Towards 6DoF live video streaming system for immersive media.
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| Název: | Towards 6DoF live video streaming system for immersive media. |
|---|---|
| Autoři: | Cai, Yangang, Gao, Xuesong, Chen, Weiqiang, Wang, Ronggang |
| Zdroj: | Multimedia Tools & Applications; Oct2022, Vol. 81 Issue 25, p35875-35898, 24p |
| Témata: | VIDEO coding, STREAMING video & television, SINGLE-degree-of-freedom systems, VIDEO codecs, BIT rate, TECHNOLOGICAL innovations, COMPUTATIONAL complexity |
| Abstrakt: | Based on the three rotational degrees (video in three dimensions, on the X, Y and Z axes) of freedom provided by VR, the viewer is free to control the viewing point and has six degrees of freedom (6DoF). When watching a sports game, the audience is no longer limited by the position of the camera, and can freely choose the viewing angle and position just like watching in the real world, which can greatly improve the immersion of viewing. However, the major barrier that prevents 6DoF video live from being industrialized lies in the extremely high computational complexity, of which multi-view depth estimation and Depth Image Based Rendering (DIBR) is difficult to realize. And existing devices do not have hardware interfaces that support multi-views coding technology. Therefore, we need new technologies for depth estimation and virtual view synthesis, and we need to use existing hardware coding/decoding interfaces to reduce power consumption. In this paper, we provide a 6DoF live video system, which includes multi-view depth estimation technique based on unsupervised learning, virtual viewpoint real-time rendering technology and 6DoF video coding. Experimental results demonstrate that our proposed acceleration method can speed up the original depth estimation algorithm by more than 34x, and can speed up the original DIBR algorithm by more than 168x. With our 6DoF video coding method, experimental results show that the bit rate achieves an average of 70%, 64%, 33%, 60% and 66% bitrate saving for AVC, HEVC, AV1, AVS3, VVC codec standard respectively. [ABSTRACT FROM AUTHOR] |
| Copyright of Multimedia Tools & Applications is the property of Springer Nature and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.) | |
| Databáze: | Complementary Index |
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| Items | – Name: Title Label: Title Group: Ti Data: Towards 6DoF live video streaming system for immersive media. – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Cai%2C+Yangang%22">Cai, Yangang</searchLink><br /><searchLink fieldCode="AR" term="%22Gao%2C+Xuesong%22">Gao, Xuesong</searchLink><br /><searchLink fieldCode="AR" term="%22Chen%2C+Weiqiang%22">Chen, Weiqiang</searchLink><br /><searchLink fieldCode="AR" term="%22Wang%2C+Ronggang%22">Wang, Ronggang</searchLink> – Name: TitleSource Label: Source Group: Src Data: Multimedia Tools & Applications; Oct2022, Vol. 81 Issue 25, p35875-35898, 24p – Name: Subject Label: Subject Terms Group: Su Data: <searchLink fieldCode="DE" term="%22VIDEO+coding%22">VIDEO coding</searchLink><br /><searchLink fieldCode="DE" term="%22STREAMING+video+%26+television%22">STREAMING video & television</searchLink><br /><searchLink fieldCode="DE" term="%22SINGLE-degree-of-freedom+systems%22">SINGLE-degree-of-freedom systems</searchLink><br /><searchLink fieldCode="DE" term="%22VIDEO+codecs%22">VIDEO codecs</searchLink><br /><searchLink fieldCode="DE" term="%22BIT+rate%22">BIT rate</searchLink><br /><searchLink fieldCode="DE" term="%22TECHNOLOGICAL+innovations%22">TECHNOLOGICAL innovations</searchLink><br /><searchLink fieldCode="DE" term="%22COMPUTATIONAL+complexity%22">COMPUTATIONAL complexity</searchLink> – Name: Abstract Label: Abstract Group: Ab Data: Based on the three rotational degrees (video in three dimensions, on the X, Y and Z axes) of freedom provided by VR, the viewer is free to control the viewing point and has six degrees of freedom (6DoF). When watching a sports game, the audience is no longer limited by the position of the camera, and can freely choose the viewing angle and position just like watching in the real world, which can greatly improve the immersion of viewing. However, the major barrier that prevents 6DoF video live from being industrialized lies in the extremely high computational complexity, of which multi-view depth estimation and Depth Image Based Rendering (DIBR) is difficult to realize. And existing devices do not have hardware interfaces that support multi-views coding technology. Therefore, we need new technologies for depth estimation and virtual view synthesis, and we need to use existing hardware coding/decoding interfaces to reduce power consumption. In this paper, we provide a 6DoF live video system, which includes multi-view depth estimation technique based on unsupervised learning, virtual viewpoint real-time rendering technology and 6DoF video coding. Experimental results demonstrate that our proposed acceleration method can speed up the original depth estimation algorithm by more than 34x, and can speed up the original DIBR algorithm by more than 168x. With our 6DoF video coding method, experimental results show that the bit rate achieves an average of 70%, 64%, 33%, 60% and 66% bitrate saving for AVC, HEVC, AV1, AVS3, VVC codec standard respectively. [ABSTRACT FROM AUTHOR] – Name: Abstract Label: Group: Ab Data: <i>Copyright of Multimedia Tools & Applications is the property of Springer Nature and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.) |
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| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1007/s11042-021-11589-2 Languages: – Code: eng Text: English PhysicalDescription: Pagination: PageCount: 24 StartPage: 35875 Subjects: – SubjectFull: VIDEO coding Type: general – SubjectFull: STREAMING video & television Type: general – SubjectFull: SINGLE-degree-of-freedom systems Type: general – SubjectFull: VIDEO codecs Type: general – SubjectFull: BIT rate Type: general – SubjectFull: TECHNOLOGICAL innovations Type: general – SubjectFull: COMPUTATIONAL complexity Type: general Titles: – TitleFull: Towards 6DoF live video streaming system for immersive media. Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Cai, Yangang – PersonEntity: Name: NameFull: Gao, Xuesong – PersonEntity: Name: NameFull: Chen, Weiqiang – PersonEntity: Name: NameFull: Wang, Ronggang IsPartOfRelationships: – BibEntity: Dates: – D: 15 M: 10 Text: Oct2022 Type: published Y: 2022 Identifiers: – Type: issn-print Value: 13807501 Numbering: – Type: volume Value: 81 – Type: issue Value: 25 Titles: – TitleFull: Multimedia Tools & Applications Type: main |
| ResultId | 1 |
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