Search Results - Computing methodologies Computer graphics Animation Motion capture*
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Source: Molecular & Cellular Biomechanics; 2025, Vol. 22 Issue 4, p1-25, 25p
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Authors: et al.
Source: Computer graphics forum (Print). 39(2):487-496
Subject Terms: CCS Concepts, Computing methodologies, Motion capture, Animation, Neural networks, Gestures, Data-driven animation, Character control, Probabilistic models, WASP_publications, Human-computer Interaction, Människa-datorinteraktion, Computer Science, Datalogi
File Description: electronic
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Source: ISSN: 2577-6193 ; Proceedings of the ACM on Computer Graphics and Interactive Techniques ; https://hal.science/hal-04136868 ; Proceedings of the ACM on Computer Graphics and Interactive Techniques, 2023, 6 (3), pp.1 - 20. ⟨10.1145/3606926⟩ ; https://computeranimation.org/.
Subject Terms: Reinforcement learning, Character Animation, Adversarial Imitation learning, Imitation learning, Physics-based Simulation, Motion Capture, Multi-agent reinforcement learning, Adversarial learning, Learning paradigms, Machine learning, Procedural animation, Animation, Computing methodologies, Computer graphics, [INFO.INFO-LG]Computer Science [cs]/Machine Learning [cs.LG], [INFO]Computer Science [cs], [INFO.INFO-AI]Computer Science [cs]/Artificial Intelligence [cs.AI], [INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR], [INFO.INFO-MO]Computer Science [cs]/Modeling and Simulation
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Source: Goel, A, Men, Q & Ho, E S L 2023, 'Interaction Mix and Match : Synthesizing Close Interaction using Conditional Hierarchical GAN with Multi-Hot Class Embedding', Computer Graphics Forum, vol. 41, no. 8, pp. 327-338. https://doi.org/10.1111/cgf.14647
Subject Terms: Animation, CCS Concepts, Machine learning, Motion processing, • Computing methodologies → Motion capture
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Source: Proceedings of the 11th annual international conference on motion, interaction, and games, mig '18, (2018) p. 1-10
Subject Terms: info:eu-repo/classification/ddc/025.06/650, info:eu-repo/classification/ddc/025.063, Computing methodologies, Artificial intelligence, Computer vision, Image and video acquisition, Motion capture, Computer graphics, Animation, Motion processing, Machine learning, Machine learning approaches, Modeling and simulation, Model development and analysis
Relation: info:eu-repo/semantics/altIdentifier/isbn/978-1-4503-6015-9; unige:136741
Availability: https://archive-ouverte.unige.ch/unige:136741
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Authors: et al.
Source: Computer graphics forum (Print). 42(2):569-596
Subject Terms: CCS Concepts, co-speech gestures, deep learning, gesture generation, social robotics, virtual agents, • Computing methodologies → Animation, Machine learning, • Human-centered computing → Human computer interaction (HCI)
File Description: print
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Subject Terms: Keywords: I.3.7 computing methodologies, computer graphics, three-dimensional graphics and realism, motion planning, character animation, motion-capture classification
Relation: Revista Computación y Sistemas;Vol. 16 No. 4; Revista Computación y Sistemas; Vol. 16 No. 4; http://www.repositoriodigital.ipn.mx/handle/123456789/14683
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Source: ISSN: 0730-0301.
Subject Terms: motion planning, Physical simulation, center of mass ACM Reference format, Procedural animation, Additional Key Words and Phrases: Character animation, center of mass, Character animation, CCS Concepts: • Computing methodologies → Procedural animation, multi contact locomotion, ACM: I.: Computing Methodologies, [INFO.INFO-MM]Computer Science [cs]/Multimedia [cs.MM]
Relation: info:eu-repo/grantAgreement//780684/EU/Memory of Motion/MEMMO
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Subject Terms: Computing methodologies, Computer graphics, Neural networks
Relation: https://hdl.handle.net/10115/24577
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Source: Expressive-WICED ; https://inria.hal.science/hal-05239274 ; Expressive-WICED, May 2025, Londres, United Kingdom. ⟨10.2312/exw.20251059⟩
Subject Terms: Motion processing, CCS Concepts: Computing methodologies → Neural networks, Deep learning, Machine learning, Animation, Computing methodologies → Neural networks, CCS Concepts, CCS Concepts Computing methodologies → Neural networks Animation Machine learning Deep learning Motion processing, [INFO]Computer Science [cs], [INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]
Subject Geographic: Londres, United Kingdom
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Contributors: et al.
Source: MIG 2019 - ACM SIGGRAPH Conference on Motion, Interaction and Games ; https://hal.science/hal-02303803 ; MIG 2019 - ACM SIGGRAPH Conference on Motion, Interaction and Games, Oct 2019, Newcastle upon Tyne, United Kingdom. ⟨10.1145/3359566.3360061⟩
Subject Terms: Procedural animation, Virtual reality, Motion processing, Gesture recognition, CCS CONCEPTS • Computing methodologies → Procedural animation, Character Animation, Laban movement analysis, Expressive animation, Animation system, [INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]
Subject Geographic: Newcastle upon Tyne, United Kingdom
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Authors: Fumio Okura1 okura@ist.osaka-u.ac.jp
Source: Breeding Science. 2022, Vol. 72 Issue 1, p31-47. 17p.
Subjects: Tree planting, Computer graphics, Computer vision, Vision, Plant anatomy
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Source: ISSN: 0167-7055.
Subject Terms: CCS Concepts • Computing methodologies → Motion capture, Neural networks, Motion processing, [INFO.INFO-MO]Computer Science [cs]/Modeling and Simulation, [INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]
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Source: MIG 2017 - Motion in Games ; https://inria.hal.science/hal-01632850 ; MIG 2017 - Motion in Games, Nov 2017, Barcelona, Spain. ⟨10.1145/3136457.3136466⟩
Subject Terms: CCS CONCEPTS • Computing methodologies → Animation, Distance Geometry, Motion Retargeting, Optimization al- gorithms, KEYWORDS Character Animation, ACM: I.: Computing Methodologies/I.3: COMPUTER GRAPHICS/I.3.7: Three-Dimensional Graphics and Realism/I.3.7.0: Animation, [INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]
Subject Geographic: Spain
Time: Barcelona, Spain
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Authors: et al.
Contributors: et al.
Source: ISSN: 0730-0301.
Subject Terms: CCS Concepts: • Computing methodologies → Animation, Projective Dynamics, Cloth simulation, Dry frictional contact, Physical simulation, [INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]
Relation: info:eu-repo/grantAgreement//639139/EU/From Geometry to Motion: inverse modeling of complex mechanical structures/GEM
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Authors: et al.
Contributors: et al.
Source: ISSN: 0730-0301.
Subject Terms: CCS Concepts: • Computing methodologies → Animation, inverse design, Physical simulation, thin elastic shell, cloth modeling and simulation, dry frictional contact, [INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]
Relation: info:eu-repo/grantAgreement//639139/EU/From Geometry to Motion: inverse modeling of complex mechanical structures/GEM
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Source: Graphical Models. 63:443-458
Subject Terms: Computing methodologies and applications, volume deformation, volume graphics, animation, Computer graphics, computational geometry (digital and algorithmic aspects), 0202 electrical engineering, electronic engineering, information engineering, skeleton, 02 engineering and technology, Computing methodologies for image processing
File Description: application/xml
Access URL: http://hyperfun.org/FHF_Log/Gagvani_VolAnim01.pdf
https://www.sciencedirect.com/science/article/pii/S1524070301905570
https://hyperfun.org/FHF_Log/Gagvani_VolAnim01.pdf
https://dblp.uni-trier.de/db/journals/cvgip/cvgip63.html#GagvaniS01
https://dl.acm.org/doi/10.1006/gmod.2001.0557
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Source: Universidad de Guanajuato
UGTO
Redalyc-UGTOSubject Terms: I.3.7 computing methodologies, three-dimensional graphics and realism, character animation, computer graphics, Computación, motion planning, motion-capture classification
File Description: application/pdf
Access URL: http://www.scielo.org.mx/pdf//cys/v16n4/v16n4a3.pdf
http://scielo.unam.mx/pdf//cys/v16n4/v16n4a3.pdf
https://www.cys.cic.ipn.mx/ojs/index.php/CyS/article/view/1443
https://www.repositoriodigital.ipn.mx/bitstream/123456789/14683/1/391_Art.2_166.pdf
https://www.cys.cic.ipn.mx/ojs/index.php/CyS/article/download/1443/1478
http://www.scielo.org.mx/scielo.php?script=sci_abstract&pid=S1405-55462012000400003
http://www.redalyc.org/articulo.oa?id=61524670003 -
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Source: BURJC-Digital. Repositorio Institucional de la Universidad Rey Juan Carlos
instname
Universidad Rey Juan CarlosSubject Terms: Informática, FOS: Computer and information sciences, Computer Science - Graphics, Computer Vision and Pattern Recognition (cs.CV), Computer Science - Computer Vision and Pattern Recognition, 0202 electrical engineering, electronic engineering, information engineering, 02 engineering and technology, Animation, Computing methodologies, 1203 Ciencia de Los Ordenadores, Graphics (cs.GR)
File Description: application/pdf
Access URL: http://arxiv.org/pdf/2004.00326
http://arxiv.org/abs/2004.00326
http://hdl.handle.net/10115/16769
https://ui.adsabs.harvard.edu/abs/2020arXiv200400326S/abstract
https://arxiv.org/pdf/2004.00326.pdf
http://export.arxiv.org/pdf/2004.00326
https://arxiv.org/abs/2004.00326
https://onlinelibrary.wiley.com/doi/full/10.1111/cgf.13912
https://eciencia.urjc.es/handle/10115/16769
https://arxiv.org/pdf/2004.00326
https://dblp.uni-trier.de/db/journals/corr/corr2004.html#abs-2004-00326
https://doi.org/10.1111/cgf.13912
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Source: Computer Graphics Forum. Feb2020, Vol. 39 Issue 1, p274-286. 13p. 10 Diagrams, 1 Chart, 1 Graph.
Subject Terms: *VIRTUAL reality, *CONCEPT learning, *SOCIAL interaction, *SPACETIME, *MOTION capture (Human mechanics), *VIRTUAL communities
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