Suchergebnisse - Computing methodologies Computer graphics Graphics systems and interfaces Virtual reality*
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Autoren: et al.
Weitere Verfasser: et al.
Schlagwörter: Applied computing, Education, Interactive learning environments, Computing methodologies, Computer graphics, Graphics systems and interfaces, Virtual reality
Dateibeschreibung: application/pdf
Relation: 978-0-7381-1367-8
Verfügbarkeit: http://hdl.handle.net/10400.2/10722
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Autoren:
Quelle: Sensors (14248220); Jul2025, Vol. 25 Issue 14, p4296, 32p
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Autoren: et al.
Quelle: Frontiers in Virtual Reality; 2025, p1-18, 18p
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Autoren:
Quelle: Journal of Combinatorial Mathematics & Combinatorial Computing; Dec2025, Vol. 127a, p4309-4323, 15p
Schlagwörter: VIRTUAL reality, DIGITIZATION, CULTURAL property, ALGORITHMS, COMPUTER graphics
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Autoren: et al.
Quelle: International Journal of Human-Computer Interaction; Jun2024, Vol. 40 Issue 12, p3234-3252, 19p
Schlagwörter: VIRTUAL reality, 3-D animation, COMPUTER graphics, ANIMATORS
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Autoren:
Quelle: Scientific Reports; 12/3/2025, Vol. 15 Issue 1, p1-32, 32p
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Autoren:
Quelle: ACM Transactions on Graphics; Aug2025, Vol. 44 Issue 4, p1-18, 18p
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Autoren: et al.
Quelle: Mathematics (2227-7390); Nov2025, Vol. 13 Issue 21, p3403, 25p
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Autoren:
Quelle: Mathematics (2227-7390); Aug2024, Vol. 12 Issue 15, p2428, 26p
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Autoren: et al.
Quelle: Computer Graphics Forum. Oct2024, Vol. 43 Issue 7, p1-13. 13p.
Schlagwörter: *VIRTUAL reality, *POINT cloud, *SYSTEMS design, *TWIGS, *TREES
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Autoren:
Quelle: Systems; Nov2023, Vol. 11 Issue 11, p545, 23p
Schlagwörter: VIRTUAL reality, INSTRUCTIONAL systems, SPATIAL memory, COGNITIVE load, TECHNOLOGY Acceptance Model, COMPUTER graphics
Geografische Kategorien: CHINA
People: ZHENG He
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Autoren: et al.
Quelle: Frontiers in Built Environment; 2024, p1-20, 20p
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Autoren: et al.
Quelle: Computer Graphics Forum. Oct2022, Vol. 41 Issue 7, p63-74. 12p. 6 Color Photographs, 2 Black and White Photographs, 1 Diagram, 5 Charts.
Schlagwörter: *DATABASES, VIRTUAL reality, SELF-efficacy, COMPUTER vision
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Autoren: et al.
Schlagwörter: Graphics systems and interfaces, People with disabilities, 4. Education, interfaces and storage, User characteristics, Communication hardware, Computing methodologies, Virtual reality, 3. Good health, Computer graphics, Hardware, Sensors and actuatorsors, 5. Gender equality, Social and professionaltopics, 10. No inequality
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Autoren: et al.
Quelle: International Journal of Digital Earth; Dec2025, Vol. 18 Issue 1, p1-21, 21p
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Autoren: et al.
Quelle: Bioengineering (Basel); Jun2024, Vol. 11 Issue 6, p538, 23p
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Autoren: et al.
Quelle: Mining Technology (2572-6668); Dec2023, Vol. 132 Issue 4, p267-289, 23p
Schlagwörter: DIGITAL twin, MINERAL industries, COMPUTER graphics, LEGACY systems, VIRTUAL reality
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Autoren:
Quelle: Computer Graphics Forum. May2020, Vol. 39 Issue 2, p757-780. 24p. 13 Diagrams, 2 Charts.
Schlagwörter: *VIRTUAL reality, *VIDEO game development, *AUGMENTED reality, *COMPUTER-aided design, *DRAWING
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Autoren:
Quelle: Journal of Intelligent Manufacturing; Dec2023, Vol. 34 Issue 8, p3637-3658, 22p
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Autoren:
Quelle: Computers (2073-431X); Sep2025, Vol. 14 Issue 9, p383, 15p
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