Výsledky vyhledávání - "I.3.6 [Computing Methodologies]: Computer Graphics - Methodology and Techniques"
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Zdroj: 2017 IEEE Pacific Visualization Symposium (PacificVis). :190-199
Témata: I.3.6 [Computing Methodologies]: Computer Graphics - Methodology and Techniques, 0202 electrical engineering, electronic engineering, information engineering, I.3.3 [Computing Methodologies]: Computer Graphics - Picture/Image Generation, 02 engineering and technology
Přístupová URL adresa: https://pure.rug.nl/ws/files/108024949/08031594.pdf
https://hdl.handle.net/11370/704f7e22-c34b-4300-845e-b5a8a26064da
https://research.rug.nl/en/publications/704f7e22-c34b-4300-845e-b5a8a26064da
https://doi.org/10.1109/PACIFICVIS.2017.8031594
https://ieeexplore.ieee.org/document/8031594/
https://hal-enac.archives-ouvertes.fr/hal-01533755/document
http://ieeexplore.ieee.org/document/8031594/
https://dblp.uni-trier.de/db/conf/apvis/pacificvis2017.html#LhuillierHT17
https://doi.org/10.1109/PACIFICVIS.2017.8031594 -
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Přispěvatelé: a další
Zdroj: IEEE Symposium on 3D User Interface ; https://hal.science/hal-00676444 ; IEEE Symposium on 3D User Interface, Mar 2012, Costa Mesa, United States. pp.15 - 18
Témata: Virtual locomotion, navigation, 3d environment, human machine interaction, multi-touch, I.3.6 [Computing Methodologies]: Computer Graphics--Methodology and Techniques, H.5.2 [Information Systems]: Information Interfaces and presentation-- User Interfaces, [INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC], [INFO.INFO-DL]Computer Science [cs]/Digital Libraries [cs.DL]
Geografické téma: Costa Mesa, United States
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Zdroj: Lhuillier, A, Hurter, C & Telea, A 2017, FFTEB : Edge bundling of huge graphs by the Fast Fourier Transform. in Y Wu, D Weiskopf & T Dwyer (eds), 2017 IEEE Pacific Visualization Symposium (PacificVis)., 8031594, IEEE Pacific Visualization Symposium, IEEE Computer Society, pp. 190-199, 10th IEEE Pacific Visualization Symposium, PacificVis 2017, Seoul, Korea, Republic of, 18/04/2017.
Témata: I.3.3 [Computing Methodologies]: Computer Graphics - Picture/Image Generation, I.3.6 [Computing Methodologies]: Computer Graphics - Methodology and Techniques, contributionToPeriodical
URL:
https://research.rug.nl/en/publications/704f7e22-c34b-4300-845e-b5a8a26064da https://doi.org/10.1109/PACIFICVIS.2017.8031594 https://hdl.handle.net/11370/704f7e22-c34b-4300-845e-b5a8a26064da https://pure.rug.nl/ws/files/108024949/08031594.pdf https://www.scopus.com/pages/publications/85022222686
info:eu-repo/semantics/altIdentifier/doi/10.1109/PACIFICVIS.2017.8031594
info:eu-repo/semantics/altIdentifier/hdl/https://hdl.handle.net/11370/704f7e22-c34b-4300-845e-b5a8a26064da
info:eu-repo/semantics/altIdentifier/isbn/978-1-5090-5738-2
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