Suchergebnisse - "GAMBLING industry"
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1
Autoren: et al.
Quelle: Addiction Research and Theory. 33(3):205-212
Schlagwörter: Finland, gambling industry, narrative templates, nationalism, Social media, Sweden
Dateibeschreibung: print
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2
Autoren: et al.
Quelle: Marketing Theory. Sep2025, Vol. 25 Issue 3, p349-377. 29p.
Schlagwörter: *GAMBLING industry, *SOCIAL impact, *CONSUMPTION (Economics), SPORTS betting, SOCIOCULTURAL factors, VIRTUAL communities, SUFFERING
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3
Autoren:
Quelle: Journal of Law & Society. Nov2025, p1. 26p.
Schlagwörter: *HARM reduction, *GAMBLING industry, *LEGAL compliance, *SERVICE industries workers, *JOB stress, *PRIVATIZATION, *COMPULSIVE gambling, *POLICE surveillance
Geografische Kategorien: UNITED Kingdom
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4
Quelle: Casinos & Gaming Industry Profile: Global. Mar2025, p1-44. 44p.
Schlagwörter: *GAMBLING industry, *CASINOS, *MARKET value, *MARKET segmentation, *BUSINESS forecasting
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5
Quelle: Casinos & Gaming Industry Profile: United States. Mar2025, p1-40. 40p.
Schlagwörter: *GAMBLING industry, *CASINOS, *MARKET value, *MARKET segmentation
Geografische Kategorien: UNITED States
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6
Quelle: Casinos & Gaming Industry Profile: France. Mar2025, p1-45. 45p.
Schlagwörter: *GAMBLING industry, *CASINOS, *MARKET value, *MARKET segmentation
Geografische Kategorien: FRANCE
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7
Quelle: Casinos & Gaming Industry Profile: Europe. Mar2025, p1-43. 43p.
Schlagwörter: *CASINOS, *GAMBLING industry, *MARKET value, *BUSINESS forecasting
Geografische Kategorien: EUROPE
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8
Quelle: Casinos & Gaming Industry Profile: Asia-Pacific. Mar2025, p1-41. 41p.
Schlagwörter: *GAMBLING industry, *CASINOS, *MARKET value, *BUSINESS forecasting
Geografische Kategorien: PACIFIC Area
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9
Quelle: Casinos & Gaming Industry Profile: Spain. Mar2025, p1-38. 38p.
Schlagwörter: *CASINOS, *GAMBLING industry, *MARKET value, *MARKET segmentation, *BUSINESS forecasting
Geografische Kategorien: SPAIN
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10
Quelle: Casinos & Gaming Industry Profile: Netherlands. Mar2025, p1-38. 38p.
Schlagwörter: *CASINOS, *GAMBLING industry, *MARKET value, *MARKET segmentation, *BUSINESS forecasting
Geografische Kategorien: NETHERLANDS
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11
Quelle: Casinos & Gaming Industry Profile: Italy. Mar2025, p1-38. 38p.
Schlagwörter: *CASINOS, *GAMBLING industry, *MARKET value, *MARKET segmentation
Geografische Kategorien: ITALY
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12
Autoren:
Quelle: Industry Survey - Hotels, Gaming & Leisure. Feb2025, p1-42. 42p.
Schlagwörter: *HOTELS, *GAMBLING industry, *LEISURE industry, *CONSUMER confidence
Firma/Körperschaft: LAS Vegas Sands Corp. LVS, MGM Resorts International (Company) , CHURCHILL Downs Inc. 006945182 CHDN
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13
Quelle: Casinos & Gaming Industry Profile: United Kingdom. Mar2025, p1-40. 40p.
Schlagwörter: *GAMBLING industry, *CASINOS, *MARKET value, *MARKET segmentation
Geografische Kategorien: UNITED Kingdom
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14
Autoren:
Quelle: Political Studies Review. Aug2025, Vol. 23 Issue 3, p821-840. 20p.
Schlagwörter: *GAMBLING industry, *PUBLIC demonstrations, *CASINOS, *GAMBLING
Geografische Kategorien: MACAU (China : Special Administrative Region)
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15
Autoren: M. N.
Quelle: Wall Street Transcript. 11/9/2025, p1-5. 5p.
Schlagwörter: *GAMBLING industry, *MOTION picture theaters, *CONSUMPTION (Economics), *CUSTOMER experience, DIGITAL technology
Firma/Körperschaft: WYNN Resorts Ltd. WYNN
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16
Autoren: M. N.
Quelle: Wall Street Transcript. 11/9/2025, p1-5. 5p.
Schlagwörter: *MARKET volatility, *GAMBLING industry, *FINANCIAL markets, *INTERNET gambling, *BUSINESS revenue, *SHORT selling (Securities)
Geografische Kategorien: SINGAPORE
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17
Quelle: Games Consoles Industry Profile: United States. Aug2024, p1-49. 49p.
Schlagwörter: *GAMBLING industry, *MARKET value
Geografische Kategorien: UNITED States
Firma/Körperschaft: SONY Corp. , MICROSOFT Corp. 081466849 MSFT
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18
Quelle: Games Consoles Industry Profile: United Kingdom. Aug2024, p1-50. 50p.
Schlagwörter: *GAMBLING industry, *MARKET value, *MARKET segmentation, *HOME entertainment industry
Geografische Kategorien: UNITED Kingdom
Firma/Körperschaft: SONY Corp.
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19
Quelle: Games Consoles Industry Profile: Japan. Aug2024, p1-50. 50p.
Schlagwörter: *GAMBLING industry, *MARKET value, *TECHNOLOGICAL innovations
Geografische Kategorien: JAPAN
Firma/Körperschaft: SONY Corp. , MICROSOFT Corp. 081466849 MSFT
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20
Quelle: Games Consoles Industry Profile: Global. Aug2024, p1-48. 48p.
Schlagwörter: *GAMBLING industry, *MARKET value, *TECHNOLOGICAL innovations, *HOME entertainment industry, NINTENDO video games
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