Search Results - Teaching-learning with the computer programming tool

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    Alternate Title: Teaching-Learning of Computer Programming: Advances in the Last Decade.
    Ensino-aprendizagem de programação de computadores: avanços na última década.

    Source: Revista Científica. Sep-Dic2021, Vol. 41 Issue 3, p290-303. 14p.

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    Source: International Association for Development of the Information Society. 2020Paper presented at the International Conference on Cognition and Exploratory Learning in Digital Age (CELDA) (17th, 2020).

    Peer Reviewed: Y

    Page Count: 8

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    Source: Revista Científica; Vol. 42 No. 3 (2021): September-December 2021; 290-303 ; Revista Científica; Vol. 42 Núm. 3 (2021): Septiembre-Diciembre 2021; 290-303 ; 2344-8350 ; 0124-2253

    File Description: text/xml; application/pdf

    Relation: https://revistas.udistrital.edu.co/index.php/revcie/article/view/18339/17673; https://revistas.udistrital.edu.co/index.php/revcie/article/view/18339/17586; Abbasi, S., Kazi, H., Khowaja, K. (2018). A systematic review of learning object oriented programming through serious games and programming approaches. 2017 4th IEEE International Conference on Engineering Technologies and Applied Sciences, ICETAS, 1-6. https://doi.org/10.1109/ICETAS.2017.8277894; Borges, R. P., Oliveira, P. R., Lima, R. G., de Lima, R. W. (2018). A systematic review of literature on methodologies, practices, and tools for programming teaching. IEEE Latin America Transactions, 16(5), 1468-1475. https://doi.org/10.1109/TLA.2018.8408443; Costa, J. M., Miranda, G. L. (2017). Relation between Alice software and programming learning: A systematic review of the literature and meta-analysis. British Journal of Educational Technology, 48(6), 1464-1474. https://doi.org/10.1111/bjet.12496; Lara Soares, F. A., Neri Nobre, C., Cota de Freitas, H. (2019). Parallel programming in computing undergraduate courses: A systematic mapping of the literature. IEEE Latin America Transactions, 17(8), 1371-1381. https://doi.org/10.1109/TLA.2019.8932371; Mutiawani, V., Juwita, Afidh, R. P. F., Novitasari, D. (2017). Implementing problem-solving method in learning programming application. 2017 International Conference on Electrical Engineering and Informatics (ICELTICs), 211-215. https://doi.org/10.1109/ICELTICS.2017.8253263; Pessoa Medeiros, R., Lisboa Ramalho, G., Pontual Falcao, T. (2019). A systematic literature review on teaching and learning introductory programming in higher education. IEEE Transactions on Education, 62(2), 77-90. https://doi.org/10.1109/TE.2018.2864133; Petersen, K., Vakkalanka, S., Kuzniarz, L. (2015). Guidelines for conducting systematic mapping studies in software engineering: An update. Information and Software Technology, 64, 1-18. https://doi.org/10.1016/J.INFSOF.2015.03.007; Saito, D., Sasaki, A., Washizaki, H., Fukazawa, Y., Muto, Y. (2017). Program learning for beginners: Survey and taxonomy of programming learning tools. Proceedings of the 2017 IEEE 9th International Conference on Engineering Education (ICEED), 137-142. https://doi.org/10.1109/ICEED.2017.8251181; Szabo, C., Sheard, J., Luxton-Reilly, A., Simon, Becker, B. A., Ott, L. (2019). Fifteen years of introductory programming in schools: A global overview of K-12 initiatives. ACM International Conference Proceeding Series, 1-9. https://doi.org/10.1145/3364510.3364513; Vinueza-Morales, M., Córdova-Morán, J., Rodas-Silva, J. (2019). Using Alice software as a tool for programming learning: A literature review. 17th LACCEI International Multi-Conference for Engineering, Education and Technology. https://doi.org/10.18687/LACCEI2019.1.1.161; Watanabe, Y., Otobe, Y., Yoshitomi, K., Takahashi, H., Kohiyana, K. (2001). The Effects of Scaffolding-Based Courseware for The Scratch Programming Learning on Student Problem Solving Skill. IEEE Transactions on Consumer Electronics, 47(3), 405-411. https://doi.org/10.1109/30.964127; Yulia, Adipranata, R. (2010). Teaching object oriented programming course using cooperative learning method based on game design and visual object oriented environment. 2010 2nd International Conference on Education Technology and Computer, 2, 1-12. https://doi.org/10.1109/icetc.2010.5529368; https://revistas.udistrital.edu.co/index.php/revcie/article/view/18339

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    Alternate Title: Online Tools for Learning Computer Programming in the Context of Remote Learning.
    Herramientas en Línea para Aprender Programación Informática en el Contexto de la Educación Remota.

    Source: Revista Brasileira de Informática na Educação. 2023, Vol. 31, p790-813. 24p.

    Subject Terms: *ALGORITHMS

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    Alternate Title: Paquete de multimedias interactivas sobre granos principales: una herramienta educativa innovadora. (Spanish)
    Pacote interativo multimídia nos grãos principais: uma ferramenta educacional inovadora. (Portuguese)

    Source: Mendive - Revista de Educacion; abr-jun2025, Vol. 23 Issue 2, p1-16, 16p

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    Alternate Title: EVALUATION OF THE USE OF THE SOLOLEARN APP AS A TOOL TO SUPPORT LEARNING THE BASICS OF COMPUTER PROGRAMMING.
    EVALUACIÓN DEL USO DE LA APLICACIÓN SOLOLEARN COMO HERRAMIENTA PARA APOYAR EL APRENDIZAJE DE LOS FUNDAMENTOS DE LA PROGRAMACIÓN INFORMÁTICA.

    Source: Intersaberes. set-dez2018, Vol. 13 Issue 30, p504-524. 21p.

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    Alternate Title: DESENVOLVENDO O PENSAMENTO CRÍTICO DOS ESTUDANTES POR MEIO DA PROGRAMAÇÃO: A TECNOLOGIA DA INFORMAÇÃO COMO FERRAMENTA PARA O ENSINO A DISTÂNCIA. (Portuguese)

    Source: Brazilian Journal of Education, Technology & Society (BRAJETS) / Cadernos de Educação Tecnologia e Sociedade (CETS); 2025 Special Issue, Vol. 18, p270-281, 12p