Výsledky vyhľadávania - "Scratch Programming"
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1
Autori: a ďalší
Zdroj: As-Sidanah, Vol 6, Iss 2, Pp 250-266 (2024)
Predmety: community service, HT51-1595, computational thinking, teacher work group, Communities. Classes. Races, scratch programming
Prístupová URL adresa: https://doaj.org/article/7450c79a838148c481adc8bb4e5eccbf
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2
Autori: a ďalší
Zdroj: Proceedings of the ACM Conference on Global Computing Education Vol 1. :29-35
Predmety: Educational Robotics, Quasi-experiment, Developmental psychology, Programming Education, FOS: Political science, Population, Test (biology), Social Sciences, Scratch Programming, FOS: Law, Computational Thinking in Education, Significant difference, Sociology, 5. Gender equality, Strict constructionism, Developmental and Educational Psychology, FOS: Mathematics, Psychology, 10. No inequality, Political science, Biology, Demography, 4. Education, Statistics, Gamification in Education and Learning, Constructionism, Paleontology, Scratch, 16. Peace & justice, Computer science, Mathematics education, Computer Science Applications, FOS: Sociology, Programming language, 3. Good health, FOS: Psychology, Computer Science, Physical Sciences, 8. Economic growth, Student Performance Prediction, Educational Data Mining and Learning Analytics, Law, Mathematics
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3
Autori: a ďalší
Zdroj: Jurnal Abdimas Mutiara; Vol. 6 No. 2 (2025): JURNAL ABDIMAS MUTIARA (IN PRESS); 308 - 314 ; 2722-7758 ; 10.51544/jam.v6i2
Predmety: Game sederhana, scratch programming, Siswa, SMK
Popis súboru: application/pdf
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4
Autori: a ďalší
Zdroj: International Journal of Social Learning (IJSL); Vol. 5 No. 2 (2025): April; 460-478 ; 2774-4426 ; 2774-8359 ; 10.47134/ijsl.v5i2
Popis súboru: application/pdf
Relation: https://ijsl.pubmedia.id/index.php/ijsl/article/view/417/146; https://ijsl.pubmedia.id/index.php/ijsl/article/view/417
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5
Autori: a ďalší
Zdroj: Education and Information Technologies. 29:9355-9386
Predmety: Programming Education, Knowledge management, FOS: Political science, Social Sciences, Scratch Programming, FOS: Law, Computational Thinking in Education, Education, Context (archaeology), Psychology, 0501 psychology and cognitive sciences, 10. No inequality, Autonomy, Political science, Biology, 9. Industry and infrastructure, 4. Education, 05 social sciences, Paleontology, Scratch, 16. Peace & justice, Computer science, Mathematics education, Computer Science Applications, Programming language, Computational Thinking, FOS: Psychology, Multimedia, Computer Science, Physical Sciences, Educational Data Mining and Learning Analytics, E-Learning in Higher Education, 0503 education, Law
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6
Autori:
Zdroj: Education and Information Technologies. 28:13235-13252
Predmety: FOS: Computer and information sciences, Programming Education, Test (biology), Scratch Programming, Adaptive Learning, Computational Thinking in Education, 7. Clean energy, Student Performance Evaluation, Engineering, Psychology, Civil engineering, 10. No inequality, Source code, Biology, 4. Education, Application of Fuzzy Logic in Educational Assessment, Paleontology, Grading (engineering), 16. Peace & justice, Computer science, Mathematics education, Computer Science Applications, Programming language, 3. Good health, FOS: Psychology, Flipped classroom, Computer Science, Physical Sciences, Student Performance Prediction, Educational Data Mining and Learning Analytics, FOS: Civil engineering, Information Systems
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7
Autori: a ďalší
Zdroj: Open Education Studies, Vol 6, Iss 1, Pp 369-386 (2024)
Predmety: scratch programming environment, primary education, student engagement, academic performance, informatics education, Education
Popis súboru: electronic resource
Relation: https://doaj.org/toc/2544-7831
Prístupová URL adresa: https://doaj.org/article/c469799d17304949ace96aa04e0f32ce
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8
Autori: a ďalší
Zdroj: REID (Research and Evaluation in Education), Vol 8, Iss 2, Pp 169-180 (2022)
Predmety: 4. Education, physics ict test, ict literacy, scratch programming, Education
Prístupová URL adresa: https://doaj.org/article/620ed3a4848a48208ddf1f9b108fcfbd
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9
Autori:
Zdroj: Informatics in Education, Vol 22, Iss 3, Pp 499-523 (2023)
Predmety: Block-based programming, Computational Concepts, Computational Thinking, elementary education, Scratch Programming, Special aspects of education, LC8-6691
Popis súboru: electronic resource
Prístupová URL adresa: https://doaj.org/article/859b003203cc45229a8150c6ca98f707
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10
Autori:
Zdroj: Education and Information Technologies. 27:8533-8560
Predmety: Artificial intelligence, Class (philosophy), Social Sciences, Scratch Programming, 02 engineering and technology, Computational Thinking in Education, Cooperative Learning, Microteaching, Teaching method, Developmental and Educational Psychology, Conversation, FOS: Mathematics, 0202 electrical engineering, electronic engineering, information engineering, Psychology, Cognitive Apprenticeship, 10. No inequality, Coding (social sciences), Collaborative Learning, Pedagogy, Communication, 4. Education, Statistics, 05 social sciences, Gamification in Education and Learning, Educational Technology, Self-Regulated Learning in Educational Research, Computer science, Mathematics education, Computer Science Applications, 3. Good health, FOS: Psychology, Educational technology, Computer Science, Physical Sciences, Curriculum, Computational thinking, 0503 education, Mathematics
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11
Autori:
Zdroj: IEEE Access, Vol 10, Pp 100054-100078 (2022)
Predmety: Educational Robotics, Programming Education, Social Sciences, Scratch Programming, programming, Computational Thinking in Education, Virtual reality, Engineering, Developmental and Educational Psychology, Media Technology, Psychology, Virtual Labs, 10. No inequality, Simulation-based Learning, Human–computer interaction, 9. Industry and infrastructure, 4. Education, 05 social sciences, Computing education, Gamification in Education and Learning, 16. Peace & justice, Computer science, TK1-9971, Computer Science Applications, 3. Good health, FOS: Psychology, Multimedia, Remote Laboratories in Engineering Education, Computer Science, Physical Sciences, virtual reality, Electrical engineering. Electronics. Nuclear engineering, 0503 education
Prístupová URL adresa: https://doaj.org/article/f4a60a50ffe24606bb1f2cf4d6dbd6fb
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12
Autori: a ďalší
Zdroj: IEEE Access, Vol 10, Pp 20602-20615 (2022)
Predmety: FOS: Computer and information sciences, Artificial intelligence, Educational Robotics, Programming Education, Scratch Programming, algorithms, Computational Thinking in Education, Engineering, Media Technology, Arduino, Embedded system, 10. No inequality, Software engineering, 9. Industry and infrastructure, electronics, 4. Education, 05 social sciences, Impact of Information and Communication Technology in Education, Computer science, TK1-9971, Computer Science Applications, online education, Programming competencies, E-Learning, Multimedia, Remote Laboratories in Engineering Education, Computer Science, Physical Sciences, Electrical engineering. Electronics. Nuclear engineering, Computational thinking, Engineering Education, 0503 education, Information Systems
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13
Autori:
Zdroj: Revista Cubana de Educación Superior; Vol. 43 No. 2 may-ago (2024): Revista Cubana de Educación Superior; 200-213 ; Revista Cubana de Educación Superior; Vol. 43 Núm. 2 may-ago (2024): Revista Cubana de Educación Superior; 200-213 ; 2518-2730 ; 0257-4314
Predmety: modelo didáctico, pensamiento computacional, programación en Scratch e innovación con robótica educativa, Didactic model, computational thinking, Scratch programming and innovation with educational robotics
Popis súboru: application/pdf
Relation: https://revistas.uh.cu/rces/article/view/9503/8174; https://revistas.uh.cu/rces/article/view/9503
Dostupnosť: https://revistas.uh.cu/rces/article/view/9503
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14
Autori:
Zdroj: Repositório Institucional da UFRGS
Universidade Federal do Rio Grande do Sul (UFRGS)
instacron:UFRGS
RENOTE; v. 19, n. 2 (2021): Edição Regular: Dezembro de 2021; 314-322Predmety: Regular polygons, Elementary school, Ensino fundamental, Scratch programming, Programação no Scratch, Polígonos Regulares, Ensino Fundamental, Teoria dos Campos Conceituais, 4. Education, Tecnologia educacional, Theory of conceptual fields
Popis súboru: application/pdf
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15
Autori: a ďalší
Zdroj: Tecnologias, Sociedade e Conhecimento. 4:43-58
Predmety: Sociology and Political Science, Social Network Analysis in Education and Communication, Programming Education, Social Sciences, Scratch Programming, FOS: Humanities, 02 engineering and technology, Computational Thinking in Education, Computer science, Computer Science Applications, FOS: Philosophy, ethics and religion, Computational Thinking, FOS: Psychology, Humanities, Philosophy, 03 medical and health sciences, Computer Science, Physical Sciences, 0202 electrical engineering, electronic engineering, information engineering, Psychology, 0305 other medical science
Prístupová URL adresa: https://econtents.bc.unicamp.br/inpec/index.php/tsc/article/download/14484/9496
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16
Autori:
Zdroj: Tecnologias, Sociedade e Conhecimento. 4:59-81
Predmety: Education in Brazil: Policies and Practices, Sociology and Political Science, Social Network Analysis in Education and Communication, Programming Education, Social Sciences, Scratch Programming, FOS: Humanities, 02 engineering and technology, Computational Thinking in Education, Computer science, Computer Science Applications, Education, FOS: Philosophy, ethics and religion, Computational Thinking, Curriculum Development, Humanities, Philosophy, ICT in Education, Computer Science, Physical Sciences, 0202 electrical engineering, electronic engineering, information engineering
Prístupová URL adresa: https://econtents.bc.unicamp.br/inpec/index.php/tsc/article/download/14485/9497
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17
Autori:
Zdroj: Journal of ICT in Education, Vol 8, Iss 2, Pp 24-33 (2021)
Predmety: scratch programming language, senior school mathematics, gender differences, 4. Education, 05 social sciences, students' achievement in geometry, 16. Peace & justice, 0503 education, Education
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18
Autori: a ďalší
Zdroj: Educational Technology Research and Development. 69:1599-1616
Predmety: Scratch programming, 5. Gender equality, Computational thinking self-efficacy, 4. Education, IGGIA framework, Problem-solving, 05 social sciences, 0202 electrical engineering, electronic engineering, information engineering, 02 engineering and technology, Computational thinking skills, 10. No inequality, 0503 education
Prístupová URL adresa: https://link.springer.com/article/10.1007/s11423-021-10016-5
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19
Autori: AVCU, Seher
Zdroj: Volume: 5, Issue: Özel Sayı 244-270
Necmettin Erbakan Üniversitesi Ereğli Eğitim Fakültesi Dergisi
Journal of Necmettin Erbakan University Ereğli Faculty of EducationPredmety: Designing digital mathematics games, pre-service middle school mathematics teachers, Scratch programming language, Dijital matematik oyun tasarımı, ortaokul matematik öğretmen adayları, Scratch, Other Fields of Education (Other), Alan Eğitimleri (Diğer)
Popis súboru: application/pdf
Prístupová URL adresa: https://dergipark.org.tr/tr/pub/neueefd/issue/80589/1350162
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