Suchergebnisse - "visual programming tool"
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Autoren:
Quelle: Proceedings of the 30th International Conference on Intelligent User Interfaces. :504-518
Schlagwörter: Visual Programming Tools, Deep Learning, Neural Network Design, Interactive Debugging, Model Scalability, User Experience, Rapid Prototyping, Hierarchical Abstraction, Human-Computer Interaction
Dateibeschreibung: application/pdf
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Autoren:
Quelle: Proceedings of the 40th ACM/SIGAPP Symposium on Applied Computing. :1421-1430
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Autoren: et al.
Quelle: eBiltegia Repositorio digital de Mondragon Unibertsitatea
Universidad de MondragónSchlagwörter: Web augmentation, human-computer interaction, Mobile browser, ODS 9 Industria, innovación e infraestructura, End-user development, Customization
Zugangs-URL: http://hdl.handle.net/20.500.11984/6524
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Autoren: et al.
Quelle: Proceedings of the 2024 International Symposium on Technological Advances in Human-Robot Interaction. :38-46
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Autoren:
Quelle: Companion Proceedings of the 2023 ACM SIGCHI Symposium on Engineering Interactive Computing Systems. :38-44
Schlagwörter: Software Engineering (cs.SE), FOS: Computer and information sciences, Computer Science - Machine Learning, Computer Science - Software Engineering, Artificial Intelligence (cs.AI), Computer Science - Artificial Intelligence, user interface, debugging, visual programming, deep learning, Computer Science - Human-Computer Interaction, Human-Computer Interaction (cs.HC), Machine Learning (cs.LG)
Dateibeschreibung: application/pdf
Zugangs-URL: http://arxiv.org/abs/2303.12821
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Autoren: Rebecca Krosnick
Quelle: 2024 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC). :356-358
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Autoren: et al.
Quelle: 2022 3rd International Conference on Electronics and Sustainable Communication Systems (ICESC). :199-205
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Autoren: et al.
Quelle: Visual Informatics, Vol 5, Iss 4, Pp 20-25 (2021)
Schlagwörter: Visual programming, Flowchart, 0202 electrical engineering, electronic engineering, information engineering, Information technology, 02 engineering and technology, Game Artificial Intelligence, T58.5-58.64
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Autoren: et al.
Quelle: 2021 International Conference on Computer Engineering and Application (ICCEA). :189-193
Schlagwörter: 0202 electrical engineering, electronic engineering, information engineering, 02 engineering and technology
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Autoren:
Weitere Verfasser:
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Autoren: et al.
Quelle: 2020 International Conference on Computational Science and Computational Intelligence (CSCI). :981-985
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Autoren: et al.
Quelle: GREDOS. Repositorio Institucional de la Universidad de Salamanca
instname
Universidad de Salamanca (USAL)Schlagwörter: 33 Ciencias tecnológicas, Visual programming tool, 4. Education, Introductory programming, Natural sciences, 05 social sciences, Computational thinking, 0503 education, Collaborative learning
Dateibeschreibung: application/pdf
Zugangs-URL: http://hdl.handle.net/10366/131995
https://repositorio.grial.eu/bitstream/grial/735/1/05_TEEM16_paper_52%20_Preprint.pdf
https://dblp.uni-trier.de/db/conf/teem/teem2016.html#Pinto-LlorenteM16
https://dl.acm.org/citation.cfm?id=3012495
https://dialnet.unirioja.es/servlet/articulo?codigo=8034825
https://repositorio.grial.eu/handle/grial/735
https://hdl.handle.net/10366/131995 -
14
Autoren: et al.
Quelle: 2019 IEEE/ACM 27th International Conference on Program Comprehension (ICPC). :130-134
Schlagwörter: 9. Industry and infrastructure, 05 social sciences, 0202 electrical engineering, electronic engineering, information engineering, 02 engineering and technology, 0503 education
Zugangs-URL: https://ieeexplore.ieee.org/document/8813295/
https://doi.org/10.1109/ICPC.2019.00028
https://dblp.uni-trier.de/db/conf/iwpc/icpc2019.html#XieQMZ19
https://kyushu-u.pure.elsevier.com/en/publications/deepvisual-a-visual -programming -tool -for-deep-learning-systems -
15
Autoren: Khalid Suliman Al-Tahat
Quelle: Journal of Cases on Information Technology. 21:52-64
Schlagwörter: 4. Education, 05 social sciences, 10. No inequality, 16. Peace & justice, 0503 education
Zugangs-URL: https://dblp.uni-trier.de/db/journals/jcit-igi/jcit-igi21.html#Al-Tahat19
https://www.igi-global.com/article/the-impact-of-a-3d-visual -programming -tool -on-students-performance-and-attitude-in-computer-programming /216952 -
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Autoren:
Quelle: Proceedings of the 31st Australian Conference on Human-Computer-Interaction. :364-368
Schlagwörter: 4. Education, 0202 electrical engineering, electronic engineering, information engineering, 02 engineering and technology
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17
Autoren: et al.
Weitere Verfasser: et al.
Quelle: International Journal of Virtual Reality. 18:19-29
Schlagwörter: game engine, Mixed and Virtual Reality, immersive interactions, [INFO.EIAH] Computer Science [cs]/Technology for Human Learning, [INFO.INFO-SE] Computer Science [cs]/Software Engineering [cs.SE], [INFO.INFO-GR] Computer Science [cs]/Graphics [cs.GR], 0202 electrical engineering, electronic engineering, information engineering, multiplatform, 02 engineering and technology, sharing expertise, script generator, Technology Enhanced Learning, 3D game engine
Dateibeschreibung: application/pdf
Zugangs-URL: https://ijvr.eu/article/download/2904/8989
https://ijvr.eu/article/download/2904/8989
https://ijvr.eu/article/view/2904
https://hal.archives-ouvertes.fr/hal-01900503
https://www.scilit.net/article/28f534b709cddabd3b9120df190d7569
https://hal.archives-ouvertes.fr/hal-01900503/document
https://dblp.uni-trier.de/db/journals/ijvr/ijvr18.html#LoupGMS18
https://hal.science/hal-01900503v1 -
18
Autoren: et al.
Quelle: コンピュータ ソフトウェア / Computer Software. 2022, 39(4):4-61
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Autoren:
Quelle: Sensors, Vol 23, Iss 17, p 7511 (2023)
Schlagwörter: IoT, rapid prototyping, education, LoRa, LoRaWAN, Arduinoblocks, Chemical technology, TP1-1185
Dateibeschreibung: electronic resource
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Autoren:
Quelle: 2016 IEEE/SICE International Symposium on System Integration (SII). :156-161
Schlagwörter: 0209 industrial biotechnology, 05 social sciences, 02 engineering and technology, 0503 education
Zugangs-URL: https://dblp.uni-trier.de/db/conf/sii/sii2016.html#YumiYT16
https://ieeexplore.ieee.org/document/7843991/
https://waseda.pure.elsevier.com/ja/publications/an-effective-visual -programming -tool -for-learning-and-using-robot
http://ieeexplore.ieee.org/document/7843991/
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