Search Results - computational geometry AND object modeling—(physically OR physics) based modeling keywords*
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Authors: Nair, Vishnu G.
Source: Computation; Sep2025, Vol. 13 Issue 9, p212, 34p
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Subject Terms: CR Categories, I.6.8 [Simulation and Modeling, Types of Simulation—Animation, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling— Physically based modeling, I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism—Virtual Reality Keywords, control, real-time simulation, model reduction, deformations, fluids
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Subject Terms: Categories and Subject Descriptors (according to ACM CCS, I.6.8 [Simulation and Modeling, Types of Simulation—Animation I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—Physically based modeling Keywords, deformable objects, finite element method, nonlinear, practice and experience, open source
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Relation: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.645.539; http://run.usc.edu/vega/SinSchroederBarbic2012.pdf
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Source: https://www.ideals.illinois.edu/bitstream/handle/2142/10822/Controllable Smoke Animation with Guiding Objects.pdf?sequence=2.
Subject Terms: CR Categories, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—Physically based modeling I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism—Animation I.6.8 [Simulation and Modeling, Types of Simulation—Animation Keywords, Constrained Animation, Fluid Simulation, Implicit Functions, Level Sets, Shape Matching, Shape Transformations, Velocity Constraints
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Subject Terms: CR Descriptors, I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism- Animation, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling- Physically based modeling, I.6.5 [Simulation and Modeling, Model Development- Modeling methodologies G.3 [Probability and Statistics, Probabilistic algorithms, Keywords, plausible motion, Markov chain Monte Carlo, motion synthesis, spacetime
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Authors: et al.
Contributors: et al.
Subject Terms: CR Categories, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—Physically Based Modeling, I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism— Animation Keywords, Lattice Boltzmann model, Flow simulation, Local refinement, Embedded grids, Interactive fluid simulation, GPU
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Relation: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.421.8760; http://www.cs.kent.edu/~zhao/papers/Zhao_I3D_LBM_myversion.pdf
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Authors:
Resource Type: eBook.
Subjects: Concrete--Computer simulation--Congresses, Concrete construction--Mathematical models--Congresses, Concrete construction--Data processing--Congresses
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Authors: et al.
Contributors: et al.
Subject Terms: CR Categories, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—Physically based modeling I.6.8 [Simulation and Modeling, Types of Simulation—Animation, Keywords, Cloth, simulation, knits, knitwear, yarn, constraints
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Authors: et al.
Contributors: et al.
Subject Terms: CR Categories, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—Physically Based Modeling, I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism— Animation Keywords, Fire Propagation, Distance Field, Lattice Boltzmann Model, Splatting, GPU Acceleration
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Relation: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.61.3712; http://www.cs.sunysb.edu/~vislab/papers/VoxelsOnFire.pdf
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Subject Terms: CR Categories, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—Physically based modeling Keywords, Fast summation, summed-area tables, interactive dynamics, large deformation, soft body, domain embedding, freeform deformation
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Relation: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.92.868; http://www.fastlsm.com/files/flsm.pdf
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Authors: et al.
Contributors: et al.
Subject Terms: CR Categories, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—Physically Based Modeling I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism— Animation, Keywords, animation, deformation, physically-based animation, physically-based modeling
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Authors: et al.
Contributors: et al.
Subject Terms: CR Categories, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling —Physically based modeling, I.6.8 [Simulation and Modeling, Types of Simulation—Animation Keywords, rigid bodies, non-smooth dynamics, contact, friction
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Subject Terms: Computational Geometry and Object Modeling—Physically based modeling, Keywords, cloth, collision detection, collision response, contacts, kinetic friction
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Relation: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.95.2336; http://www.cs.ubc.ca/~rbridson/docs/cloth2002.pdf
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Authors: FARES, Mohamed Amine1 m.fares@univ-soukahras.dz
Source: Veterinary Journal of Ankara University / Ankara Universitesi Veteriner Fakultesi Dergisi. 2025, Vol. 72 Issue 3, p287-296. 10p.
Subjects: Sexual dimorphism, Morphometrics, Camels, Three-dimensional imaging, Comparative anatomy, Humerus, Morphology
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Authors: et al.
Contributors: et al.
Subject Terms: CR Categories, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—Physically based modeling I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism— Animation, Virtual reality Keywords, skeletal-subspace deformation, pose-space deformation, principal component analysis, hardware rendering
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Relation: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.9.9287; http://www.cs.ubc.ca/spider/pai/papers/KrJaPa02.pdf
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Authors:
Source: Movement Ecology. 7/1/2025, Vol. 13 Issue 1, p1-9. 9p.
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Authors: et al.
Contributors: et al.
Subject Terms: CR Categories, I.6.8 [Simulation and Modeling, Types of Simulation—Animation, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling— Physically based modeling, I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism—Virtual Reality Keywords, deformations, space-time, keyframes, control, model reduction
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Authors: et al.
Source: World's Poultry Science Journal. Mar2025, Vol. 81 Issue 1, p3-34. 32p.
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Contributors: The Pennsylvania State University CiteSeerX Archives
Subject Terms: CR Categories, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—Physically based modeling, I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism—Animation, I.6.8 [Simulation and Modeling, Types of Simulation—Animation Keywords, Animation techniques, physically based modeling, simulation, dynamics, fracture, cracking, deformation, finite ele- ment
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