Lee, K., Singla, A., Cesar, P., & Hsu, C. (2025). Adaptive Cloud VR Gaming Optimized by Gamer QoE Models. ACM Transactions on Multimedia Computing, Communications, and Applications, 21, 1-24. https://doi.org/10.1145/3680551
Chicago-Zitierstil (17. Ausg.)Lee, Kuan-Yu, Ashutosh Singla, Pablo Cesar, und Cheng-Hsin Hsu. "Adaptive Cloud VR Gaming Optimized by Gamer QoE Models." ACM Transactions on Multimedia Computing, Communications, and Applications 21 (2025): 1-24. https://doi.org/10.1145/3680551.
MLA-Zitierstil (9. Ausg.)Lee, Kuan-Yu, et al. "Adaptive Cloud VR Gaming Optimized by Gamer QoE Models." ACM Transactions on Multimedia Computing, Communications, and Applications, vol. 21, 2025, pp. 1-24, https://doi.org/10.1145/3680551.
Achtung: Diese Zitate sind unter Umständen nicht zu 100% korrekt.