Search Results - Computational Geometry and Object Modeling Physically based object modeling

Refine Results
  1. 1

    Source: Spring Conference on Computer Graphics, pp. 149–158, Budmerice (Slovakia), 28/04/1999-1/05/1999
    info:cnr-pdr/source/autori:Ganovelli F.; Cignoni P.; Scopigno R./congresso_nome:Spring Conference on Computer Graphics/congresso_luogo:Budmerice (Slovakia)/congresso_data:28%2F04%2F1999-1%2F05%2F1999/anno:1999/pagina_da:149/pagina_a:158/intervallo_pagine:149–158

    File Description: application/pdf

  2. 2
  3. 3
  4. 4
  5. 5
  6. 6

    Source: Computer graphics forum
    35 (2016): 237–246. doi:10.1111/cgf.13021
    info:cnr-pdr/source/autori:M. Livesu, A. Muntoni, E. Puppo, and R. Scateni/titolo:Skeleton-driven adaptive hexahedral meshing of tubular shapes/doi:10.1111%2Fcgf.13021/rivista:Computer graphics forum (Print)/anno:2016/pagina_da:237/pagina_a:246/intervallo_pagine:237–246/volume:35

    File Description: application/pdf

  7. 7
  8. 8
  9. 9
  10. 10
  11. 11
  12. 12
  13. 13
  14. 14
  15. 15
  16. 16
  17. 17
  18. 18
  19. 19
  20. 20