PersonEntity:
          Name:
            NameFull: Mancuso, V.
      – PersonEntity:
          Name:
            NameFull: Sereno, M.
      – PersonEntity:
          Name:
            NameFull: Marsan, M. A.
    IsPartOfRelationships:
      – BibEntity:
          Dates:
            – D: 01
              M: 01
              Type: published
              Y: 2025
          Identifiers:
            – Type: issn-locals
              Value: edsbas
ResultId 1