Search Results - I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling-Physically based modeling*
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Authors: et al.
Source: Computer graphics forum
35 (2016): 237–246. doi:10.1111/cgf.13021
info:cnr-pdr/source/autori:M. Livesu, A. Muntoni, E. Puppo, and R. Scateni/titolo:Skeleton-driven adaptive hexahedral meshing of tubular shapes/doi:10.1111%2Fcgf.13021/rivista:Computer graphics forum (Print)/anno:2016/pagina_da:237/pagina_a:246/intervallo_pagine:237–246/volume:35Subject Terms: Categories and Subject Descriptors (according to ACM CCS), I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling—Physically based modeling, Computer Networks and Communications, I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling--Physically based modeling, 0202 electrical engineering, electronic engineering, information engineering, 02 engineering and technology, phisically based modelling, volumetric mesh
File Description: application/pdf
Access URL: https://diglib.eg.org/handle/10.1111/cgf13021
https://core.ac.uk/display/80201892
https://onlinelibrary.wiley.com/doi/full/10.1111/cgf.13021
https://dblp.uni-trier.de/db/journals/cgf/cgf35.html#LivesuMPS16
https://iris.unica.it/handle/11584/184386
https://iris.unige.it/handle/11567/859486
http://onlinelibrary.wiley.com/doi/10.1111/cgf.13021/abstract;jsessionid=7AE15B45353F7453970B51C19D16ED01.f03t04
https://doi.org/10.1111/cgf.13021
https://hdl.handle.net/20.500.14243/322228
https://hdl.handle.net/11584/184386
https://doi.org/10.1111/cgf.13021 -
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Source: Zhang, X, Le, X, Wu, Z, Whiting, E & Wang, C C L 2016, 'Data-Driven Bending Elasticity Design by Shell Thickness', Computer Graphics Forum, vol. 35, no. 5, pp. 157-166. https://doi.org/10.1111/cgf.12972
Subject Terms: 4. Education, J.6 [Computer-Aided Engineering]: Computer-aided design (CAD)—, 0202 electrical engineering, electronic engineering, information engineering, I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling—Physically based modeling, Categories and Subject Descriptors (according to ACM CCS), 02 engineering and technology
Access URL: https://onlinelibrary.wiley.com/doi/full/10.1111/cgf.12972
http://dblp.uni-trier.de/db/journals/cgf/cgf35.html#ZhangLWWW16
https://dblp.uni-trier.de/db/journals/cgf/cgf35.html#ZhangLWWW16
http://onlinelibrary.wiley.com/doi/10.1111/cgf.12972/abstract
https://dl.acm.org/doi/10.5555/3061451.3061472
https://onlinelibrary.wiley.com/doi/10.1111/cgf.12972 -
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Source: Computer Graphics Forum. Oct2017, Vol. 36 Issue 7, p1-13. 13p.
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Contributors: et al.
Subject Terms: Categories and Subject Descriptors (according to ACM CCS, H.5.1 [Information Interfaces and Presentation, Multimedia Information Systems—Artificial, augmented, and virtual realities I.3.5 [Computer Graphics, Computational Geometry and Object Modeling —Physically based modeling
File Description: application/pdf
Relation: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.370.8702; http://hal.inria.fr/docs/00/76/83/62/PDF/paper1028_final.pdf
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Source: http://www.gvu.gatech.edu/people/faculty/greg.turk/my_papers/mesh_surfaces_particle_fluids.pdf.
Subject Terms: Categories and Subject Descriptors (according to ACM CCS, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—Physically based modeling I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism—Animation
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Relation: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.572.5678; http://www.gvu.gatech.edu/people/faculty/greg.turk/my_papers/mesh_surfaces_particle_fluids.pdf
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Contributors: et al.
Subject Terms: Categories and Subject Descriptors (according to ACM CCS, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—Physically Based Modeling, I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism—Animation and Virtual Reality
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Subject Terms: Categories and Subject Descriptors (according to ACM CCS, I.6.8 [Simulation and Modeling, Types of Simulation—Animation I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—Physically based modeling Keywords, deformable objects, finite element method, nonlinear, practice and experience, open source
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Relation: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.645.539; http://run.usc.edu/vega/SinSchroederBarbic2012.pdf
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Source: http://www-ljk.imag.fr/Publications/Basilic/com.lmc.publi.PUBLI_Article@12f67a0f733_19a6a34/FBEM.pdf.
Subject Terms: Categories and Subject Descriptors, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—Physically-Based Modeling, I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism— Animation General Terms, algorithms Additional Key Words and Phrases, Physically based animation, deformable
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Contributors: et al.
Subject Terms: Categories and Subject Descriptors, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—Physically-Based Modeling, I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism— Animation General Terms, algorithms Additional Key Words and Phrases, Physically based animation, deformable
File Description: application/pdf
Relation: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.370.1936; http://hal.inria.fr/docs/00/76/59/38/PDF/main.pdf
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Contributors: et al.
Subject Terms: Categories and Subject Descriptors (according to ACM CCS, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—Physically based modeling I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism—Animation
File Description: application/pdf
Relation: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.383.2736; http://cs.nyu.edu/~jihun/paper/eurographics2012.pdf
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Subject Terms: Categories and Subject Descriptors (according to ACM CCS, Simulation and Modeling [I.6.8, Types of Simulation—Animation, Computer Graphics [I.3.5, Computational Geometry and Object Modeling—Physically based modeling Computer Graphics [I.3.7, Three-Dimensional Graphics and Realism—Virtual Reality
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Relation: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.295.4883; http://www.cs.cornell.edu/projects/FST/KimJamesSCA2011.pdf
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Source: Computer Graphics Forum. Oct2017, Vol. 36 Issue 7, p41-50. 10p.
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Contributors: et al.
Subject Terms: Categories and Subject Descriptors (according to ACM CCS, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling – Physically based modeling, I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism – Animation
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Relation: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.103.6375; http://www.cs.uu.nl/docs/vakken/anim/papers/paper25.pdf
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Source: http://graphics.lcs.mit.edu/pubs/barbic-2008-rcp.pdf.
Subject Terms: CR Categories, I.6.8 [Simulation and Modeling, Types of Simulation—Animation, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling— Physically based modeling, I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism—Virtual Reality Keywords, control, real-time simulation, model reduction, deformations, fluids
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Availability: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.157.9771
http://graphics.lcs.mit.edu/pubs/barbic-2008-rcp.pdf -
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Source: https://www.ideals.illinois.edu/bitstream/handle/2142/10822/Controllable Smoke Animation with Guiding Objects.pdf?sequence=2.
Subject Terms: CR Categories, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—Physically based modeling I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism—Animation I.6.8 [Simulation and Modeling, Types of Simulation—Animation Keywords, Constrained Animation, Fluid Simulation, Implicit Functions, Level Sets, Shape Matching, Shape Transformations, Velocity Constraints
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Subject Terms: systems, matrix inversion, G.1.9 [Numerical Analysis, Integral Equations, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—physically based modeling, I.3.6 [Computer Graphics, Methodology and Techniques— interaction techniques, I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism—animation, Virtual reality General Terms, Algorithms Additional Key Words and Phrases, Capacitance matrix, deformation, elastostatic, fast summation, force feedb
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Relation: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.87.2945; http://www.cs.rutgers.edu/~dpai/papers/JamPai03.pdf
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Authors: et al.
Contributors: et al.
Subject Terms: CR Categories and Subject Descriptors, I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism- Animation, Virtual reality, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling- Physically based modeling, I.6.5 [Simulation and Modeling, Model Development- Modeling methodologies, I.6.8 [Simulation and Modeling, Types of Simulation- Animation, Combined, Gaming, H.5.5 [Information Interfaces and Presentation (e.g, HCI, Sound and Music Computing- Methodologies and techniques, Modeling, H.5.2 [Information Interfaces and Presentation (e.g, User Interfaces- Auditory (non-speech) feedback. Additional Key Words, Animation Systems, Computer Games, Multimedia, Physically Based Animation, Physically Based Modeling, Sound Visualization, Head Mounted Displays
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Relation: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.121.4716; http://www.cs.ubc.ca/~kvdoel/publications/foleyautomatic.pdf
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Subject Terms: I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—Physically based modeling, I.3.6 [Computer Graphics, Methodology and Techniques—Interaction techniques, I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism—Animation, Virtual Reality General Terms, Algorithms Additional Key Words and Phrases, capacitance matrix, deformation, elastostatic
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Subject Terms: CR Descriptors, G.1.6 [Numerical Analysis, Optimization- Linear Programming, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling- Physically based modeling, I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism- Animation, I.6.8 [Simulation and Modeling, Types of Simulation
File Description: application/postscript
Relation: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.49.6574; http://www.cs.miami.edu/~vjm/Papers/siggraph96.ps.gz
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Source: Computer Graphics Forum. May2016, Vol. 35 Issue 2, p295-305. 11p. 8 Color Photographs, 1 Chart, 3 Graphs.
Subject Terms: *COMPUTER graphics research, *COMPUTER art, *DIGITAL image processing, *COMPUTATIONAL geometry, *COMPUTER science
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