Search Results - Computing methodologies Computer graphics Animation Motion capture~
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Source: Molecular & Cellular Biomechanics; 2025, Vol. 22 Issue 4, p1-25, 25p
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Authors: et al.
Source: Computer graphics forum (Print). 39(2):487-496
Subject Terms: CCS Concepts, Computing methodologies, Motion capture, Animation, Neural networks, Gestures, Data-driven animation, Character control, Probabilistic models, WASP_publications, Human-computer Interaction, Människa-datorinteraktion, Computer Science, Datalogi
File Description: electronic
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Authors: et al.
Contributors: et al.
Source: ISSN: 2577-6193 ; Proceedings of the ACM on Computer Graphics and Interactive Techniques ; https://hal.science/hal-04136868 ; Proceedings of the ACM on Computer Graphics and Interactive Techniques, 2023, 6 (3), pp.1 - 20. ⟨10.1145/3606926⟩ ; https://computeranimation.org/.
Subject Terms: Reinforcement learning, Character Animation, Adversarial Imitation learning, Imitation learning, Physics-based Simulation, Motion Capture, Multi-agent reinforcement learning, Adversarial learning, Learning paradigms, Machine learning, Procedural animation, Animation, Computing methodologies, Computer graphics, [INFO.INFO-LG]Computer Science [cs]/Machine Learning [cs.LG], [INFO]Computer Science [cs], [INFO.INFO-AI]Computer Science [cs]/Artificial Intelligence [cs.AI], [INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR], [INFO.INFO-MO]Computer Science [cs]/Modeling and Simulation
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Source: BRAIN: Broad Research in Artificial Intelligence & Neuroscience; 2025 Special Issue, Vol. 16, p117-126, 10p
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Authors: et al.
Source: Sports Biomechanics; Mar2025, Vol. 24 Issue 3, p763-777, 15p
Subject Terms: BIOMECHANICS, COMPUTER simulation, SPORTS, THREE-dimensional imaging, RESEARCH funding, QUANTITATIVE research, AERODYNAMIC load, BIOINFORMATICS, SKIING, DIGITAL video, MATHEMATICAL models, BODY movement, JUMPING, ATHLETIC ability, THEORY, POSTURAL balance, MOTION capture (Human mechanics), PHYSICAL sciences, PHYSIOLOGY
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Source: Goel, A, Men, Q & Ho, E S L 2023, 'Interaction Mix and Match : Synthesizing Close Interaction using Conditional Hierarchical GAN with Multi-Hot Class Embedding', Computer Graphics Forum, vol. 41, no. 8, pp. 327-338. https://doi.org/10.1111/cgf.14647
Subject Terms: Animation, CCS Concepts, Machine learning, Motion processing, • Computing methodologies → Motion capture
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Source: Proceedings of the 11th annual international conference on motion, interaction, and games, mig '18, (2018) p. 1-10
Subject Terms: info:eu-repo/classification/ddc/025.06/650, info:eu-repo/classification/ddc/025.063, Computing methodologies, Artificial intelligence, Computer vision, Image and video acquisition, Motion capture, Computer graphics, Animation, Motion processing, Machine learning, Machine learning approaches, Modeling and simulation, Model development and analysis
Relation: info:eu-repo/semantics/altIdentifier/isbn/978-1-4503-6015-9; unige:136741
Availability: https://archive-ouverte.unige.ch/unige:136741
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Authors: et al.
Source: Computer graphics forum (Print). 42(2):569-596
Subject Terms: CCS Concepts, co-speech gestures, deep learning, gesture generation, social robotics, virtual agents, • Computing methodologies → Animation, Machine learning, • Human-centered computing → Human computer interaction (HCI)
File Description: print
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Subject Terms: Keywords: I.3.7 computing methodologies, computer graphics, three-dimensional graphics and realism, motion planning, character animation, motion-capture classification
Relation: Revista Computación y Sistemas;Vol. 16 No. 4; Revista Computación y Sistemas; Vol. 16 No. 4; http://www.repositoriodigital.ipn.mx/handle/123456789/14683
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Authors: et al.
Contributors: et al.
Source: ISSN: 0730-0301.
Subject Terms: motion planning, Physical simulation, center of mass ACM Reference format, Procedural animation, Additional Key Words and Phrases: Character animation, center of mass, Character animation, CCS Concepts: • Computing methodologies → Procedural animation, multi contact locomotion, ACM: I.: Computing Methodologies, [INFO.INFO-MM]Computer Science [cs]/Multimedia [cs.MM]
Relation: info:eu-repo/grantAgreement//780684/EU/Memory of Motion/MEMMO
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Source: Molecular & Cellular Biomechanics; 2025, Vol. 22 Issue 1, p1-20, 20p
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Subject Terms: Computing methodologies, Computer graphics, Neural networks
Relation: https://hdl.handle.net/10115/24577
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Authors: et al.
Contributors: et al.
Source: Expressive-WICED ; https://inria.hal.science/hal-05239274 ; Expressive-WICED, May 2025, Londres, United Kingdom. ⟨10.2312/exw.20251059⟩
Subject Terms: Motion processing, CCS Concepts: Computing methodologies → Neural networks, Deep learning, Machine learning, Animation, Computing methodologies → Neural networks, CCS Concepts, CCS Concepts Computing methodologies → Neural networks Animation Machine learning Deep learning Motion processing, [INFO]Computer Science [cs], [INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]
Subject Geographic: Londres, United Kingdom
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Authors: et al.
Contributors: et al.
Source: ISSN: 0167-7055.
Subject Terms: CCS Concepts • Computing methodologies → Motion capture, Neural networks, Motion processing, [INFO.INFO-MO]Computer Science [cs]/Modeling and Simulation, [INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]
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Authors: Fumio Okura1 okura@ist.osaka-u.ac.jp
Source: Breeding Science. 2022, Vol. 72 Issue 1, p31-47. 17p.
Subjects: Tree planting, Computer graphics, Computer vision, Vision, Plant anatomy
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Source: Graphical Models. 63:443-458
Subject Terms: Computing methodologies and applications, volume deformation, volume graphics, animation, Computer graphics, computational geometry (digital and algorithmic aspects), 0202 electrical engineering, electronic engineering, information engineering, skeleton, 02 engineering and technology, Computing methodologies for image processing
File Description: application/xml
Access URL: http://hyperfun.org/FHF_Log/Gagvani_VolAnim01.pdf
https://www.sciencedirect.com/science/article/pii/S1524070301905570
https://hyperfun.org/FHF_Log/Gagvani_VolAnim01.pdf
https://dblp.uni-trier.de/db/journals/cvgip/cvgip63.html#GagvaniS01
https://dl.acm.org/doi/10.1006/gmod.2001.0557
https://doi.org/10.1006/gmod.2001.0557 -
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Source: Universidad de Guanajuato
UGTO
Redalyc-UGTOSubject Terms: I.3.7 computing methodologies, three-dimensional graphics and realism, character animation, computer graphics, Computación, motion planning, motion-capture classification
File Description: application/pdf
Access URL: http://www.scielo.org.mx/pdf//cys/v16n4/v16n4a3.pdf
http://scielo.unam.mx/pdf//cys/v16n4/v16n4a3.pdf
https://www.cys.cic.ipn.mx/ojs/index.php/CyS/article/view/1443
https://www.repositoriodigital.ipn.mx/bitstream/123456789/14683/1/391_Art.2_166.pdf
https://www.cys.cic.ipn.mx/ojs/index.php/CyS/article/download/1443/1478
http://www.scielo.org.mx/scielo.php?script=sci_abstract&pid=S1405-55462012000400003
http://www.redalyc.org/articulo.oa?id=61524670003 -
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Authors: et al.
Source: BURJC-Digital. Repositorio Institucional de la Universidad Rey Juan Carlos
instname
Universidad Rey Juan CarlosSubject Terms: Informática, FOS: Computer and information sciences, Computer Science - Graphics, Computer Vision and Pattern Recognition (cs.CV), Computer Science - Computer Vision and Pattern Recognition, 0202 electrical engineering, electronic engineering, information engineering, 02 engineering and technology, Animation, Computing methodologies, 1203 Ciencia de Los Ordenadores, Graphics (cs.GR)
File Description: application/pdf
Access URL: http://arxiv.org/pdf/2004.00326
http://arxiv.org/abs/2004.00326
http://hdl.handle.net/10115/16769
https://ui.adsabs.harvard.edu/abs/2020arXiv200400326S/abstract
https://arxiv.org/pdf/2004.00326.pdf
http://export.arxiv.org/pdf/2004.00326
https://arxiv.org/abs/2004.00326
https://onlinelibrary.wiley.com/doi/full/10.1111/cgf.13912
https://eciencia.urjc.es/handle/10115/16769
https://arxiv.org/pdf/2004.00326
https://dblp.uni-trier.de/db/journals/corr/corr2004.html#abs-2004-00326
https://doi.org/10.1111/cgf.13912
https://arxiv.org/abs/2004.00326 -
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Authors: et al.
Source: Eurographics/ ACM SIGGRAPH Symposium on Computer Animation – Posters. ACM SIGGRAPH / Eurographics Symposium on Computer Animation
Subject Terms: FOS: Computer and information sciences, Computer Science - Machine Learning, I.2.10, Computer Vision and Pattern Recognition (cs.CV), I.4.6, I.3.7, Computer Science - Computer Vision and Pattern Recognition, Computer Science - Neural and Evolutionary Computing, 02 engineering and technology, Computing methodologies, Graphics (cs.GR), Machine Learning (cs.LG), 03 medical and health sciences, Computer Science - Graphics, 0302 clinical medicine, Image processing, I.4.8, I.6.8, 0202 electrical engineering, electronic engineering, information engineering, Neural and Evolutionary Computing (cs.NE), Motion processing, Motion capture
Access URL: http://arxiv.org/abs/1806.09174
https://arxiv.org/pdf/1806.09174
https://ui.adsabs.harvard.edu/abs/2018arXiv180609174C/abstract
https://arxiv.org/abs/1806.09174v1
https://diglib.eg.org/handle/10.2312/sca20181185
https://dblp.uni-trier.de/db/journals/corr/corr1806.html#abs-1806-09174
https://arxiv.org/abs/1806.09174 -
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Authors: et al.
Subject Terms: FOS: Computer and information sciences, Computer Science - Machine Learning, Computer Science - Graphics, Image processing, Computer Vision and Pattern Recognition (cs.CV), Computer Science - Computer Vision and Pattern Recognition, 0202 electrical engineering, electronic engineering, information engineering, 02 engineering and technology, Motion processing, Motion capture, Computing methodologies, Graphics (cs.GR), Machine Learning (cs.LG)
Access URL: http://arxiv.org/abs/1903.00695
https://arxiv.org/pdf/1903.00695.pdf
http://dblp.uni-trier.de/db/journals/corr/corr1903.html#abs-1903-00695
https://arxiv.org/abs/1903.00695
https://diglib.eg.org/handle/10.2312/egs20191017
https://dblp.uni-trier.de/db/journals/corr/corr1903.html#abs-1903-00695
https://doi.org/10.2312/egs.20191017
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