Search Results - Computational Geometry and Object Modeling—Physically Based Modeling Keywords*
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Subject Terms: Categories and Subject Descriptors (according to ACM CCS, I.6.8 [Simulation and Modeling, Types of Simulation—Animation I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—Physically based modeling Keywords, deformable objects, finite element method, nonlinear, practice and experience, open source
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Relation: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.645.539; http://run.usc.edu/vega/SinSchroederBarbic2012.pdf
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Subject Terms: CR Categories, I.6.8 [Simulation and Modeling, Types of Simulation—Animation, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling— Physically based modeling, I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism—Virtual Reality Keywords, control, real-time simulation, model reduction, deformations, fluids
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Source: https://www.ideals.illinois.edu/bitstream/handle/2142/10822/Controllable Smoke Animation with Guiding Objects.pdf?sequence=2.
Subject Terms: CR Categories, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—Physically based modeling I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism—Animation I.6.8 [Simulation and Modeling, Types of Simulation—Animation Keywords, Constrained Animation, Fluid Simulation, Implicit Functions, Level Sets, Shape Matching, Shape Transformations, Velocity Constraints
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Subject Terms: CR Descriptors, I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism- Animation, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling- Physically based modeling, I.6.5 [Simulation and Modeling, Model Development- Modeling methodologies G.3 [Probability and Statistics, Probabilistic algorithms, Keywords, plausible motion, Markov chain Monte Carlo, motion synthesis, spacetime
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Subject Terms: CR Categories, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—Physically Based Modeling, I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism— Animation Keywords, Lattice Boltzmann model, Flow simulation, Local refinement, Embedded grids, Interactive fluid simulation, GPU
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Relation: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.421.8760; http://www.cs.kent.edu/~zhao/papers/Zhao_I3D_LBM_myversion.pdf
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Subject Terms: CR Categories, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—Physically based modeling I.6.8 [Simulation and Modeling, Types of Simulation—Animation, Keywords, Cloth, simulation, knits, knitwear, yarn, constraints
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Subject Terms: CR Categories, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—Physically Based Modeling, I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism— Animation Keywords, Fire Propagation, Distance Field, Lattice Boltzmann Model, Splatting, GPU Acceleration
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Relation: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.61.3712; http://www.cs.sunysb.edu/~vislab/papers/VoxelsOnFire.pdf
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Subject Terms: CR Categories, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—Physically based modeling Keywords, Fast summation, summed-area tables, interactive dynamics, large deformation, soft body, domain embedding, freeform deformation
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Relation: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.92.868; http://www.fastlsm.com/files/flsm.pdf
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Subject Terms: CR Categories, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—Physically Based Modeling I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism— Animation, Keywords, animation, deformation, physically-based animation, physically-based modeling
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Subject Terms: CR Categories, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling —Physically based modeling, I.6.8 [Simulation and Modeling, Types of Simulation—Animation Keywords, rigid bodies, non-smooth dynamics, contact, friction
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Subject Terms: Computational Geometry and Object Modeling—Physically based modeling, Keywords, cloth, collision detection, collision response, contacts, kinetic friction
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Relation: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.95.2336; http://www.cs.ubc.ca/~rbridson/docs/cloth2002.pdf
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Subject Terms: CR Categories, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—Physically based modeling I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism— Animation, Virtual reality Keywords, skeletal-subspace deformation, pose-space deformation, principal component analysis, hardware rendering
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Relation: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.9.9287; http://www.cs.ubc.ca/spider/pai/papers/KrJaPa02.pdf
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Subject Terms: Graphics, Computational Geometry and Object
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Subject Terms: Graphics, Computational Geometry and Object
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Subject Terms: CR Categories, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—Physically based modeling I.6.8 [Simulation and Modeling, Types of Simulation—Animation Keywords, knitted, cloth, yarn, contact, adaptive, corotational
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Relation: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.229.2208; http://www.cs.cornell.edu/projects/YarnCloth/sg10_acl.pdf
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Subject Terms: CR Categories, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—Physically Based Modeling Keywords, physically based modeling, deformation
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Relation: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.88.4974; http://research.cs.tamu.edu/keyser/Papers/SPM07_bendcrumple.pdf
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Contributors: The Pennsylvania State University CiteSeerX Archives
Subject Terms: CR Categories, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—Physically based modeling, I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism—Animation, I.6.8 [Simulation and Modeling, Types of Simulation—Animation Keywords, Animation techniques, physically based modeling, simulation, dynamics, fracture, cracking, deformation, finite ele- ment
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Contributors: The Pennsylvania State University CiteSeerX Archives
Subject Terms: CR Categories, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—Physically based modeling, I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism—Animation, I.6.8 [Simulation and Modeling, Types of Simulation—Animation Keywords, Animation techniques, physically based modeling, simulation, dynamics, fracture, cracking, deformation, finite ele- ment
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Relation: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.482.8056; http://www.cg.inf.ethz.ch/Downloads/Seminar_Arbeiten/2002_03/obrienSiggraph99.pdf
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Subject Terms: CR Categories, I.6.8 [Simulation and Modeling, Types of Simulation—Animation, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling— Physically based modeling, I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism—Virtual Reality Keywords, control, real-time simulation, model reduction, deformations, fluids
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Subject Terms: CR Categories, I.3.5 [Computer Graphics, Computational Geometry and Object Modeling—Physically based modeling, I.3.7 [Computer Graphics, Three-Dimensional Graphics and Realism— Animation Keywords, physically based animation and modeling, model acquisition, deformations, data-driven
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Relation: http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.192.1781; http://graphics.lcs.mit.edu/%7Ewojciech/SoftTissue/SoftTissue.pdf
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