Search Results - GET Coding 2! Build Five Computer Games Using HTML & JavaScript (Book)
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Authors: Rawlins, Sharon
Source: Booklist. 11/15/2019, Vol. 116 Issue 6, p40-42. 2p.
Subject Terms: *VIDEO games, *NONFICTION
Reviews & Products: GET Coding 2! Build Five Computer Games Using HTML & JavaScript (Book)
People: WHITNEY, David, BEEDLE, Duncan
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Source: Kirkus Reviews. 7/1/2019, Vol. 87 Issue 13, pN.PAG-N.PAG. 1p.
Subject Terms: *COMPUTER programming, *NONFICTION
Reviews & Products: GET Coding 2! Build Five Computer Games Using HTML & JavaScript (Book)
People: WHITNEY, David, BEEDIE, Duncan
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Authors: et al.
Source: Human Behavior & Emerging Technologies; 9/29/2025, Vol. 2025, p1-19, 19p
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Authors:
Source: Journal of Youth Development; 2024, Vol. 19 Issue 3, p1-20, 21p
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Authors:
Source: Proceedings of the European Conference on Games Based Learning; 2020, p674-683, 10p
Subject Terms: COMPUTER literacy, LEARNING, VIRTUAL reality, EDUCATIONAL games, EDUCATION students
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Authors: et al.
Source: ACM Transactions on Accessible Computing; Mar2023, Vol. 16 Issue 1, p1-33, 33p
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Authors: Mersand, Shannon
Source: Tech & Learning; Nov2018, Vol. 39 Issue 4, p27-29, 3p
Subject Terms: ROBOTS, ROBOTICS equipment
Company/Entity: WONDER Workshop (Company), KIDS First Inc.
Reviews & Products: GET Coding with Data (Book)
People: WOOD, Kevin
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8
Authors:
Source: Medical Science Educator; Apr2021, Vol. 31 Issue 2, p687-695, 9p
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9
Authors: Odilla, Fernanda
Source: Crime, Law & Social Change; Nov2023, Vol. 80 Issue 4, p353-396, 44p
Subject Terms: ARTIFICIAL intelligence, CORRUPTION, TECHNOLOGICAL innovations, HUMAN behavior, LAW enforcement agencies, CONCEPTUAL models, MISCONDUCT in sports
Geographic Terms: BRAZIL
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Authors: et al.
Source: Design for Health; Aug2022, Vol. 6 Issue 2, p138-162, 25p
Subject Terms: YOUTH health, MENTAL health, CLINICAL psychologists, INTERACTIVE multimedia, DIGITAL technology
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Authors: Mozelius, Peter
Source: Proceedings of the European Conference on Games Based Learning; 2014, Vol. 1, p415-422, 8p
Subject Terms: VIDEO games, EDUCATIONAL games, CHESS, KINDERGARTEN, STRESS management
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Authors: Eaton, Mark E.
Source: Information Technology & Libraries; Sep2025, Vol. 44 Issue 3, p1-12, 12p
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Authors: et al.
Source: MIS Quarterly; Sep2025, Vol. 49 Issue 3, p1017-1048, 32p, 29 Charts, 2 Graphs
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Authors: et al.
Source: ACM Transactions on Software Engineering & Methodology; Sep2025, Vol. 34 Issue 7, p1-32, 32p
Subject Terms: PROGRAMMING languages, CODE generators, STATISTICAL accuracy, FAILURE analysis, EMPIRICAL research, COMPUTER software development
Company/Entity: GITHUB Inc.
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Authors:
Source: Journal of Web Librarianship; Oct-Dec2024, Vol. 18 Issue 4, p209-232, 24p
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Authors:
Resource Type: eBook.
Subjects: Interactive multimedia--Psychological aspects, Books and reading, Hypertext fiction--History and criticism, Narration (Rhetoric)--Psychological aspects, Literature and technology, Intermediality
Categories: LITERARY CRITICISM / Modern / 21st Century, ART / Digital, COMPUTERS / Interactive & Multimedia, LITERARY CRITICISM / General, LITERARY CRITICISM / Books & Reading, SOCIAL SCIENCE / Media Studies
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Authors: et al.
Source: Software: Practice & Experience; Mar2025, Vol. 55 Issue 3, p473-490, 18p
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Authors: et al.
Resource Type: eBook.
Subjects: Automated vehicles
Categories: BUSINESS & ECONOMICS / Industries / Automobile Industry, SCIENCE / Environmental Science, TECHNOLOGY & ENGINEERING / Automotive
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Authors:
Source: Journal of User Experience; Nov2025, Vol. 21 Issue 1, p27-48, 22p
Subject Terms: USER experience, WEB development, COOPERATION, INTERVIEWERS, DESIGN thinking, STAKEHOLDER analysis
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IoT botnets Unveiled: architectural analysis, threat vectors, and cutting-edge detection techniques.
Authors: et al.
Source: Cluster Computing; Dec2025, Vol. 28 Issue 15, p1-35, 35p
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