Výsledky vyhľadávania - Computational Geometry and Object Modeling—Physically-Based Modeling
-
1
Autori: a ďalší
Prispievatelia: a ďalší
Zdroj: 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR). :175-182
Predmety: I35 [Computer Graphics]: Computational Geometry and Object Modeling-Physically-based Modeling, 0209 industrial biotechnology, [INFO.INFO-CV] Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV], I37 [Computer Graphics]: Three-Dimensional Graph- ics and Realism-Virtual Reality, 0202 electrical engineering, electronic engineering, information engineering, H52 [Information Interfaces and Presentation]: User Interfaces-Direct Manipulation, 02 engineering and technology, [INFO.INFO-HC] Computer Science [cs]/Human-Computer Interaction [cs.HC], I36 [Computer Graphics]: Methodology and Techniques-Interaction Techniques
Popis súboru: application/pdf
-
2
Autori:
Zdroj: Spring Conference on Computer Graphics, pp. 149–158, Budmerice (Slovakia), 28/04/1999-1/05/1999
info:cnr-pdr/source/autori:Ganovelli F.; Cignoni P.; Scopigno R./congresso_nome:Spring Conference on Computer Graphics/congresso_luogo:Budmerice (Slovakia)/congresso_data:28%2F04%2F1999-1%2F05%2F1999/anno:1999/pagina_da:149/pagina_a:158/intervallo_pagine:149–158Popis súboru: application/pdf
-
3
Autori: a ďalší
Zdroj: Computer Graphics Forum. Oct2017, Vol. 36 Issue 7, p1-13. 13p.
-
4
Autori: a ďalší
Zdroj: Computer graphics forum
35 (2016): 237–246. doi:10.1111/cgf.13021
info:cnr-pdr/source/autori:M. Livesu, A. Muntoni, E. Puppo, and R. Scateni/titolo:Skeleton-driven adaptive hexahedral meshing of tubular shapes/doi:10.1111%2Fcgf.13021/rivista:Computer graphics forum (Print)/anno:2016/pagina_da:237/pagina_a:246/intervallo_pagine:237–246/volume:35Predmety: Categories and Subject Descriptors (according to ACM CCS), I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling—Physically based modeling, Computer Networks and Communications, I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling--Physically based modeling, 0202 electrical engineering, electronic engineering, information engineering, 02 engineering and technology, phisically based modelling, volumetric mesh
Popis súboru: application/pdf
Prístupová URL adresa: https://diglib.eg.org/handle/10.1111/cgf13021
https://core.ac.uk/display/80201892
https://onlinelibrary.wiley.com/doi/full/10.1111/cgf.13021
https://dblp.uni-trier.de/db/journals/cgf/cgf35.html#LivesuMPS16
https://iris.unica.it/handle/11584/184386
https://iris.unige.it/handle/11567/859486
http://onlinelibrary.wiley.com/doi/10.1111/cgf.13021/abstract;jsessionid=7AE15B45353F7453970B51C19D16ED01.f03t04
https://doi.org/10.1111/cgf.13021
https://hdl.handle.net/20.500.14243/322228
https://hdl.handle.net/11584/184386
https://doi.org/10.1111/cgf.13021 -
5
Autori: a ďalší
Zdroj: Zhang, X, Le, X, Wu, Z, Whiting, E & Wang, C C L 2016, 'Data-Driven Bending Elasticity Design by Shell Thickness', Computer Graphics Forum, vol. 35, no. 5, pp. 157-166. https://doi.org/10.1111/cgf.12972
Predmety: 4. Education, J.6 [Computer-Aided Engineering]: Computer-aided design (CAD)—, 0202 electrical engineering, electronic engineering, information engineering, I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling—Physically based modeling, Categories and Subject Descriptors (according to ACM CCS), 02 engineering and technology
Prístupová URL adresa: https://onlinelibrary.wiley.com/doi/full/10.1111/cgf.12972
http://dblp.uni-trier.de/db/journals/cgf/cgf35.html#ZhangLWWW16
https://dblp.uni-trier.de/db/journals/cgf/cgf35.html#ZhangLWWW16
http://onlinelibrary.wiley.com/doi/10.1111/cgf.12972/abstract
https://dl.acm.org/doi/10.5555/3061451.3061472
https://onlinelibrary.wiley.com/doi/10.1111/cgf.12972 -
6
Autori: Ganovelli F.
Zdroj: ISTI Technical reports, pp.1–39, 1999
Predmety: Computer graphics, Computational geometry and object modeling. Physically based modeling, Types of simulation. Animation, Three-dimensional graphics and realism. Animation
Prístupová URL adresa: https://publications.cnr.it/doc/407481
http://www.cnr.it/prodotto/i/407481 -
7
Autori:
Prispievatelia:
Predmety: Categories and Subject Descriptors (according to ACM CCS, I.6.8 [Simulation and Modeling, Types of Simulation—Animation I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—Physically based modeling Keywords, deformable objects, finite element method, nonlinear, practice and experience, open source
Popis súboru: application/pdf
Relation: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.645.539; http://run.usc.edu/vega/SinSchroederBarbic2012.pdf
-
8
Autori: a ďalší
Prispievatelia: a ďalší
Predmety: Categories and Subject Descriptors (according to ACM CCS, H.5.1 [Information Interfaces and Presentation, Multimedia Information Systems—Artificial, augmented, and virtual realities I.3.5 [Computer Graphics, Computational Geometry and Object Modeling —Physically based modeling
Popis súboru: application/pdf
Relation: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.370.8702; http://hal.inria.fr/docs/00/76/83/62/PDF/paper1028_final.pdf
-
9
Autori:
Prispievatelia:
Zdroj: https://www.ideals.illinois.edu/bitstream/handle/2142/10822/Controllable Smoke Animation with Guiding Objects.pdf?sequence=2.
Predmety: CR Categories, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—Physically based modeling I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism—Animation I.6.8 [Simulation and Modeling, Types of Simulation—Animation Keywords, Constrained Animation, Fluid Simulation, Implicit Functions, Level Sets, Shape Matching, Shape Transformations, Velocity Constraints
Popis súboru: application/pdf
-
10
Autori: a ďalší
Zdroj: Computer Graphics Forum. Oct2017, Vol. 36 Issue 7, p41-50. 10p.
-
11
Autori:
Prispievatelia:
Predmety: systems, matrix inversion, G.1.9 [Numerical Analysis, Integral Equations, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—physically based modeling, I.3.6 [Computer Graphics, Methodology and Techniques— interaction techniques, I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism—animation, Virtual reality General Terms, Algorithms Additional Key Words and Phrases, Capacitance matrix, deformation, elastostatic, fast summation, force feedb
Popis súboru: application/pdf
Relation: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.87.2945; http://www.cs.rutgers.edu/~dpai/papers/JamPai03.pdf
-
12
Autori: a ďalší
Zdroj: Computer Graphics Forum. Aug2018, Vol. 37 Issue 5, p173-184. 12p. 6 Color Photographs, 4 Diagrams, 1 Chart, 4 Graphs.
-
13
Autori:
Prispievatelia:
Predmety: I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—Physically based modeling, I.3.6 [Computer Graphics, Methodology and Techniques—Interaction techniques, I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism—Animation, Virtual Reality General Terms, Algorithms Additional Key Words and Phrases, capacitance matrix, deformation, elastostatic
Popis súboru: application/pdf
-
14
Autori: a ďalší
Prispievatelia: a ďalší
Zdroj: Workshop on Virtual Reality Interaction and Physical Simulation VRIPHYS (2013) ; 10th Workshop on Virtual Reality Interaction and Physical Simulation (VRIPHYS) ; https://hal.science/hal-03542732 ; 10th Workshop on Virtual Reality Interaction and Physical Simulation (VRIPHYS), Nov 2013, Lille, France
Predmety: skeleton, skeleton-driven muscle deformation, skinning, simulation, Computational Geometry and Object Modeling-Physically based modeling, Three-Dimensional Graphics and Realism-Animation, [INFO.INFO-MO]Computer Science [cs]/Modeling and Simulation
Dostupnosť: https://hal.science/hal-03542732
https://hal.science/hal-03542732v1/document
https://hal.science/hal-03542732v1/file/Physically-based%20Human%20Neck%20Simulation%20%5BLuo2013%5D.pdf -
15
Autori: a ďalší
Prispievatelia: a ďalší
Predmety: Categories and Subject Descriptors (according to ACM CCS, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—Physically Based Modeling, I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism—Animation and Virtual Reality
Popis súboru: application/pdf
-
16
Autori: a ďalší
Prispievatelia: a ďalší
Zdroj: http://www-ljk.imag.fr/Publications/Basilic/com.lmc.publi.PUBLI_Article@12f67a0f733_19a6a34/FBEM.pdf.
Predmety: Categories and Subject Descriptors, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—Physically-Based Modeling, I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism— Animation General Terms, algorithms Additional Key Words and Phrases, Physically based animation, deformable
Popis súboru: application/pdf
-
17
Autori: a ďalší
Prispievatelia: a ďalší
Predmety: Categories and Subject Descriptors, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—Physically-Based Modeling, I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism— Animation General Terms, algorithms Additional Key Words and Phrases, Physically based animation, deformable
Popis súboru: application/pdf
Relation: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.370.1936; http://hal.inria.fr/docs/00/76/59/38/PDF/main.pdf
-
18
Autori:
Prispievatelia:
Predmety: Categories and Subject Descriptors, I.3.7 [Computer Graphics, Three- Dimensional Graphics and Realism—Animation, I.3.5 [Computer Graph- ics, Computational Geometry and Object Modeling—Physically based modeling General Terms, Algorithms Additional Key Words and Phrases, Volumes, level sets, implicit surfaces, fluid animation ACM Reference Format
Popis súboru: application/pdf
Relation: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.682.7749; http://www.museth.org/Ken/Publications_files/Museth_TOG13.pdf
-
19
Autori: a ďalší
Prispievatelia: a ďalší
Predmety: CR Categories, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—Physically Based Modeling, I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism— Animation Keywords, Lattice Boltzmann model, Flow simulation, Local refinement, Embedded grids, Interactive fluid simulation, GPU
Popis súboru: application/pdf
Relation: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.421.8760; http://www.cs.kent.edu/~zhao/papers/Zhao_I3D_LBM_myversion.pdf
-
20
Autori:
Zdroj: Computer Graphics Forum. May2016, Vol. 35 Issue 2, p295-305. 11p. 8 Color Photographs, 1 Chart, 3 Graphs.
Nájsť tento článok vo Web of Science
Full Text Finder