Search Results - "Computational Geometry and Object Modeling-Physically based modeling"

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    Source: Computer graphics forum
    35 (2016): 237–246. doi:10.1111/cgf.13021
    info:cnr-pdr/source/autori:M. Livesu, A. Muntoni, E. Puppo, and R. Scateni/titolo:Skeleton-driven adaptive hexahedral meshing of tubular shapes/doi:10.1111%2Fcgf.13021/rivista:Computer graphics forum (Print)/anno:2016/pagina_da:237/pagina_a:246/intervallo_pagine:237–246/volume:35

    File Description: application/pdf

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    Source: Workshop on Virtual Reality Interaction and Physical Simulation VRIPHYS (2013) ; 10th Workshop on Virtual Reality Interaction and Physical Simulation (VRIPHYS) ; https://hal.science/hal-03542732 ; 10th Workshop on Virtual Reality Interaction and Physical Simulation (VRIPHYS), Nov 2013, Lille, France

    Subject Geographic: Lille, France

    Availability: https://hal.science/hal-03542732
    https://hal.science/hal-03542732v1/document
    https://hal.science/hal-03542732v1/file/Physically-based%20Human%20Neck%20Simulation%20%5BLuo2013%5D.pdf

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